Player Matchup

Loki
Loki
HashiramaHokG
Loki
Level 19
God Stats
6W - 10L
1,390 SR
Queue Stats
21W - 36L
1,198 Elo+
Party 1
Anubis
Anubis
SARFVM
Anubis
Level 15
God Stats
13W - 11L
1,832 SR
Queue Stats
55W - 68L
1,249 Elo+
Party 1
Amaterasu
Amaterasu
SEN-Shah
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 1
Danzaburou
Danzaburou
SULRlC
Danzaburou
Level 29
God Stats
6W - 6L
1,414 SR
Queue Stats
26W - 22L
1,505 Elo+
Solo
Ah Puch
Ah Puch
titas7730
Ah Puch
Level 21
God Stats
7W - 6L
1,616 SR
Queue Stats
30W - 43L
1,278 Elo+
Party 1
Team Averages
Level 18
1,550 SR
1,286 Elo+

VS

Team Averages
Level 19
1,479 SR
1,238 Elo+
Arachne
Arachne
Dlaew_
Arachne
Level 28
God Stats
22W - 16L
1,584 SR
Queue Stats
128W - 131L
1,446 Elo+
Solo
Hel
Hel
Doolzzy16
Hel
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,211 Elo+
Solo
Sol
Sol
GrimOfSouls
Sol
Level 16
God Stats
9W - 5L
1,604 SR
Queue Stats
35W - 28L
1,259 Elo+
Solo
Izanami
Izanami
PopiRL
Izanami
Level 29
God Stats
10W - 10L
1,563 SR
Queue Stats
94W - 107L
1,439 Elo+
Solo
Bellona
Bellona
banheiro_pequeno
Bellona
Level 8
God Stats
1W - 0L
1,144 SR
Queue Stats
1W - 5L
835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
9,277
488
7,322
12,648
4,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SARFVM
Anubis
14
2 / 11 / 2
8,383
441
2,347
13,211
5,007
Amaterasu
SEN-Shah
Amaterasu
11
1 / 11 / 2
7,582
399
3,506
17,748
7,454
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SULRlC
Danzaburou
13
3 / 4 / 3
8,599
453
4,420
8,921
3,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
titas7730
Ah Puch
15
4 / 6 / 3
9,332
491
11,115
17,121
5,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dlaew_
Arachne
19
13 / 1 / 3
11,827
622
13,308
16,100
7,402
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 4 / 4
11,606
611
9,362
12,244
4,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 2 / 6
11,702
616
19,315
14,404
5,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
PopiRL
Izanami
16
6 / 6 / 12
10,651
561
12,419
11,666
3,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 2 / 0
6,695
352
256
2,883
1,335

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
14
Kills
37
38
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dlaew_
Arachne
13
1
3
14.5
W
7
4
4
2.25
W
11
2
6
7
L
4
6
3
0.92
W
Izanami
PopiRL
Izanami
6
6
12
2
L
Anubis
SARFVM
Anubis
2
11
2
0.27
L
Amaterasu
SEN-Shah
Amaterasu
1
11
2
0.18
L
Danzaburou
SULRlC
Danzaburou
3
4
3
1.13
W
0
2
0
0
L
Ah Puch
titas7730
Ah Puch
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
54,660
69,649
Taken
57,297
25,304
Mitigated
21,742
11,132
Healing
25,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dlaew_
Arachne
13,308
9,034
0
7,995
16,100
7,402
2,052
4,313
11,787
0
67,253
W
9,362
1,886
1,286
5,316
12,244
4,191
2,976
2,749
9,495
69,032
0
W
19,315
9,311
0
8,121
14,404
5,050
9,449
3,984
10,420
73,718
0
L
7,322
2,530
636
2,000
12,648
4,062
429
3,692
8,956
0
33,888
W
Izanami
PopiRL
Izanami
12,419
8,398
0
2,395
11,666
3,764
3,846
2,026
9,640
0
61,486
L
Anubis
SARFVM
Anubis
2,347
260
87
652
13,211
5,007
611
8,223
4,988
32,551
0
L
Amaterasu
SEN-Shah
Amaterasu
3,506
1,687
0
1,436
17,748
7,454
523
7,261
10,487
0
21,620
L
Danzaburou
SULRlC
Danzaburou
4,420
984
147
1,720
8,921
3,643
0
2,595
6,326
0
37,955
W
256
149
0
90
2,883
1,335
0
390
2,493
0
2,248
L
Ah Puch
titas7730
Ah Puch
11,115
635
613
3,841
17,121
5,138
1,219
6,906
10,215
47,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
52,481
277
Minions Killed
484
0
Camps Cleared
0
1,273,656
Distance Traveled
1,412,265
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,827
622
107
6
0
382,622
0
W
Hel
11,606
611
123
6
0
297,588
2
W
Sol
11,702
616
143
8
0
335,128
0
L
Loki
9,277
488
62
3
0
248,157
0
W
Izanami
10,651
561
108
6
0
306,325
1
L
Anubis
8,383
441
30
2
0
232,754
3
L
Amaterasu
7,582
399
38
2
0
295,670
2
L
Danzaburou
8,599
453
68
4
0
224,158
4
W
Bellona
6,695
352
3
0
0
90,602
0
L
Ah Puch
9,332
491
79
4
0
272,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role