Player Matchup

Fenrir
Fenrir
OhhRetNa
Fenrir
Level 17
God Stats
15W - 15L
1,389 SR
Queue Stats
46W - 55L
1,205 Elo+
Solo
Hades
Hades
VicToR_KiiLLeR
Hades
Level 19
God Stats
64W - 36L
1,576 SR
Queue Stats
89W - 68L
1,315 Elo+
Solo
Zeus
Zeus
betisosasuna
Zeus
Level 16
God Stats
0W - 2L
1,280 SR
Queue Stats
18W - 21L
1,177 Elo+
Solo
Yemoja
Yemoja
nagl_bro01
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,025 Elo+
Solo
Erlang Shen
Erlang Shen
thirdycuyag
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,023 Elo+
Solo
Team Averages
Level 12
1,449 SR
1,149 Elo+

VS

Team Averages
Level 18
1,351 SR
1,222 Elo+
Hades
Hades
Hades--XII
Hades
Level 24
God Stats
14W - 13L
1,451 SR
Queue Stats
103W - 104L
1,241 Elo+
Solo
Mercury
Mercury
Xx-kratos104-xX
Mercury
Level 28
God Stats
1W - 0L
1,231 SR
Queue Stats
63W - 52L
1,325 Elo+
Solo
Ymir
Ymir
marcoantonio0114
Ymir
Level 17
God Stats
2W - 0L
1,448 SR
Queue Stats
20W - 38L
1,092 Elo+
Solo
Jormungandr
Jormungandr
xrf00rfx
Jormungandr
Level 14
God Stats
89W - 68L
1,371 SR
Queue Stats
226W - 224L
1,280 Elo+
Solo
Cthulhu
Cthulhu
ゼーロン
Cthulhu
Level 5
God Stats
3W - 4L
1,255 SR
Queue Stats
7W - 10L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OhhRetNa
Fenrir
17
0 / 0 / 1
12,896
716
0
0
0
20
16 / 3 / 8
19,486
1,083
43,963
48,993
27,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 1 / 13
16,550
919
31,629
15,889
6,750
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
nagl_bro01
Yemoja
20
0 / 2 / 9
14,824
824
3,929
9,989
9,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
thirdycuyag
Erlang Shen
20
5 / 9 / 16
17,124
951
25,215
40,223
22,209
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
7 / 4 / 6
17,034
946
35,268
20,863
23,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 9 / 3
14,892
827
24,077
24,142
9,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 9 / 7
14,418
801
518
17,855
6,744
Jormungandr
xrf00rfx
Jormungandr
20
4 / 2 / 9
18,713
1,040
28,208
29,037
44,109
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
ゼーロン
Cthulhu
20
1 / 5 / 10
15,871
882
17,882
26,577
29,531
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
50
27
Kills
15
15
Deaths
29
47
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hades
7
4
6
2.5
L
Fenrir
OhhRetNa
Fenrir
0
0
1
0.5
L
16
3
8
6.67
W
3
9
3
0.5
L
6
1
13
12.5
W
0
9
7
0.39
L
Yemoja
nagl_bro01
Yemoja
0
2
9
2.25
L
Erlang Shen
thirdycuyag
Erlang Shen
5
9
16
1.44
W
Jormungandr
xrf00rfx
Jormungandr
4
2
9
4.25
W
Cthulhu
ゼーロン
Cthulhu
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,736
Damage
105,953
115,094
Taken
118,474
66,333
Mitigated
113,233
31,607
Healing
18,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
35,268
4,127
2,271
8,059
20,863
23,781
0
14,284
6,579
62,048
0
L
Fenrir
OhhRetNa
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
43,963
5,496
1,320
18,611
48,993
27,502
0
38,066
10,927
81,938
0
W
24,077
13,075
775
2,994
24,142
9,068
0
12,594
10,361
0
32,677
L
31,629
569
0
4,330
15,889
6,750
0
11,064
4,825
54,731
0
W
518
257
0
0
17,855
6,744
0
12,450
4,610
4,657
0
L
Yemoja
nagl_bro01
Yemoja
3,929
1,342
2,641
432
9,989
9,872
0
6,729
3,260
22,507
0
L
Erlang Shen
thirdycuyag
Erlang Shen
25,215
13,833
0
4,273
40,223
22,209
0
26,017
14,206
574
45,824
W
Jormungandr
xrf00rfx
Jormungandr
28,208
5,078
0
116
29,037
44,109
0
23,178
5,859
88,150
0
W
Cthulhu
ゼーロン
Cthulhu
17,882
1,354
2,283
2,029
26,577
29,531
0
17,535
9,042
47,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,880
Gold Earned
80,928
252
Minions Killed
305
6
Camps Cleared
4
1,330,408
Distance Traveled
1,510,636
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
17,034
946
55
3
1
284,143
0
L
Fenrir
12,896
716
0
0
0
0
0
L
Hades
19,486
1,083
109
6
1
334,185
0
W
Mercury
14,892
827
24
1
0
334,729
0
L
Zeus
16,550
919
56
3
1
394,625
0
W
Ymir
14,418
801
10
1
1
186,028
0
L
Yemoja
14,824
824
37
2
0
227,279
0
L
Erlang Shen
17,124
951
50
3
4
374,319
1
W
Jormungandr
18,713
1,040
141
8
1
355,761
0
W
Cthulhu
15,871
882
75
4
1
349,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role