Player Matchup

Kukulkan
Kukulkan
Itstaeko
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,529 Elo+
Party 1
Discordia
Discordia
MeT_Chak
Discordia
Level 49
God Stats
1W - 2L
1,714 SR
Queue Stats
12W - 17L
1,349 Elo+
Party 1
Hera
Hera
Skull_ByVeterno
Hera
Level 66
God Stats
2W - 2L
1,595 SR
Queue Stats
31W - 23L
1,461 Elo+
Party 1
Team Averages
Level 44
1,603 SR
1,446 Elo+

VS

Team Averages
Level 64
1,526 SR
1,358 Elo+
Guan Yu
Guan Yu
DiamondsShaft
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,384 Elo+
Party 2
Neith
Neith
HaLixx
Neith
Level 16
God Stats
7W - 12L
1,379 SR
Queue Stats
8W - 17L
1,283 Elo+
Party 2
Chang'e
Chang'e
runwood
Chang'e
Level 149
God Stats
1W - 1L
1,698 SR
Queue Stats
33W - 35L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Itstaeko
Kukulkan
14
1 / 6 / 13
12,005
667
13,630
12,620
3,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MeT_Chak
Discordia
17
8 / 4 / 7
12,747
708
21,669
9,502
3,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 5 / 3
12,273
682
12,775
11,311
3,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
9 / 4 / 6
13,955
775
13,083
25,003
35,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
HaLixx
Neith
13
1 / 7 / 4
10,457
581
5,056
18,436
7,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
runwood
Chang'e
17
5 / 8 / 9
12,766
709
8,849
19,664
14,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
18
Kills
15
15
Deaths
19
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
9
4
6
3
W
Neith
HaLixx
Neith
1
7
4
0.43
L
Kukulkan
Itstaeko
Kukulkan
1
6
13
1.25
L
Discordia
MeT_Chak
Discordia
8
4
7
2.88
L
9
5
3
2.1
W
Chang'e
runwood
Chang'e
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
26,988
33,433
Taken
63,103
10,693
Mitigated
56,734
2,056
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
13,083
1,536
2,304
6,317
25,003
35,383
585
15,755
9,248
0
32,089
W
Neith
HaLixx
Neith
5,056
3,251
0
1,319
18,436
7,101
2,392
15,860
2,576
0
40,165
L
Kukulkan
Itstaeko
Kukulkan
13,630
1,271
243
687
12,620
3,999
249
4,194
8,426
47,047
0
L
Discordia
MeT_Chak
Discordia
21,669
650
0
508
9,502
3,410
96
1,988
7,514
59,892
0
L
12,775
3,506
0
618
11,311
3,284
488
2,767
8,544
46,370
0
W
Chang'e
runwood
Chang'e
8,849
1,223
3,687
5,715
19,664
14,250
317
16,504
3,160
46,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
37,178
186
Minions Killed
156
0
Camps Cleared
0
924,616
Distance Traveled
875,292
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,955
775
32
2
0
356,533
0
W
Neith
10,457
581
78
4
0
249,819
0
L
Kukulkan
12,005
667
60
3
0
311,697
0
L
Discordia
12,747
708
75
4
0
322,648
1
L
Hera
12,273
682
51
3
0
290,271
2
W
Chang'e
12,766
709
46
3
0
268,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role