Player Matchup

Chang'e
Chang'e
II B34STM0D3 II
Chang'e
Level 151
God Stats
6W - 3L
1,765 SR
Queue Stats
261W - 182L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
Monicue
Heimdallr
Level 148
God Stats
2W - 1L
1,527 SR
Queue Stats
28W - 13L
1,728 Elo+
Party 1
King Arthur
King Arthur
UnspokenFir5
King Arthur
Level 129
God Stats
2W - 3L
1,491 SR
Queue Stats
146W - 143L
1,491 Elo+
Party 1
Team Averages
Level 143
1,594 SR
1,645 Elo+

VS

Team Averages
Level 112
1,536 SR
1,574 Elo+
Hou Yi
Hou Yi
MrPhantoMex
Hou Yi
Level 128
God Stats
0W - 3L
1,184 SR
Queue Stats
78W - 77L
1,563 Elo+
Solo
Eset
Eset
Serstery
Eset
Level 126
God Stats
40W - 31L
1,650 SR
Queue Stats
429W - 441L
1,582 Elo+
Party 2
Mercury
Mercury
YoungDrunk
Mercury
Level 83
God Stats
12W - 6L
1,775 SR
Queue Stats
532W - 554L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,127
739
6,503
10,190
3,020
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Monicue
Heimdallr
11
4 / 0 / 2
8,158
742
3,547
5,919
2,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
UnspokenFir5
King Arthur
11
0 / 1 / 6
7,222
657
3,101
10,520
6,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 2 / 1
6,491
590
4,786
6,143
2,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
10
1 / 2 / 0
6,594
599
4,639
5,010
1,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
YoungDrunk
Mercury
10
0 / 3 / 1
6,515
592
1,978
6,970
2,155
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Heimdallr
Monicue
Heimdallr
4
0
2
5
L
Hou Yi
0
2
1
0.25
L
Eset
1
2
0
0.5
W
King Arthur
UnspokenFir5
King Arthur
0
1
6
3
L
Mercury
YoungDrunk
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
11,403
26,629
Taken
18,123
11,389
Mitigated
5,768
15,752
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,503
90
3,375
6,676
10,190
3,020
556
2,426
7,764
43,376
0
W
Heimdallr
Monicue
Heimdallr
3,547
1,383
0
1,846
5,919
2,146
1,083
1,393
4,526
0
34,865
L
Hou Yi
4,786
1,828
0
2,005
6,143
2,030
0
2,301
3,642
0
26,486
L
Eset
4,639
42
344
1,638
5,010
1,583
0
1,854
3,156
23,264
0
W
King Arthur
UnspokenFir5
King Arthur
3,101
126
868
2,987
10,520
6,223
153
1,528
8,992
0
12,859
L
Mercury
YoungDrunk
Mercury
1,978
728
0
563
6,970
2,155
0
2,690
4,102
0
18,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,507
Gold Earned
19,600
145
Minions Killed
110
0
Camps Cleared
0
688,630
Distance Traveled
645,786
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,127
739
66
6
0
234,322
5
W
Heimdallr
8,158
742
56
5
0
216,832
5
L
Hou Yi
6,491
590
40
4
0
183,104
7
L
Eset
6,594
599
38
3
0
190,908
4
W
King Arthur
7,222
657
23
2
0
237,476
3
L
Mercury
6,515
592
32
3
0
271,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role