Player Matchup

Skadi
Skadi
CrystalxLight
Skadi
Level 5
God Stats
6W - 9L
1,337 SR
Queue Stats
7W - 12L
1,215 Elo+
Solo
Rama
Rama
Pureephat_Thong
Rama
Level 27
God Stats
0W - 3L
1,289 SR
Queue Stats
189W - 139L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Spokie_van_Spook
Erlang Shen
Level 5
God Stats
1W - 2L
1,466 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo
Nemesis
Nemesis
Sr_Pirulo
Nemesis
Level 26
God Stats
15W - 13L
1,374 SR
Queue Stats
45W - 53L
1,345 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ideal_flock7
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,393 SR
1,372 Elo+

VS

Team Averages
Level 27
1,317 SR
1,445 Elo+
Neith
Neith
Anighalator
Neith
Level 13
God Stats
20W - 14L
1,487 SR
Queue Stats
25W - 18L
1,383 Elo+
Solo
Freya
Freya
Freaky-Angelo
Freya
Level 27
God Stats
1W - 1L
1,309 SR
Queue Stats
40W - 45L
1,427 Elo+
Party 1
Serqet
Serqet
Tracer_TBD
Serqet
Level 22
God Stats
2W - 4L
1,189 SR
Queue Stats
86W - 69L
1,391 Elo+
Solo
Ra
Ra
romeo06-12
Ra
Level 13
God Stats
6W - 5L
1,452 SR
Queue Stats
42W - 43L
1,577 Elo+
Party 1
Ares
Ares
temp-222254
Ares
Level 60
God Stats
2W - 2L
1,150 SR
Queue Stats
53W - 51L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,165
817
1,795
5,978
1,888
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 0
8,475
848
9,146
13,000
4,894
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Spokie_van_Spook
Erlang Shen
13
0 / 13 / 1
8,292
829
3,021
21,996
9,691
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
Sr_Pirulo
Nemesis
13
0 / 2 / 1
8,199
820
3,180
4,906
1,844
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ah Muzen Cab
ideal_flock7
Ah Muzen Cab
13
0 / 8 / 0
7,919
792
1,891
8,168
3,651
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
10,623
1,062
11,511
5,130
2,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 0 / 11
11,135
1,114
13,744
6,590
3,241
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Tracer_TBD
Serqet
15
4 / 2 / 16
9,680
968
7,392
7,654
3,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 17
10,014
1,001
5,727
2,424
2,905
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 0 / 14
10,313
1,031
8,808
6,556
7,762
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
98
1
Kills
29
29
Deaths
2
2
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
0
3
0
0
W
9
0
11
14.5
L
1
3
0
0.33
L
Erlang Shen
Spokie_van_Spook
Erlang Shen
0
13
1
0.04
L
Nemesis
Sr_Pirulo
Nemesis
0
2
1
0.25
W
Serqet
Tracer_TBD
Serqet
4
2
16
6
L
Ah Muzen Cab
ideal_flock7
Ah Muzen Cab
0
8
0
0
W
2
0
17
10.5
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
47,182
54,048
Taken
28,354
21,968
Mitigated
20,099
1,673
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,511
5,140
0
572
5,130
2,402
0
0
5,105
0
31,470
L
1,795
789
0
0
5,978
1,888
0
2,007
3,876
0
13,121
W
13,744
4,513
569
4,217
6,590
3,241
0
0
6,487
27,914
0
L
9,146
8,227
0
0
13,000
4,894
0
6,630
5,692
0
16,216
L
Erlang Shen
Spokie_van_Spook
Erlang Shen
3,021
1,148
0
978
21,996
9,691
0
14,300
7,362
10
12,647
L
Nemesis
Sr_Pirulo
Nemesis
3,180
309
0
514
4,906
1,844
0
806
3,875
0
6,295
W
Serqet
Tracer_TBD
Serqet
7,392
1,546
0
0
7,654
3,789
0
0
7,579
0
9,152
L
Ah Muzen Cab
ideal_flock7
Ah Muzen Cab
1,891
1,666
0
181
8,168
3,651
0
4,536
3,632
0
4,055
W
5,727
946
1,936
1,152
2,424
2,905
0
0
2,424
21,664
0
W
8,808
948
246
951
6,556
7,762
0
10
6,421
28,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
51,765
65
Minions Killed
169
3
Camps Cleared
9
536,883
Distance Traveled
928,837
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,623
1,062
51
5
2
167,348
0
L
Skadi
8,165
817
27
3
0
94,182
0
W
Freya
11,135
1,114
32
3
2
195,150
1
L
Rama
8,475
848
11
1
0
136,822
1
L
Erlang Shen
8,292
829
14
1
1
134,227
0
L
Nemesis
8,199
820
11
1
2
106,384
0
W
Serqet
9,680
968
6
1
1
176,583
0
L
Ah Muzen Cab
7,919
792
2
0
0
65,268
0
W
Ra
10,014
1,001
44
4
3
201,203
0
W
Ares
10,313
1,031
36
4
1
188,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role