Player Matchup

Aphrodite
Aphrodite
ChipHasDrip
Aphrodite
Level 41
God Stats
7W - 1L
1,643 SR
Queue Stats
42W - 37L
1,374 Elo+
Party 2
Hercules
Hercules
Dw-rtchf
Hercules
Level 101
God Stats
2W - 0L
1,504 SR
Queue Stats
29W - 18L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxViPe-r_Scopez-
Tsukuyomi
Level 4
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 49
1,487 SR
1,433 Elo+

VS

Team Averages
Level 36
1,390 SR
1,247 Elo+
Medusa
Medusa
ExoticPlease297
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,331 Elo+
Party 1
Tyr
Tyr
ImBoUt2BMaDBr0
Tyr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,197 Elo+
Party 1
Hel
Hel
sod_Slim
Hel
Level 55
God Stats
3W - 25L
1,169 SR
Queue Stats
138W - 209L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChipHasDrip
Aphrodite
19
13 / 3 / 13
14,983
749
28,943
29,140
14,536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Dw-rtchf
Hercules
19
14 / 0 / 13
14,873
744
30,501
42,742
44,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
13
0 / 7 / 11
11,409
570
9,149
13,668
8,423
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
12,273
614
25,651
26,196
10,415
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 9 / 4
11,824
591
11,432
29,703
21,714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 10 / 6
11,997
600
18,498
25,529
10,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
27
Kills
10
10
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChipHasDrip
Aphrodite
13
3
13
6.5
W
Hercules
Dw-rtchf
Hercules
14
0
13
20.5
L
3
8
4
0.63
L
5
9
4
0.78
W
Tsukuyomi
0
7
11
0.79
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,593
Damage
55,581
85,550
Taken
81,428
67,053
Mitigated
43,070
58,021
Healing
31,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChipHasDrip
Aphrodite
28,943
2,570
20,233
20,796
29,140
14,536
1,356
7,879
21,261
88,255
0
W
Hercules
Dw-rtchf
Hercules
30,501
8,936
1,340
13,945
42,742
44,094
459
7,853
34,889
0
55,727
L
25,651
9,861
1,257
5,075
26,196
10,415
894
10,017
15,677
0
72,750
L
11,432
3,379
0
6,648
29,703
21,714
412
9,063
19,595
0
25,600
W
Tsukuyomi
9,149
1,752
0
1,707
13,668
8,423
526
2,786
10,882
0
27,004
L
18,498
1,106
7,806
10,768
25,529
10,941
433
9,906
14,970
40,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
36,094
161
Minions Killed
141
0
Camps Cleared
0
1,121,715
Distance Traveled
962,355
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,983
749
87
4
0
363,558
0
W
Hercules
14,873
744
44
2
0
420,374
0
L
Medusa
12,273
614
76
4
0
342,679
0
L
Tyr
11,824
591
16
1
0
325,955
1
W
Tsukuyomi
11,409
570
30
2
0
337,783
3
L
Hel
11,997
600
49
2
0
293,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role