Player Matchup

Thor
Thor
Athlete_116
Thor
Level 17
God Stats
3W - 0L
1,781 SR
Queue Stats
16W - 36L
1,118 Elo+
Solo
Ra
Ra
LEGENDARY-L0W
Ra
Level 29
God Stats
2W - 3L
1,238 SR
Queue Stats
85W - 106L
1,234 Elo+
Solo
Rama
Rama
MUJKiiLO
Rama
Level 29
God Stats
5W - 3L
1,600 SR
Queue Stats
159W - 174L
1,328 Elo+
Solo
Guan Yu
Guan Yu
crucial-bike7
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
vector-contiguo
Bakasura
Level 21
God Stats
5W - 3L
1,657 SR
Queue Stats
38W - 56L
1,192 Elo+
Solo
Team Averages
Level 20
1,555 SR
1,274 Elo+

VS

Team Averages
Level 6
1,500 SR
1,409 Elo+
Ares
Ares
apropos_panicle8
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mgrazerm
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,271 Elo+
Solo
Jormungandr
Jormungandr
tetedail
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,272 Elo+
Solo
Nox
Nox
younes amasha
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
アユム0515
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
9,346
492
3,023
9,673
3,862
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 2 / 14
11,879
625
7,995
7,376
3,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
18
14 / 0 / 2
11,643
613
28,542
8,157
3,612
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
9
2 / 8 / 3
8,250
434
436
9,411
3,196
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
8
7 / 3 / 3
8,539
449
3,757
5,588
1,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
8,728
459
2,047
13,875
9,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
mgrazerm
Ah Muzen Cab
13
1 / 4 / 2
7,784
410
4,525
10,405
3,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
tetedail
Jormungandr
6
2 / 2 / 2
6,548
345
1,140
6,793
2,416
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 11 / 1
5,939
313
236
11,118
3,310
10
1 / 11 / 1
7,420
391
1,549
17,075
11,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
32
Kills
7
15
Deaths
36
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
8
2
14
7.5
W
Rama
14
0
2
15
L
3
8
1
0.44
W
Guan Yu
2
8
3
0.44
L
Ah Muzen Cab
mgrazerm
Ah Muzen Cab
1
4
2
0.5
L
Jormungandr
tetedail
Jormungandr
2
2
2
1.5
W
Bakasura
7
3
3
2.83
L
0
11
1
0.05
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
9,497
40,205
Taken
59,266
15,707
Mitigated
31,312
10,464
Healing
1,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,023
1,431
0
2,352
9,673
3,862
3,288
1,137
8,536
0
38,937
W
7,995
1,891
829
3,239
7,376
3,364
3,795
971
6,405
65,778
0
W
Rama
28,542
19,615
0
2,161
8,157
3,612
5,105
754
7,403
0
85,048
L
2,047
699
0
654
13,875
9,925
63
3,137
10,648
10,280
0
W
Guan Yu
436
339
200
643
9,411
3,196
34
806
8,605
0
8,917
L
Ah Muzen Cab
mgrazerm
Ah Muzen Cab
4,525
1,159
0
771
10,405
3,773
0
977
9,428
0
27,501
L
Jormungandr
tetedail
Jormungandr
1,140
562
0
0
6,793
2,416
0
217
6,576
6,870
0
W
Bakasura
3,757
2,844
0
1,040
5,588
1,673
47
1,304
4,284
0
11,093
L
236
29
0
0
11,118
3,310
0
1,959
9,159
5,605
0
L
1,549
733
0
0
17,075
11,888
30
1,705
15,350
16,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
36,419
367
Minions Killed
117
0
Camps Cleared
0
1,333,533
Distance Traveled
1,146,827
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,346
492
68
4
0
344,048
0
W
Ra
11,879
625
128
7
0
305,084
0
W
Rama
11,643
613
143
8
0
253,111
1
L
Ares
8,728
459
11
1
0
211,627
0
W
Guan Yu
8,250
434
9
0
0
305,184
3
L
Ah Muzen Cab
7,784
410
46
2
0
267,264
0
L
Jormungandr
6,548
345
12
1
0
117,825
0
W
Bakasura
8,539
449
19
1
0
126,106
0
L
Nox
5,939
313
10
1
0
246,247
0
L
Ymir
7,420
391
38
2
0
303,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role