Player Matchup

Neith
Neith
EagerButton3008
Neith
Level 7
God Stats
7W - 18L
1,482 SR
Queue Stats
7W - 19L
1,119 Elo+
Party 1
Cthulhu
Cthulhu
NeuxSnow8
Cthulhu
Level 39
God Stats
6W - 6L
1,183 SR
Queue Stats
150W - 201L
1,260 Elo+
Solo
Sol
Sol
bigmart19
Sol
Level 69
God Stats
2W - 1L
1,642 SR
Queue Stats
12W - 20L
1,212 Elo+
Party 1
Team Averages
Level 38
1,436 SR
1,197 Elo+

VS

Team Averages
Level 39
1,446 SR
1,260 Elo+
Chang'e
Chang'e
Royal Iceblaze
Chang'e
Level 66
God Stats
4W - 8L
1,472 SR
Queue Stats
15W - 26L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
dwthree
Zhong Kui
Level 47
God Stats
7W - 7L
1,591 SR
Queue Stats
15W - 15L
1,371 Elo+
Solo
Nemesis
Nemesis
squnky1215
Nemesis
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 12L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 11
11,313
707
9,004
11,998
4,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
NeuxSnow8
Cthulhu
15
9 / 2 / 10
11,935
746
14,273
11,776
7,599
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
9 / 2 / 13
12,122
758
15,568
14,176
5,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
10,077
630
12,058
17,130
6,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
dwthree
Zhong Kui
14
6 / 6 / 3
10,492
656
12,503
16,092
11,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
squnky1215
Nemesis
10
1 / 11 / 4
8,869
554
2,101
15,515
5,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
10
11
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
7
11
1.64
W
Cthulhu
NeuxSnow8
Cthulhu
9
2
10
7
L
3
7
6
0.86
W
9
2
13
7.75
L
Zhong Kui
dwthree
Zhong Kui
6
6
3
1.25
L
Nemesis
squnky1215
Nemesis
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,845
Damage
26,662
37,950
Taken
48,737
17,626
Mitigated
22,724
16,650
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,004
4,202
0
3,473
11,998
4,827
574
8,440
3,558
0
28,775
W
Cthulhu
NeuxSnow8
Cthulhu
14,273
984
1,235
3,209
11,776
7,599
35
6,692
5,084
42,122
0
L
12,058
1,236
2,257
5,947
17,130
6,364
204
8,872
8,258
41,243
0
W
15,568
5,396
0
8,733
14,176
5,200
1,125
10,055
4,121
66,291
0
L
Zhong Kui
dwthree
Zhong Kui
12,503
1,739
0
4,557
16,092
11,038
450
10,350
5,742
36,116
0
L
Nemesis
squnky1215
Nemesis
2,101
1,073
0
633
15,515
5,322
0
10,639
4,876
0
9,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
29,438
166
Minions Killed
126
0
Camps Cleared
0
765,266
Distance Traveled
681,593
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,313
707
31
2
0
194,308
5
W
Cthulhu
11,935
746
54
3
0
303,916
4
L
Chang'e
10,077
630
45
3
0
248,573
1
W
Sol
12,122
758
81
5
0
267,042
1
L
Zhong Kui
10,492
656
61
4
0
232,358
0
L
Nemesis
8,869
554
20
1
0
200,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role