Player Matchup

Sol
Sol
EvilxFamousz
Sol
Level 13
God Stats
4W - 9L
1,441 SR
Queue Stats
21W - 32L
1,391 Elo+
Solo
Artemis
Artemis
IchBinAktiv94
Artemis
Level 4
God Stats
0W - 3L
1,232 SR
Queue Stats
1W - 5L
1,049 Elo+
Solo
Chernobog
Chernobog
The Flewer
Chernobog
Level 24
God Stats
1W - 3L
1,458 SR
Queue Stats
12W - 14L
1,264 Elo+
Party 1
Hera
Hera
el84pitbull
Hera
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
giushbeberi
Tsukuyomi
Level 27
God Stats
1W - 3L
1,354 SR
Queue Stats
28W - 46L
1,292 Elo+
Party 1
Team Averages
Level 14
1,397 SR
1,300 Elo+

VS

Team Averages
Level 22
1,519 SR
1,297 Elo+
Zeus
Zeus
Bandito9308
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
999 Elo+
Solo
Fenrir
Fenrir
ShA-Darioezy66
Fenrir
Level 26
God Stats
3W - 1L
1,294 SR
Queue Stats
99W - 99L
1,409 Elo+
Solo
Chernobog
Chernobog
ale_hg
Chernobog
Level 28
God Stats
3W - 7L
1,422 SR
Queue Stats
44W - 50L
1,296 Elo+
Party 2
Ymir
Ymir
just_a-_bot_-
Ymir
Level 21
God Stats
4W - 2L
1,520 SR
Queue Stats
57W - 54L
1,343 Elo+
Party 2
Hel
Hel
smite_troll
Hel
Level 28
God Stats
5W - 1L
1,858 SR
Queue Stats
135W - 132L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,070
393
7,601
13,590
4,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
7
0 / 7 / 0
5,816
323
2,632
8,412
2,524
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chernobog
The Flewer
Chernobog
11
0 / 10 / 1
7,124
396
6,566
14,342
5,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
5 / 9 / 0
9,871
548
11,504
16,995
6,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
giushbeberi
Tsukuyomi
10
0 / 7 / 1
6,930
385
5,837
14,827
4,780
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 7
10,892
605
15,318
11,519
4,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 0
6,717
373
307
1,260
263
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
ale_hg
Chernobog
16
14 / 1 / 6
11,466
637
13,190
14,131
5,850
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 17
10,670
593
7,340
14,417
15,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
14 / 0 / 7
12,337
685
17,587
12,757
8,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
5
Kills
40
40
Deaths
5
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
0
7
0
0
L
Artemis
0
7
0
0
W
0
0
0
0
L
Chernobog
The Flewer
Chernobog
0
10
1
0.05
W
Chernobog
ale_hg
Chernobog
14
1
6
17
L
5
9
0
0.56
L
Tsukuyomi
giushbeberi
Tsukuyomi
0
7
1
0.07
W
2
0
17
10.5
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
53,742
68,166
Taken
54,084
23,226
Mitigated
35,026
10,514
Healing
24,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,318
1,259
0
2,847
11,519
4,105
485
5,227
6,292
56,203
0
L
7,601
2,211
0
2,329
13,590
4,146
306
8,913
4,564
37,333
0
L
Artemis
2,632
1,816
0
631
8,412
2,524
588
5,628
2,545
0
9,816
W
307
84
0
324
1,260
263
123
99
1,161
0
4,481
L
Chernobog
The Flewer
Chernobog
6,566
3,923
0
0
14,342
5,124
780
7,221
7,075
0
35,092
W
Chernobog
ale_hg
Chernobog
13,190
10,053
0
1,930
14,131
5,850
6,306
3,057
10,704
0
75,199
L
11,504
2,472
0
4,937
16,995
6,652
28
10,803
5,992
51,029
0
L
Tsukuyomi
giushbeberi
Tsukuyomi
5,837
1,085
0
2,617
14,827
4,780
139
7,007
7,745
0
32,168
W
7,340
925
513
915
14,417
15,917
758
5,570
8,847
30,533
0
W
17,587
1,361
7,514
10,886
12,757
8,891
2,688
5,152
7,605
81,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,811
Gold Earned
52,082
271
Minions Killed
402
0
Camps Cleared
0
1,362,181
Distance Traveled
1,495,310
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,892
605
83
5
0
349,328
0
L
Sol
7,070
393
63
4
0
308,208
0
L
Artemis
5,816
323
14
1
0
136,327
1
W
Fenrir
6,717
373
13
1
0
90,156
0
L
Chernobog
7,124
396
64
4
0
290,717
0
W
Chernobog
11,466
637
113
6
0
337,837
0
L
Hera
9,871
548
72
4
0
265,340
0
L
Tsukuyomi
6,930
385
58
3
0
361,589
0
W
Ymir
10,670
593
41
2
0
349,410
0
W
Hel
12,337
685
152
8
0
368,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role