Player Matchup

Neith
Neith
IAmABadBleep
Neith
Level 18
God Stats
1W - 2L
1,702 SR
Queue Stats
9W - 18L
1,249 Elo+
Solo
Cthulhu
Cthulhu
MRCOOLDODE350
Cthulhu
Level 48
God Stats
4W - 6L
1,534 SR
Queue Stats
12W - 17L
1,313 Elo+
Party 2
Medusa
Medusa
Yungmamaccita
Medusa
Level 26
God Stats
1W - 3L
1,303 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 2
Team Averages
Level 31
1,513 SR
1,295 Elo+

VS

Team Averages
Level 50
1,523 SR
1,324 Elo+
Anhur
Anhur
Aaron115
Anhur
Level 106
God Stats
2W - 1L
1,696 SR
Queue Stats
4W - 6L
1,402 Elo+
Party 1
Ganesha
Ganesha
BAALBAPHO
Ganesha
Level 16
God Stats
3W - 7L
1,528 SR
Queue Stats
8W - 13L
1,302 Elo+
Party 1
Ah Puch
Ah Puch
DrPopdatpus
Ah Puch
Level 29
God Stats
25W - 78L
1,344 SR
Queue Stats
214W - 363L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
9,664
604
3,370
11,748
3,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
13
4 / 8 / 1
10,262
641
11,591
20,735
20,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 8 / 2
8,346
522
1,998
9,166
2,987
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aaron115
Anhur
16
17 / 1 / 3
12,722
795
16,314
12,782
4,905
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
BAALBAPHO
Ganesha
13
0 / 3 / 14
9,925
620
4,460
9,981
7,670
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
DrPopdatpus
Ah Puch
16
4 / 1 / 12
11,451
716
14,467
8,810
3,240
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
21
21
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aaron115
Anhur
17
1
3
18.5
W
Ganesha
BAALBAPHO
Ganesha
0
3
14
2.33
W
Ah Puch
DrPopdatpus
Ah Puch
4
1
12
10
L
1
5
1
0.3
L
Cthulhu
4
8
1
0.56
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,959
Damage
35,241
41,649
Taken
31,573
27,766
Mitigated
15,815
2,805
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aaron115
Anhur
16,314
10,059
0
5,775
12,782
4,905
1,902
4,154
8,628
0
45,078
W
Ganesha
BAALBAPHO
Ganesha
4,460
285
988
1,205
9,981
7,670
106
5,297
4,684
22,238
0
W
Ah Puch
DrPopdatpus
Ah Puch
14,467
1,038
0
1,370
8,810
3,240
893
2,224
6,586
80,589
0
L
3,370
492
0
2,805
11,748
3,916
0
5,317
6,431
0
40,553
L
Cthulhu
11,591
481
0
0
20,735
20,863
0
9,847
10,888
35,739
0
L
1,998
865
0
0
9,166
2,987
0
3,847
5,319
0
8,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
34,098
159
Minions Killed
182
0
Camps Cleared
0
654,126
Distance Traveled
852,530
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,722
795
76
5
0
273,471
1
W
Ganesha
9,925
620
7
0
0
304,302
2
W
Ah Puch
11,451
716
99
6
0
274,757
3
L
Neith
9,664
604
78
5
0
267,747
0
L
Cthulhu
10,262
641
56
4
0
242,130
0
L
Medusa
8,346
522
25
2
0
144,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role