Player Matchup

Arachne
Arachne
Availibility
Arachne
Level 14
God Stats
4W - 10L
1,191 SR
Queue Stats
36W - 43L
1,433 Elo+
Party 3
Thor
Thor
Burkey1133
Thor
Level 11
God Stats
1W - 2L
1,280 SR
Queue Stats
14W - 11L
1,382 Elo+
Solo
Mulan
Mulan
PapaboyCR
Mulan
Level 44
God Stats
1W - 2L
1,803 SR
Queue Stats
3W - 6L
1,423 Elo+
Party 1
Thoth
Thoth
REVayper
Thoth
Level 16
God Stats
15W - 19L
1,291 SR
Queue Stats
72W - 77L
1,429 Elo+
Party 1
Ra
Ra
arrangment
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,345 Elo+
Party 3
Team Averages
Level 18
1,413 SR
1,402 Elo+

VS

Team Averages
Level 33
1,453 SR
1,532 Elo+
Ra
Ra
Jumpah
Ra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Mxssacre
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,645 Elo+
Party 2
Serqet
Serqet
ReheatedRanch
Serqet
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 16L
1,645 Elo+
Party 2
Ymir
Ymir
Taqds
Ymir
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Party 2
Osiris
Osiris
billynips
Osiris
Level 28
God Stats
7W - 4L
1,265 SR
Queue Stats
161W - 168L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Availibility
Arachne
4
0 / 2 / 0
2,952
590
529
3,670
722
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

4
0 / 2 / 2
2,995
599
845
2,163
603
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
PapaboyCR
Mulan
1
0 / 0 / 0
2,418
484
0
0
0
Thoth
REVayper
Thoth
5
2 / 2 / 0
3,218
644
1,716
1,935
309
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,066
613
530
1,549
310
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
1 / 0 / 1
4,169
834
131
1,297
346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mxssacre
Neith
5
2 / 1 / 1
3,485
697
1,710
1,304
294
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

7
4 / 0 / 1
4,423
885
1,750
2,703
759
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Taqds
Ymir
5
0 / 1 / 3
3,298
660
823
2,967
1,200
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
billynips
Osiris
6
1 / 0 / 0
3,570
714
1,293
1,423
684
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Availibility
Arachne
0
2
0
0
L
0
2
2
0.5
W
Ra
1
0
1
1.5
W
Neith
Mxssacre
Neith
2
1
1
2.5
L
Mulan
PapaboyCR
Mulan
0
0
0
0
L
Thoth
REVayper
Thoth
2
2
0
1
W
4
0
1
4.5
W
Ymir
Taqds
Ymir
0
1
3
1.5
L
0
2
0
0
W
Osiris
billynips
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,620
Damage
5,707
9,317
Taken
9,694
1,944
Mitigated
3,283
2,055
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Availibility
Arachne
529
529
0
1,298
3,670
722
0
131
3,364
0
6,630
L
845
44
0
80
2,163
603
0
604
1,559
0
2,462
W
Ra
131
47
0
802
1,297
346
0
201
1,096
18,556
0
W
Neith
Mxssacre
Neith
1,710
1,201
0
512
1,304
294
84
371
933
0
14,028
L
Mulan
PapaboyCR
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
REVayper
Thoth
1,716
308
0
500
1,935
309
0
219
1,716
9,474
0
W
1,750
703
0
1,119
2,703
759
0
410
2,293
0
13,501
W
Ymir
Taqds
Ymir
823
338
0
855
2,967
1,200
0
1,264
1,703
5,284
0
L
530
234
26
151
1,549
310
0
0
1,549
9,138
0
W
Osiris
billynips
Osiris
1,293
298
0
645
1,423
684
157
0
1,423
0
10,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,649
Gold Earned
18,945
47
Minions Killed
135
0
Camps Cleared
0
308,802
Distance Traveled
462,898
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,952
590
14
3
0
80,067
0
L
Thor
2,995
599
3
1
0
72,552
1
W
Ra
4,169
834
44
9
0
91,995
0
W
Neith
3,485
697
37
7
0
74,084
1
L
Mulan
2,418
484
0
0
0
0
0
L
Thoth
3,218
644
14
3
0
78,787
2
W
Serqet
4,423
885
27
5
0
108,182
1
W
Ymir
3,298
660
5
1
0
88,140
0
L
Ra
3,066
613
16
3
0
77,396
1
W
Osiris
3,570
714
22
4
0
100,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role