Player Matchup

Cthulhu
Cthulhu
KeinAimDetlef
Cthulhu
Level 18
God Stats
2W - 5L
1,322 SR
Queue Stats
85W - 139L
1,100 Elo+
Party 1
Hachiman
Hachiman
Pelotu2_Pelotino
Hachiman
Level 29
God Stats
4W - 4L
1,507 SR
Queue Stats
87W - 128L
1,226 Elo+
Solo
Ymir
Ymir
jingjau
Ymir
Level 19
God Stats
0W - 1L
1,245 SR
Queue Stats
70W - 118L
1,079 Elo+
Party 1
Team Averages
Level 22
1,358 SR
1,135 Elo+

VS

Team Averages
Level 17
1,524 SR
1,156 Elo+
Khepri
Khepri
AnacondAbusiva
Khepri
Level 7
God Stats
5W - 4L
1,571 SR
Queue Stats
7W - 10L
1,316 Elo+
Solo
Danzaburou
Danzaburou
Igor12tgh
Danzaburou
Level 17
God Stats
2W - 1L
1,502 SR
Queue Stats
5W - 11L
1,112 Elo+
Solo
Mercury
Mercury
kameramecaio
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 6 / 6
9,319
582
10,870
13,229
8,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 3 / 1
10,314
645
11,486
13,343
3,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
jingjau
Ymir
11
0 / 6 / 6
8,802
550
5,529
15,963
15,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 14
11,238
702
7,107
12,421
15,927
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Igor12tgh
Danzaburou
15
12 / 1 / 2
12,516
782
22,546
11,975
5,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
kameramecaio
Mercury
12
2 / 7 / 10
9,847
615
5,101
15,034
7,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
15
15
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Danzaburou
Igor12tgh
Danzaburou
12
1
2
13
L
Cthulhu
1
6
6
0.67
L
7
3
1
2.5
L
Ymir
jingjau
Ymir
0
6
6
0.5
W
Mercury
kameramecaio
Mercury
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,885
Damage
34,754
42,535
Taken
39,430
28,093
Mitigated
28,927
5,397
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,107
921
986
1,115
12,421
15,927
172
4,838
7,583
17,912
0
W
Danzaburou
Igor12tgh
Danzaburou
22,546
10,936
0
3,528
11,975
5,537
1,997
5,092
6,883
0
69,305
L
Cthulhu
10,870
627
417
672
13,229
8,898
0
1,672
11,557
44,197
0
L
11,486
7,814
0
2,834
13,343
3,856
539
1,877
11,466
0
32,584
L
Ymir
jingjau
Ymir
5,529
830
743
731
15,963
15,339
147
3,666
12,297
15,001
0
W
Mercury
kameramecaio
Mercury
5,101
1,961
376
2,722
15,034
7,463
675
6,482
8,552
57
15,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
33,601
135
Minions Killed
127
0
Camps Cleared
0
735,677
Distance Traveled
842,233
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,238
702
11
1
0
297,263
1
W
Danzaburou
12,516
782
95
6
0
250,550
0
L
Cthulhu
9,319
582
61
4
0
234,193
0
L
Hachiman
10,314
645
49
3
0
255,460
0
L
Ymir
8,802
550
25
2
0
246,024
0
W
Mercury
9,847
615
21
1
0
294,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role