Player Matchup

Kukulkan
Kukulkan
Choklit
Kukulkan
Level 67
God Stats
12W - 9L
1,633 SR
Queue Stats
13W - 14L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
DarkMeisus
Amaterasu
Level 54
God Stats
22W - 22L
1,513 SR
Queue Stats
141W - 144L
1,509 Elo+
Solo
Danzaburou
Danzaburou
KKGotAmm0
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 1
Team Averages
Level 50
1,549 SR
1,508 Elo+

VS

Team Averages
Level 106
1,560 SR
1,508 Elo+
Cupid
Cupid
AncientAnubis21
Cupid
Level 104
God Stats
3W - 1L
1,576 SR
Queue Stats
23W - 17L
1,492 Elo+
Solo
He Bo
He Bo
Mator445
He Bo
Level 147
God Stats
4W - 1L
1,605 SR
Queue Stats
438W - 286L
1,636 Elo+
Solo
Hun Batz
Hun Batz
RolandFlagg24
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 352L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Choklit
Kukulkan
20
8 / 5 / 12
15,508
705
16,480
11,163
4,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
DarkMeisus
Amaterasu
17
3 / 6 / 13
13,898
632
13,056
26,249
30,156
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
KKGotAmm0
Danzaburou
20
11 / 6 / 8
16,515
751
22,837
19,918
8,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
14,358
653
19,145
20,888
9,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Mator445
He Bo
18
11 / 8 / 4
15,595
709
21,621
17,579
7,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
RolandFlagg24
Hun Batz
17
2 / 9 / 6
13,943
634
10,174
22,154
18,480
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
22
Kills
17
17
Deaths
22
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Kukulkan
Choklit
Kukulkan
8
5
12
2.8
W
Amaterasu
DarkMeisus
Amaterasu
3
6
13
1.58
W
Danzaburou
KKGotAmm0
Danzaburou
11
6
8
2.5
L
He Bo
Mator445
He Bo
11
8
4
1.63
L
Hun Batz
RolandFlagg24
Hun Batz
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,373
Damage
50,940
57,330
Taken
60,621
42,535
Mitigated
35,243
17,899
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,145
10,604
1,358
10,946
20,888
9,077
942
5,783
15,105
0
98,651
W
Kukulkan
Choklit
Kukulkan
16,480
1,315
1,611
1,178
11,163
4,271
718
6,415
4,723
78,140
0
W
Amaterasu
DarkMeisus
Amaterasu
13,056
3,966
0
9,344
26,249
30,156
203
6,605
19,279
0
34,273
W
Danzaburou
KKGotAmm0
Danzaburou
22,837
14,309
815
4,951
19,918
8,108
1,999
9,065
10,703
0
75,983
L
He Bo
Mator445
He Bo
21,621
2,083
0
4,894
17,579
7,686
786
2,544
15,035
71,091
0
L
Hun Batz
RolandFlagg24
Hun Batz
10,174
2,411
0
1,767
22,154
18,480
0
8,342
13,812
417
48,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,921
Gold Earned
43,896
231
Minions Killed
269
0
Camps Cleared
0
1,224,160
Distance Traveled
1,113,756
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,358
653
125
6
0
372,610
6
W
Kukulkan
15,508
705
116
5
0
418,881
5
W
Amaterasu
13,898
632
39
2
0
441,877
8
W
Danzaburou
16,515
751
76
3
0
363,402
1
L
He Bo
15,595
709
80
4
0
345,632
1
L
Hun Batz
13,943
634
64
3
0
395,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role