Player Matchup

Janus
Janus
Joaquin90s-
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
Sniper-Borouwski
Kuzenbo
Level 89
God Stats
1W - 3L
1,185 SR
Queue Stats
175W - 159L
1,457 Elo+
Solo
Neith
Neith
yuste_rios_03
Neith
Level 47
God Stats
4W - 5L
1,502 SR
Queue Stats
34W - 40L
1,354 Elo+
Party 2
Team Averages
Level 74
1,396 SR
1,430 Elo+

VS

Team Averages
Level 87
1,505 SR
1,409 Elo+
Medusa
Medusa
Martin3249084
Medusa
Level 47
God Stats
62W - 62L
1,493 SR
Queue Stats
77W - 102L
1,359 Elo+
Solo
Thanatos
Thanatos
o J A C K G o
Thanatos
Level 103
God Stats
2W - 4L
1,315 SR
Queue Stats
134W - 150L
1,375 Elo+
Party 1
Nox
Nox
o P E T 3 R o
Nox
Level 111
God Stats
3W - 2L
1,707 SR
Queue Stats
56W - 43L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
8,420
601
6,182
8,942
1,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
5 / 10 / 1
9,239
660
9,568
17,749
15,053
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 8 / 4
8,277
591
6,409
10,939
2,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 9
12,293
878
13,789
14,835
5,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
o J A C K G o
Thanatos
14
9 / 6 / 9
11,013
787
10,764
13,461
4,673
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 21
11,265
805
9,230
7,775
2,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
6
Kills
26
26
Deaths
7
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
13
1
9
17.5
L
5
10
1
0.55
W
Thanatos
o J A C K G o
Thanatos
9
6
9
2.25
W
4
0
21
14.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
33,783
37,630
Taken
36,071
19,267
Mitigated
13,318
3,291
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,182
199
0
774
8,942
1,569
24
1,418
7,524
24,610
0
W
13,789
6,872
365
9,407
14,835
5,747
1,829
6,509
8,326
0
75,892
L
9,568
3,087
123
1,170
17,749
15,053
0
4,752
12,997
23,026
0
W
Thanatos
o J A C K G o
Thanatos
10,764
3,072
696
8,688
13,461
4,673
654
5,914
7,547
0
30,871
W
9,230
327
0
2,145
7,775
2,898
618
3,371
4,404
45,333
0
L
6,409
1,771
0
1,224
10,939
2,645
0
3,071
7,868
0
27,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
34,571
114
Minions Killed
199
0
Camps Cleared
0
653,508
Distance Traveled
745,353
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,420
601
48
3
0
211,053
1
W
Medusa
12,293
878
96
7
0
224,514
0
L
Kuzenbo
9,239
660
29
2
0
228,371
2
W
Thanatos
11,013
787
41
3
0
253,739
5
W
Nox
11,265
805
62
4
0
267,100
2
L
Neith
8,277
591
37
3
0
214,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role