Player Matchup

Terra
Terra
Abyss7600
Terra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,128 Elo+
Solo
Heimdallr
Heimdallr
Lyrick lee
Heimdallr
Level 18
God Stats
31W - 12L
1,480 SR
Queue Stats
38W - 20L
1,242 Elo+
Solo
Nu Wa
Nu Wa
SucreNiKiTa
Nu Wa
Level 127
God Stats
11W - 18L
1,406 SR
Queue Stats
277W - 361L
1,149 Elo+
Solo
Team Averages
Level 53
1,462 SR
1,173 Elo+

VS

Team Averages
Level 56
1,397 SR
1,265 Elo+
Hachiman
Hachiman
En7eligenteente
Hachiman
Level 65
God Stats
2W - 3L
1,190 SR
Queue Stats
39W - 46L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
GangstaJonas
Cthulhu
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 53L
1,344 Elo+
Party 1
Chronos
Chronos
LuckySam6
Chronos
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 102L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Abyss7600
Terra
16
3 / 7 / 5
13,038
593
5,221
22,926
18,588
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Lyrick lee
Heimdallr
17
4 / 10 / 6
14,044
638
28,721
24,736
9,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 9 / 6
13,947
634
25,465
18,559
6,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
17 / 4 / 6
16,903
768
25,480
26,315
9,886
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
GangstaJonas
Cthulhu
16
2 / 3 / 18
13,788
627
12,110
28,962
27,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
LuckySam6
Chronos
18
6 / 6 / 13
14,609
664
14,782
23,535
8,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
13
Kills
25
26
Deaths
13
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
Abyss7600
Terra
3
7
5
0.79
W
Hachiman
17
4
6
5
W
Cthulhu
GangstaJonas
Cthulhu
2
3
18
3.67
W
Chronos
LuckySam6
Chronos
6
6
13
2.08
L
Heimdallr
Lyrick lee
Heimdallr
4
10
6
0.7
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,407
Damage
52,372
66,221
Taken
78,812
34,000
Mitigated
45,252
14,058
Healing
32,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Abyss7600
Terra
5,221
1,694
4,478
4,836
22,926
18,588
529
11,699
11,227
27,291
0
W
Hachiman
25,480
16,588
291
16,766
26,315
9,886
1,654
10,476
15,839
0
122,195
W
Cthulhu
GangstaJonas
Cthulhu
12,110
908
0
6,687
28,962
27,027
574
7,944
21,018
48,802
0
W
Chronos
LuckySam6
Chronos
14,782
8,438
279
8,501
23,535
8,339
1,124
12,646
10,889
65,875
0
L
Heimdallr
Lyrick lee
Heimdallr
28,721
15,598
0
1,904
24,736
9,087
1,765
10,327
14,409
0
75,966
L
25,465
7,124
1,050
1,790
18,559
6,325
244
4,922
13,637
52,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
45,300
146
Minions Killed
261
0
Camps Cleared
0
997,190
Distance Traveled
1,292,467
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,038
593
31
1
0
323,895
0
W
Hachiman
16,903
768
118
5
0
414,245
2
W
Cthulhu
13,788
627
59
3
0
510,290
0
W
Chronos
14,609
664
84
4
0
367,932
0
L
Heimdallr
14,044
638
92
4
0
345,400
4
L
Nu Wa
13,947
634
23
1
0
327,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role