Player Matchup

Ah Puch
Ah Puch
ExtinctOfDeath
Ah Puch
Level 25
God Stats
4W - 2L
1,582 SR
Queue Stats
5W - 6L
1,253 Elo+
Solo
Hachiman
Hachiman
IQ_monster_14
Hachiman
Level 41
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 9L
1,091 Elo+
Party 2
Ymir
Ymir
ibra9441
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,091 Elo+
Party 2
Team Averages
Level 24
1,597 SR
1,145 Elo+

VS

Team Averages
Level 28
1,530 SR
1,308 Elo+
Sun Wukong
Sun Wukong
Ahsel
Sun Wukong
Level 28
God Stats
0W - 1L
1,461 SR
Queue Stats
4W - 16L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
DaemonDogge
Cthulhu
Level 25
God Stats
0W - 1L
1,627 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Odin
Odin
zileanll
Odin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 8
14,332
573
22,555
21,712
10,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
IQ_monster_14
Hachiman
20
19 / 4 / 2
18,816
753
35,276
28,573
13,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
18
1 / 5 / 12
16,003
640
11,042
23,368
29,209
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ahsel
Sun Wukong
19
5 / 4 / 12
15,610
624
14,800
26,636
37,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
DaemonDogge
Cthulhu
18
7 / 5 / 10
15,918
637
26,865
24,823
30,983
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
16
8 / 12 / 8
16,403
656
14,771
36,900
35,953
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
21
Kills
20
21
Deaths
21
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ahsel
Sun Wukong
5
4
12
2.75
L
Cthulhu
DaemonDogge
Cthulhu
7
5
10
2.4
W
1
12
8
0.42
W
Hachiman
IQ_monster_14
Hachiman
19
4
2
5
W
Ymir
1
5
12
1.4
L
Odin
8
12
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,873
Damage
56,436
73,653
Taken
88,359
53,368
Mitigated
104,745
12,826
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ahsel
Sun Wukong
14,800
2,785
0
3,978
26,636
37,809
1,220
13,845
12,791
0
47,194
L
Cthulhu
DaemonDogge
Cthulhu
26,865
1,242
832
4,018
24,823
30,983
916
8,010
16,813
79,401
0
W
22,555
2,367
0
1,338
21,712
10,742
221
6,939
14,277
75,066
0
W
Hachiman
IQ_monster_14
Hachiman
35,276
25,732
0
10,100
28,573
13,417
3,026
10,460
17,500
0
124,002
W
Ymir
11,042
4,117
299
1,089
23,368
29,209
231
8,573
13,878
28,254
0
L
Odin
14,771
7,466
0
3,581
36,900
35,953
1,408
11,799
25,101
0
36,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
47,931
228
Minions Killed
217
0
Camps Cleared
0
1,141,129
Distance Traveled
1,200,749
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,610
624
55
2
0
394,072
0
L
Cthulhu
15,918
637
123
5
0
457,896
4
W
Ah Puch
14,332
573
89
4
0
362,460
0
W
Hachiman
18,816
753
113
5
0
439,246
1
W
Ymir
16,003
640
26
1
0
339,423
2
L
Odin
16,403
656
39
2
0
348,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role