Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ACME PRED
Ymir
Level 80
God Stats
18W - 22L
1,509 SR
Queue Stats
69W - 84L
1,469 Elo+
Party 2
Neith
Neith
pieater3388
Neith
Level 18
God Stats
6W - 2L
1,654 SR
Queue Stats
8W - 4L
1,606 Elo+
Party 2
Team Averages
Level 70
1,554 SR
1,525 Elo+

VS

Team Averages
Level 6
1,422 SR
1,350 Elo+
Olorun
Olorun
BottomSlobber
Olorun
Level 10
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 7L
1,349 Elo+
Solo
Merlin
Merlin
J0XH
Merlin
Level 4
God Stats
1W - 3L
1,230 SR
Queue Stats
33W - 44L
1,262 Elo+
Party 1
Hercules
Hercules
ceralkiller03
Hercules
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
60W - 84L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
10 / 2 / 12
10,141
845
14,425
14,351
5,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
12
4 / 2 / 18
9,313
776
8,917
13,105
10,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
9 / 1 / 10
9,697
808
11,209
7,855
3,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 1
8,050
671
5,291
12,576
4,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
J0XH
Merlin
10
1 / 6 / 3
7,876
656
7,434
8,427
3,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ceralkiller03
Hercules
11
2 / 7 / 2
8,909
742
8,237
20,923
18,300
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
23
Kills
5
5
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
2
12
8
W
Ymir
4
2
18
6.5
L
2
10
1
0.25
L
Merlin
J0XH
Merlin
1
6
3
0.42
L
Hercules
ceralkiller03
Hercules
2
7
2
0.43
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,551
Damage
20,962
35,311
Taken
41,926
18,832
Mitigated
26,152
13,992
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,425
3,241
3,974
6,422
14,351
5,462
976
4,887
9,464
39,057
0
W
Ymir
8,917
1,019
1,037
868
13,105
10,148
232
3,971
9,134
22,398
0
L
5,291
2,593
386
1,385
12,576
4,703
0
8,692
3,884
22,943
0
L
Merlin
J0XH
Merlin
7,434
856
0
69
8,427
3,149
0
5,696
2,731
24,534
0
L
Hercules
ceralkiller03
Hercules
8,237
2,942
0
2,720
20,923
18,300
0
9,026
11,897
0
24,073
W
11,209
5,478
0
1,691
7,855
3,222
1,855
3,906
3,949
0
28,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
24,835
102
Minions Killed
101
0
Camps Cleared
0
631,144
Distance Traveled
554,765
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,141
845
39
3
0
202,791
1
W
Ymir
9,313
776
24
2
0
208,765
2
L
Olorun
8,050
671
34
3
0
179,844
0
L
Merlin
7,876
656
33
3
0
168,398
2
L
Hercules
8,909
742
34
3
0
206,523
0
W
Neith
9,697
808
39
3
0
219,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role