Player Matchup

Kukulkan
Kukulkan
JuanDeSune
Kukulkan
Level 22
God Stats
14W - 9L
1,638 SR
Queue Stats
28W - 26L
1,475 Elo+
Solo
Thor
Thor
Mitnickk
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,522 Elo+
Solo
Cupid
Cupid
ZangadoBite0897
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,367 Elo+
Party 1
Hun Batz
Hun Batz
blackturr
Hun Batz
Level 25
God Stats
8W - 9L
1,674 SR
Queue Stats
172W - 208L
1,303 Elo+
Solo
Hel
Hel
xubil
Hel
Level 15
God Stats
9W - 6L
1,512 SR
Queue Stats
104W - 97L
1,315 Elo+
Party 1
Team Averages
Level 15
1,565 SR
1,396 Elo+

VS

Team Averages
Level 16
1,500 SR
1,368 Elo+
Medusa
Medusa
Hinisann
Medusa
Level 21
God Stats
2W - 2L
1,463 SR
Queue Stats
34W - 34L
1,361 Elo+
Solo
Mercury
Mercury
JOAOLUCCA7420
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Solo
Eset
Eset
JeováBR
Eset
Level 23
God Stats
1W - 1L
1,490 SR
Queue Stats
87W - 66L
1,505 Elo+
Solo
Horus
Horus
Muleske_
Horus
Level 15
God Stats
5W - 4L
1,546 SR
Queue Stats
46W - 40L
1,461 Elo+
Solo
Fafnir
Fafnir
rafaelmuczinski
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JuanDeSune
Kukulkan
20
16 / 11 / 7
20,393
486
38,648
25,473
8,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
20
4 / 12 / 5
18,086
431
20,212
37,371
30,257
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 15 / 4
13,480
321
3,851
22,110
6,329
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
blackturr
Hun Batz
20
2 / 10 / 7
19,751
470
12,591
36,481
14,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
xubil
Hel
20
7 / 12 / 4
18,674
445
16,106
31,669
14,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hinisann
Medusa
20
2 / 16 / 2
17,586
419
7,876
30,456
11,189
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
7
0 / 2 / 1
11,438
272
512
2,972
690
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Eset
20
52 / 2 / 5
30,440
725
82,976
34,842
22,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Muleske_
Horus
20
4 / 1 / 16
20,704
493
15,974
43,335
55,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 14 / 12
15,748
375
4,221
34,038
23,690

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
94
31
Kills
58
60
Deaths
35
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hinisann
Medusa
2
16
2
0.19
L
Mercury
0
2
1
0.25
L
Eset
52
2
5
27.25
W
Kukulkan
JuanDeSune
Kukulkan
16
11
7
1.77
W
Thor
4
12
5
0.54
L
Horus
Muleske_
Horus
4
1
16
12
W
2
15
4
0.27
W
Hun Batz
blackturr
Hun Batz
2
10
7
0.55
L
0
14
12
0.43
W
Hel
xubil
Hel
7
12
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,408
Damage
111,559
153,104
Taken
145,643
74,420
Mitigated
113,618
32,567
Healing
42,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hinisann
Medusa
7,876
4,814
0
9,536
30,456
11,189
0
7,117
23,339
0
163,176
L
Mercury
512
77
0
630
2,972
690
374
875
2,097
0
4,446
L
Eset
82,976
15,267
1,524
13,023
34,842
22,385
7,526
10,342
24,500
280,250
0
W
Kukulkan
JuanDeSune
Kukulkan
38,648
5,028
0
2,884
25,473
8,884
4,246
17,564
7,909
154,864
0
W
Thor
20,212
4,501
0
4,704
37,371
30,257
1,302
19,703
17,668
893
104,920
L
Horus
Muleske_
Horus
15,974
8,611
3,530
11,411
43,335
55,664
1,484
16,568
26,767
0
120,261
W
3,851
2,277
153
1,399
22,110
6,329
1,385
14,515
7,595
0
21,606
W
Hun Batz
blackturr
Hun Batz
12,591
3,198
0
11,629
36,481
14,456
11,395
15,525
20,956
0
138,537
L
4,221
928
0
2,484
34,038
23,690
845
20,981
13,057
31,203
0
W
Hel
xubil
Hel
16,106
3,697
1,997
9,801
31,669
14,494
4,011
19,890
11,779
97,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,384
Gold Earned
95,916
784
Minions Killed
764
0
Camps Cleared
0
2,945,934
Distance Traveled
2,744,655
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,586
419
157
4
0
530,589
4
L
Mercury
11,438
272
5
0
0
87,366
2
L
Eset
30,440
725
381
9
0
826,056
5
W
Kukulkan
20,393
486
211
5
0
574,111
1
W
Thor
18,086
431
162
4
0
615,871
0
L
Horus
20,704
493
188
4
0
729,833
5
W
Cupid
13,480
321
28
1
0
406,450
5
W
Hun Batz
19,751
470
221
5
0
752,214
2
L
Fafnir
15,748
375
33
1
0
570,811
0
W
Hel
18,674
445
162
4
0
597,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role