Player Matchup

Cthulhu
Cthulhu
Lex_MDB
Cthulhu
Level 26
God Stats
0W - 3L
1,211 SR
Queue Stats
4W - 18L
1,163 Elo+
Party 1
Arachne
Arachne
M_MelidaA
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
Tancro_MDB
Raijin
Level 26
God Stats
2W - 6L
1,540 SR
Queue Stats
4W - 19L
1,098 Elo+
Party 1
Team Averages
Level 24
1,417 SR
1,254 Elo+

VS

Team Averages
Level 62
1,542 SR
1,446 Elo+
Rama
Rama
Castorze15
Rama
Level 29
God Stats
5W - 2L
1,699 SR
Queue Stats
71W - 51L
1,430 Elo+
Solo
Merlin
Merlin
EletrizeX
Merlin
Level 27
God Stats
2W - 0L
1,315 SR
Queue Stats
30W - 21L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
bully301
Sun Wukong
Level 129
God Stats
1W - 0L
1,611 SR
Queue Stats
12W - 17L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lex_MDB
Cthulhu
9
1 / 6 / 3
6,653
665
3,706
12,032
8,014
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes

Shoes

+6%
Movement Speed

Arachne
M_MelidaA
Arachne
9
1 / 7 / 0
6,300
630
4,311
9,432
3,109
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Tancro_MDB
Raijin
9
3 / 8 / 1
6,892
689
5,055
9,260
2,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 12
8,130
813
3,881
5,048
1,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
EletrizeX
Merlin
13
5 / 1 / 13
8,800
880
13,224
5,069
1,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
bully301
Sun Wukong
13
12 / 0 / 6
9,372
937
9,783
12,298
8,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
21
21
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Merlin
EletrizeX
Merlin
5
1
13
11.5
L
Cthulhu
Lex_MDB
Cthulhu
1
6
3
0.42
L
Arachne
M_MelidaA
Arachne
1
7
0
0.14
L
Raijin
Tancro_MDB
Raijin
3
8
1
0.44
W
Sun Wukong
bully301
Sun Wukong
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,072
Damage
26,888
30,724
Taken
22,415
14,043
Mitigated
11,413
3,744
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,881
3,153
0
507
5,048
1,506
1,764
2,157
2,891
0
15,679
W
Merlin
EletrizeX
Merlin
13,224
592
0
250
5,069
1,770
126
1,703
3,366
43,140
0
L
Cthulhu
Lex_MDB
Cthulhu
3,706
748
159
1,012
12,032
8,014
0
7,420
4,612
10,671
0
L
Arachne
M_MelidaA
Arachne
4,311
3,127
0
1,310
9,432
3,109
0
3,173
6,259
0
10,590
L
Raijin
Tancro_MDB
Raijin
5,055
846
328
935
9,260
2,920
0
4,310
4,950
19,083
0
W
Sun Wukong
bully301
Sun Wukong
9,783
2,519
0
5,124
12,298
8,137
655
4,981
7,317
5,080
27,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,845
Gold Earned
26,302
57
Minions Killed
136
0
Camps Cleared
0
474,695
Distance Traveled
492,662
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,130
813
25
3
0
135,088
0
W
Merlin
8,800
880
65
7
0
182,946
2
L
Cthulhu
6,653
665
22
2
0
154,213
1
L
Arachne
6,300
630
18
2
0
173,849
1
L
Raijin
6,892
689
17
2
0
146,633
2
W
Sun Wukong
9,372
937
46
5
0
174,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role