Player Matchup

Geb
Geb
GangstaSexy
Geb
Level 159
God Stats
15W - 1L
1,852 SR
Queue Stats
142W - 38L
1,808 Elo+
Party 2
Thor
Thor
IcyKiller
Thor
Level 109
God Stats
1W - 1L
1,281 SR
Queue Stats
6W - 6L
1,473 Elo+
Solo
Hachiman
Hachiman
JETblaze
Hachiman
Level 160
God Stats
1W - 0L
1,799 SR
Queue Stats
138W - 37L
1,809 Elo+
Party 2
Nox
Nox
OneShotHero
Nox
Level 147
God Stats
31W - 1L
2,062 SR
Queue Stats
58W - 12L
1,797 Elo+
Party 2
Hercules
Hercules
Zenymir
Hercules
Level 122
God Stats
1W - 0L
1,610 SR
Queue Stats
123W - 36L
1,769 Elo+
Party 2
Team Averages
Level 139
1,721 SR
1,731 Elo+

VS

Team Averages
Level 42
1,499 SR
1,468 Elo+
Vulcan
Vulcan
Bambooleaf
Vulcan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EmeraldClawrine
Tsukuyomi
Level 18
God Stats
1W - 1L
1,525 SR
Queue Stats
6W - 6L
1,545 Elo+
Party 3
Ullr
Ullr
Heir Of Oryx
Ullr
Level 102
God Stats
0W - 1L
1,489 SR
Queue Stats
11W - 24L
1,328 Elo+
Party 1
Merlin
Merlin
HvedrungrRafn
Merlin
Level 58
God Stats
5W - 7L
1,520 SR
Queue Stats
100W - 70L
1,617 Elo+
Party 3
Fenrir
Fenrir
NotbadJay
Fenrir
Level 8
God Stats
1W - 2L
1,460 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 10
12,781
913
6,915
7,802
2,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
19
5 / 1 / 9
13,221
944
15,448
10,476
4,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
JETblaze
Hachiman
20
7 / 1 / 11
14,376
1,027
10,952
11,647
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 0 / 14
14,191
1,014
17,071
6,892
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Zenymir
Hercules
20
3 / 0 / 18
13,558
968
7,722
26,321
20,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bambooleaf
Vulcan
18
0 / 4 / 2
12,175
870
21,873
10,816
3,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
EmeraldClawrine
Tsukuyomi
17
0 / 4 / 1
11,309
808
6,396
13,675
4,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 0
11,978
856
5,890
11,345
3,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 3 / 1
12,114
865
11,831
9,313
2,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
NotbadJay
Fenrir
16
0 / 10 / 0
10,710
765
2,470
14,576
7,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
6
26
Kills
2
2
Deaths
26
62
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bambooleaf
Vulcan
0
4
2
0.25
L
Tsukuyomi
EmeraldClawrine
Tsukuyomi
0
4
1
0.13
W
3
0
10
8
L
2
5
0
0.4
L
0
3
1
0.17
W
Thor
5
1
9
9.5
W
Hachiman
JETblaze
Hachiman
7
1
11
12.5
L
Fenrir
NotbadJay
Fenrir
0
10
0
0
W
8
0
14
15
W
Hercules
Zenymir
Hercules
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,108
Damage
48,460
63,138
Taken
59,725
34,248
Mitigated
20,469
20,811
Healing
884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bambooleaf
Vulcan
21,873
11,000
120
312
10,816
3,254
0
6,460
4,356
60,407
0
L
Tsukuyomi
EmeraldClawrine
Tsukuyomi
6,396
1,219
0
429
13,675
4,420
0
3,858
9,817
0
23,725
W
6,915
513
0
1,057
7,802
2,572
0
3,746
3,892
42,018
0
L
5,890
1,144
0
23
11,345
3,555
0
5,241
6,104
0
21,891
L
11,831
305
0
0
9,313
2,018
0
2,514
6,799
43,734
0
W
Thor
15,448
1,735
0
110
10,476
4,489
0
3,288
7,188
0
32,377
W
Hachiman
JETblaze
Hachiman
10,952
7,192
0
4,460
11,647
4,134
0
7,169
4,342
0
75,921
L
Fenrir
NotbadJay
Fenrir
2,470
507
0
0
14,576
7,222
0
6,466
8,110
0
3,556
W
17,071
704
0
0
6,892
2,498
0
4,919
1,973
37,828
0
W
Hercules
Zenymir
Hercules
7,722
1,735
0
15,184
26,321
20,555
0
14,582
11,739
553
14,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,127
Gold Earned
58,286
338
Minions Killed
257
20
Camps Cleared
4
1,429,920
Distance Traveled
1,217,290
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,175
870
87
6
1
296,789
2
L
Tsukuyomi
11,309
808
40
3
0
213,858
0
W
Geb
12,781
913
79
6
5
337,314
2
L
Ullr
11,978
856
44
3
3
231,855
0
L
Merlin
12,114
865
85
6
0
277,523
0
W
Thor
13,221
944
41
3
3
272,773
1
W
Hachiman
14,376
1,027
156
11
6
260,359
4
L
Fenrir
10,710
765
1
0
0
197,265
0
W
Nox
14,191
1,014
45
3
6
290,873
3
W
Hercules
13,558
968
17
1
0
268,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role