Player Matchup

Neith
Neith
AlphaeusMaximus
Neith
Level 21
God Stats
7W - 7L
1,574 SR
Queue Stats
15W - 23L
1,462 Elo+
Solo
Artemis
Artemis
Aluuiz
Artemis
Level 17
God Stats
30W - 31L
1,516 SR
Queue Stats
80W - 73L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Pepezuo
Zhong Kui
Level 9
God Stats
7W - 3L
1,773 SR
Queue Stats
19W - 20L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Sequeller
Jormungandr
Level 5
God Stats
1W - 1L
1,218 SR
Queue Stats
7W - 10L
1,387 Elo+
Party 1
Nemesis
Nemesis
avenaven
Nemesis
Level 8
God Stats
11W - 11L
1,499 SR
Queue Stats
61W - 61L
1,439 Elo+
Party 1
Team Averages
Level 12
1,516 SR
1,431 Elo+

VS

Team Averages
Level 16
1,502 SR
1,451 Elo+
Set
Set
Emuel
Set
Level 25
God Stats
5W - 14L
1,359 SR
Queue Stats
102W - 117L
1,405 Elo+
Party 2
Neith
Neith
GFIndiro
Neith
Level 22
God Stats
32W - 29L
1,479 SR
Queue Stats
53W - 62L
1,307 Elo+
Solo
Yemoja
Yemoja
Ryebread06
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Thanatos
Thanatos
Softishh
Thanatos
Level 19
God Stats
10W - 10L
1,521 SR
Queue Stats
69W - 70L
1,429 Elo+
Party 2
Merlin
Merlin
player0101001
Merlin
Level 10
God Stats
12W - 9L
1,649 SR
Queue Stats
28W - 20L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 14
12,361
1,124
12,827
8,290
3,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Aluuiz
Artemis
19
11 / 4 / 14
12,125
1,102
24,511
11,512
4,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Pepezuo
Zhong Kui
18
6 / 0 / 18
11,715
1,065
14,925
8,331
7,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Sequeller
Jormungandr
17
3 / 2 / 20
11,370
1,034
15,709
10,449
8,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
avenaven
Nemesis
17
6 / 3 / 14
11,083
1,008
7,647
8,090
2,687
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

261

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Emuel
Set
16
3 / 6 / 5
10,934
994
8,572
14,318
7,198
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
GFIndiro
Neith
16
1 / 5 / 3
10,236
931
5,722
11,500
4,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Ryebread06
Yemoja
15
0 / 11 / 3
9,346
850
3,429
23,105
24,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Softishh
Thanatos
17
6 / 6 / 5
12,074
1,098
12,419
19,429
7,883
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 5 / 4
10,713
974
12,024
13,264
5,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
33
Kills
12
12
Deaths
33
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Artemis
Aluuiz
Artemis
11
4
14
4.5
L
Set
Emuel
Set
3
6
5
0.92
L
Neith
GFIndiro
Neith
1
5
3
0.5
W
Zhong Kui
Pepezuo
Zhong Kui
6
0
18
15
L
Yemoja
Ryebread06
Yemoja
0
11
3
0.14
W
Jormungandr
Sequeller
Jormungandr
3
2
20
6.5
L
Thanatos
Softishh
Thanatos
6
6
5
1.42
W
Nemesis
avenaven
Nemesis
6
3
14
4.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,619
Damage
42,166
46,672
Taken
81,616
26,140
Mitigated
48,766
9,397
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,827
6,402
0
1,964
8,290
3,074
0
3,684
4,556
0
29,183
W
Artemis
Aluuiz
Artemis
24,511
14,654
945
2,523
11,512
4,435
0
3,246
8,216
0
41,917
L
Set
Emuel
Set
8,572
3,733
0
975
14,318
7,198
0
5,262
8,956
0
22,414
L
Neith
GFIndiro
Neith
5,722
3,609
0
1,587
11,500
4,448
0
4,279
7,071
0
27,871
W
Zhong Kui
Pepezuo
Zhong Kui
14,925
3,407
0
1,541
8,331
7,538
0
2,639
5,592
32,811
0
L
Yemoja
Ryebread06
Yemoja
3,429
948
563
413
23,105
24,139
0
7,780
15,150
15,754
0
W
Jormungandr
Sequeller
Jormungandr
15,709
2,369
498
1,293
10,449
8,406
0
3,479
6,870
34,887
0
L
Thanatos
Softishh
Thanatos
12,419
2,626
0
4,897
19,429
7,883
0
7,307
11,872
0
18,828
W
Nemesis
avenaven
Nemesis
7,647
2,938
0
633
8,090
2,687
0
1,980
5,985
0
17,252
L
12,024
932
0
1,952
13,264
5,098
0
5,306
7,933
31,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
53,303
197
Minions Killed
164
4
Camps Cleared
6
907,822
Distance Traveled
877,670
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,361
1,124
32
3
2
164,608
1
W
Artemis
12,125
1,102
44
4
1
169,787
2
L
Set
10,934
994
23
2
0
201,607
0
L
Neith
10,236
931
49
4
3
158,695
0
W
Zhong Kui
11,715
1,065
41
4
1
187,053
0
L
Yemoja
9,346
850
30
3
0
134,224
0
W
Jormungandr
11,370
1,034
56
5
0
164,088
3
L
Thanatos
12,074
1,098
13
1
2
202,142
0
W
Nemesis
11,083
1,008
24
2
0
222,286
1
L
Merlin
10,713
974
49
4
1
181,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role