Player Matchup

Cthulhu
Cthulhu
Jigglypanda39
Cthulhu
Level 27
God Stats
37W - 38L
1,471 SR
Queue Stats
161W - 185L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
King_Chance_M
Danzaburou
Level 67
God Stats
1W - 0L
1,711 SR
Queue Stats
72W - 95L
1,373 Elo+
Party 3
Persephone
Persephone
MadkillaOP
Persephone
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,553 Elo+
Party 3
Athena
Athena
XxEL__YEEZUSxX
Athena
Level 43
God Stats
5W - 3L
1,633 SR
Queue Stats
265W - 332L
1,329 Elo+
Party 2
Poseidon
Poseidon
medicalman1526
Poseidon
Level 13
God Stats
5W - 1L
1,628 SR
Queue Stats
23W - 23L
1,252 Elo+
Party 2
Team Averages
Level 31
1,588 SR
1,360 Elo+

VS

Team Averages
Level 26
1,405 SR
1,371 Elo+
Achilles
Achilles
DishyBreadz
Achilles
Level 21
God Stats
18W - 22L
1,562 SR
Queue Stats
39W - 44L
1,494 Elo+
Solo
Neith
Neith
Ronald898
Neith
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 44L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
Spotted69
Cthulhu
Level 62
God Stats
1W - 2L
1,260 SR
Queue Stats
36W - 52L
1,339 Elo+
Party 1
Nemesis
Nemesis
bluecirclec
Nemesis
Level 16
God Stats
1W - 2L
1,253 SR
Queue Stats
5W - 8L
1,286 Elo+
Solo
Cernunnos
Cernunnos
swiftwheels
Cernunnos
Level 15
God Stats
4W - 7L
1,449 SR
Queue Stats
24W - 38L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 5 / 13
10,524
458
16,626
22,755
17,789
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
King_Chance_M
Danzaburou
18
12 / 5 / 2
13,639
593
18,465
16,321
6,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
MadkillaOP
Persephone
19
5 / 3 / 4
12,926
562
16,786
12,453
5,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 7
12,295
535
10,164
17,978
12,329
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
15
1 / 5 / 0
10,229
445
7,764
12,233
4,132
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DishyBreadz
Achilles
16
2 / 2 / 2
9,726
423
11,271
20,426
21,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Neith
Ronald898
Neith
19
9 / 3 / 5
11,507
500
13,121
12,380
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Spotted69
Cthulhu
16
4 / 6 / 8
11,509
500
13,653
31,958
22,745
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
bluecirclec
Nemesis
9
1 / 1 / 2
7,821
340
1,584
6,567
1,721
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
swiftwheels
Cernunnos
15
3 / 9 / 2
9,703
422
8,472
16,248
5,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
21
Kills
19
20
Deaths
21
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
DishyBreadz
Achilles
2
2
2
1.5
W
Cthulhu
1
5
13
1.5
W
Danzaburou
King_Chance_M
Danzaburou
12
5
2
2.6
W
Persephone
MadkillaOP
Persephone
5
3
4
2.33
L
Neith
Ronald898
Neith
9
3
5
3.83
L
Cthulhu
Spotted69
Cthulhu
4
6
8
1.33
W
2
2
7
2.75
L
Nemesis
bluecirclec
Nemesis
1
1
2
2
W
Poseidon
1
5
0
0.2
L
Cernunnos
swiftwheels
Cernunnos
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,805
Damage
48,101
81,740
Taken
87,579
45,889
Mitigated
55,495
18,486
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DishyBreadz
Achilles
11,271
2,323
0
6,628
20,426
21,572
227
15,663
4,763
0
47,120
W
Cthulhu
16,626
1,718
234
8,167
22,755
17,789
1,185
5,552
17,203
38,379
0
W
Danzaburou
King_Chance_M
Danzaburou
18,465
5,464
0
2,951
16,321
6,615
3,957
5,123
11,198
0
81,257
W
Persephone
MadkillaOP
Persephone
16,786
490
0
2,398
12,453
5,024
4,772
2,197
10,163
98,511
0
L
Neith
Ronald898
Neith
13,121
5,015
0
2,653
12,380
4,083
864
9,099
3,256
0
64,109
L
Cthulhu
Spotted69
Cthulhu
13,653
1,115
585
10,878
31,958
22,745
0
14,682
16,631
51,438
0
W
10,164
2,859
0
3,514
17,978
12,329
646
781
16,029
86,616
0
L
Nemesis
bluecirclec
Nemesis
1,584
557
0
2,206
6,567
1,721
0
2,330
4,237
0
21,121
W
Poseidon
7,764
694
0
1,222
12,233
4,132
1,176
0
11,740
47,538
0
L
Cernunnos
swiftwheels
Cernunnos
8,472
3,236
0
1,243
16,248
5,374
155
8,546
7,352
0
46,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,613
Gold Earned
50,266
545
Minions Killed
372
0
Camps Cleared
0
2,083,826
Distance Traveled
1,737,569
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,726
423
75
3
0
394,640
1
W
Cthulhu
10,524
458
50
2
0
422,382
1
W
Danzaburou
13,639
593
103
4
0
390,003
0
W
Persephone
12,926
562
165
7
0
395,475
1
L
Neith
11,507
500
108
5
0
383,391
0
L
Cthulhu
11,509
500
55
2
0
366,783
0
W
Athena
12,295
535
142
6
0
462,019
5
L
Nemesis
7,821
340
46
2
0
259,186
0
W
Poseidon
10,229
445
85
4
0
413,947
1
L
Cernunnos
9,703
422
88
4
0
333,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role