Player Matchup

Arachne
Arachne
CreatureCore
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,124 Elo+
Party 1
Sylvanus
Sylvanus
DeathVegance
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,102 Elo+
Party 1
Aphrodite
Aphrodite
Ten Carat
Aphrodite
Level 26
God Stats
3W - 4L
1,498 SR
Queue Stats
29W - 27L
1,157 Elo+
Solo
Tsukuyomi
Tsukuyomi
l0tus_3aterz
Tsukuyomi
Level 6
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 2L
1,212 Elo+
Party 1
Sol
Sol
papasweat
Sol
Level 16
God Stats
7W - 6L
1,328 SR
Queue Stats
34W - 32L
1,336 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,186 Elo+

VS

Team Averages
Level 21
1,471 SR
1,224 Elo+
Zeus
Zeus
HE_is_coming_now
Zeus
Level 17
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SimpleThings914
Tsukuyomi
Level 24
God Stats
10W - 7L
1,728 SR
Queue Stats
70W - 60L
1,129 Elo+
Party 2
Sun Wukong
Sun Wukong
TwitchXxWAGxX
Sun Wukong
Level 23
God Stats
9W - 8L
1,385 SR
Queue Stats
112W - 121L
1,085 Elo+
Party 2
Hel
Hel
ethan789456
Hel
Level 16
God Stats
8W - 14L
1,520 SR
Queue Stats
22W - 29L
1,254 Elo+
Solo
Rama
Rama
recklesskilla75
Rama
Level 24
God Stats
17W - 16L
1,403 SR
Queue Stats
129W - 139L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CreatureCore
Arachne
16
2 / 6 / 5
12,295
455
5,213
18,062
6,886
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
DeathVegance
Sylvanus
17
0 / 4 / 5
12,854
476
6,094
26,027
21,022
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
Ten Carat
Aphrodite
20
9 / 5 / 3
15,539
576
24,782
25,637
12,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
l0tus_3aterz
Tsukuyomi
17
2 / 8 / 3
12,001
444
11,517
20,958
7,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 12 / 1
14,718
545
32,580
28,920
10,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
7,323
271
215
467
145
Tsukuyomi
SimpleThings914
Tsukuyomi
20
8 / 5 / 8
14,230
527
20,973
30,894
11,563
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
TwitchXxWAGxX
Sun Wukong
20
11 / 4 / 5
14,034
520
23,024
31,375
31,093
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 3 / 5
12,570
466
25,166
21,791
8,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
8 / 8 / 3
14,881
551
19,582
20,576
10,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
20
Kills
34
35
Deaths
21
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
CreatureCore
Arachne
2
6
5
0.75
W
Sylvanus
DeathVegance
Sylvanus
0
4
5
0.63
L
0
1
0
0
L
Tsukuyomi
SimpleThings914
Tsukuyomi
8
5
8
2.4
W
Aphrodite
Ten Carat
Aphrodite
9
5
3
2.1
L
Sun Wukong
TwitchXxWAGxX
Sun Wukong
11
4
5
3.38
L
7
3
5
3.17
W
Tsukuyomi
l0tus_3aterz
Tsukuyomi
2
8
3
0.44
W
7
12
1
0.63
L
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,186
Damage
88,960
119,604
Taken
105,103
58,843
Mitigated
61,613
52,685
Healing
37,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CreatureCore
Arachne
5,213
3,090
304
5,018
18,062
6,886
2,606
4,591
13,396
0
50,168
W
Sylvanus
DeathVegance
Sylvanus
6,094
1,374
5,149
5,390
26,027
21,022
1,347
9,301
16,676
33,972
0
L
215
215
0
0
467
145
0
467
0
314
0
L
Tsukuyomi
SimpleThings914
Tsukuyomi
20,973
7,685
0
5,574
30,894
11,563
62
14,732
16,162
0
111,193
W
Aphrodite
Ten Carat
Aphrodite
24,782
2,945
3,574
15,334
25,637
12,668
3,390
3,253
22,159
104,622
0
L
Sun Wukong
TwitchXxWAGxX
Sun Wukong
23,024
5,688
0
11,067
31,375
31,093
2,783
21,887
9,488
0
82,124
L
25,166
1,547
5,012
11,979
21,791
8,433
176
11,322
10,469
89,032
0
W
Tsukuyomi
l0tus_3aterz
Tsukuyomi
11,517
2,270
0
7,167
20,958
7,879
1,209
6,694
14,164
0
44,776
W
32,580
10,070
0
10,749
28,920
10,388
4,162
1,542
26,803
87,435
0
L
19,582
16,111
0
3,787
20,576
10,379
3,521
15,048
5,528
0
122,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,407
Gold Earned
63,038
458
Minions Killed
606
0
Camps Cleared
0
2,259,225
Distance Traveled
2,009,789
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,295
455
70
3
0
432,022
2
W
Sylvanus
12,854
476
55
2
0
409,828
1
L
Zeus
7,323
271
0
0
0
26,238
0
L
Tsukuyomi
14,230
527
128
5
0
546,328
0
W
Aphrodite
15,539
576
175
6
0
461,960
4
L
Sun Wukong
14,034
520
116
4
0
509,348
0
L
Hel
12,570
466
156
6
0
492,369
0
W
Tsukuyomi
12,001
444
58
2
0
499,854
0
W
Sol
14,718
545
100
4
0
455,561
0
L
Rama
14,881
551
206
8
0
435,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role