Player Matchup

Freya
Freya
EuphoricApollyn
Freya
Level 127
God Stats
2W - 1L
1,441 SR
Queue Stats
103W - 78L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
Huitzilopochi
Cthulhu
Level 69
God Stats
16W - 15L
1,645 SR
Queue Stats
102W - 77L
1,599 Elo+
Party 1
Hachiman
Hachiman
THEREALPAPU
Hachiman
Level 145
God Stats
33W - 39L
1,500 SR
Queue Stats
537W - 568L
1,484 Elo+
Solo
Team Averages
Level 114
1,529 SR
1,562 Elo+

VS

Team Averages
Level 80
1,610 SR
1,531 Elo+
Vulcan
Vulcan
Homerit
Vulcan
Level 69
God Stats
10W - 4L
1,685 SR
Queue Stats
61W - 64L
1,546 Elo+
Solo
Cernunnos
Cernunnos
Jetser
Cernunnos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Sagage
Cerberus
Level 57
God Stats
5W - 2L
1,646 SR
Queue Stats
118W - 126L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
6,397
582
2,396
8,648
2,464
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
1 / 6 / 4
7,087
644
8,191
15,062
9,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
THEREALPAPU
Hachiman
11
5 / 6 / 1
8,094
736
6,850
10,141
3,120
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Homerit
Vulcan
12
4 / 2 / 13
8,859
805
10,675
7,391
2,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Jetser
Cernunnos
14
10 / 0 / 9
9,928
903
13,526
8,445
3,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sagage
Cerberus
11
5 / 4 / 8
8,211
746
4,587
9,608
6,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
19
19
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Vulcan
Homerit
Vulcan
4
2
13
5.25
L
Cthulhu
1
6
4
0.5
W
Cernunnos
Jetser
Cernunnos
10
0
9
14.5
W
Cerberus
Sagage
Cerberus
5
4
8
2.25
L
Hachiman
THEREALPAPU
Hachiman
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,437
Damage
28,788
33,851
Taken
25,444
14,834
Mitigated
11,745
5,100
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,396
961
0
1,320
8,648
2,464
32
4,479
4,169
9,902
0
W
Vulcan
Homerit
Vulcan
10,675
2,434
90
1,531
7,391
2,604
293
3,393
3,998
37,118
0
L
Cthulhu
8,191
612
357
1,333
15,062
9,250
0
4,859
10,203
23,876
0
W
Cernunnos
Jetser
Cernunnos
13,526
6,927
0
5,256
8,445
3,133
330
3,949
4,496
0
43,068
W
Cerberus
Sagage
Cerberus
4,587
358
0
1,487
9,608
6,008
338
3,289
6,319
14,930
0
L
Hachiman
THEREALPAPU
Hachiman
6,850
3,524
0
2,090
10,141
3,120
0
5,938
4,203
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,578
Gold Earned
26,998
110
Minions Killed
146
0
Camps Cleared
0
482,878
Distance Traveled
627,968
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,397
582
24
2
0
122,771
3
W
Vulcan
8,859
805
57
5
0
217,350
0
L
Cthulhu
7,087
644
36
3
0
189,632
3
W
Cernunnos
9,928
903
59
5
0
195,217
0
W
Cerberus
8,211
746
30
3
0
215,401
2
L
Hachiman
8,094
736
50
5
0
170,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role