Player Matchup

Da Ji
Da Ji
ArcDemon_5788
Da Ji
Level 104
God Stats
6W - 5L
1,710 SR
Queue Stats
260W - 309L
1,329 Elo+
Party 3
Neith
Neith
BLOODY13NIGHT
Neith
Level 58
God Stats
6W - 9L
1,691 SR
Queue Stats
50W - 68L
1,346 Elo+
Party 3
Scylla
Scylla
Charanza52
Scylla
Level 86
God Stats
12W - 5L
1,585 SR
Queue Stats
259W - 380L
1,309 Elo+
Party 1
Baron Samedi
Baron Samedi
CurvedGosling35
Baron Samedi
Level 86
God Stats
4W - 7L
1,520 SR
Queue Stats
304W - 474L
1,280 Elo+
Party 1
Cerberus
Cerberus
Fatboy13203
Cerberus
Level 94
God Stats
233W - 291L
1,442 SR
Queue Stats
429W - 676L
1,280 Elo+
Party 1
Team Averages
Level 86
1,590 SR
1,309 Elo+

VS

Team Averages
Level 66
1,393 SR
1,297 Elo+
Skadi
Skadi
Bobert661
Skadi
Level 61
God Stats
40W - 32L
1,496 SR
Queue Stats
129W - 169L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
GeicoGreens
Cthulhu
Level 60
God Stats
1W - 5L
1,455 SR
Queue Stats
258W - 276L
1,336 Elo+
Solo
Guan Yu
Guan Yu
SevenAngeryWasps
Guan Yu
Level 89
God Stats
2W - 9L
1,290 SR
Queue Stats
262W - 300L
1,312 Elo+
Party 2
Janus
Janus
krision1045
Janus
Level 66
God Stats
4W - 9L
1,373 SR
Queue Stats
221W - 264L
1,291 Elo+
Solo
Ratatoskr
Ratatoskr
monochrowolf
Ratatoskr
Level 55
God Stats
11W - 21L
1,352 SR
Queue Stats
131W - 191L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,954
659
1,591
3,561
823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
3,698
616
1,887
1,742
420
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Scylla
Charanza52
Scylla
7
1 / 0 / 2
4,117
686
2,397
2,090
630
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
CurvedGosling35
Baron Samedi
7
0 / 0 / 0
4,049
675
1,190
1,213
329
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Fatboy13203
Cerberus
5
0 / 0 / 1
3,389
565
525
3,548
1,208
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bobert661
Skadi
5
0 / 2 / 1
3,543
591
1,028
3,381
690
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
GeicoGreens
Cthulhu
5
1 / 0 / 0
3,697
616
1,650
2,442
897
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 0 / 0
3,188
531
117
2,237
891
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

7
0 / 1 / 0
3,830
638
1,431
2,134
649
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
monochrowolf
Ratatoskr
5
0 / 1 / 0
3,588
598
1,970
2,440
626
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
1
1
0
1
L
Skadi
Bobert661
Skadi
0
2
1
0.25
W
Scylla
Charanza52
Scylla
1
0
2
2
W
Baron Samedi
CurvedGosling35
Baron Samedi
0
0
0
0
W
Cerberus
Fatboy13203
Cerberus
0
0
1
0.5
L
Cthulhu
GeicoGreens
Cthulhu
1
0
0
1
L
0
0
0
0
L
0
1
0
0
L
Ratatoskr
monochrowolf
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,590
Damage
6,196
12,154
Taken
12,634
3,410
Mitigated
3,753
5,127
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,591
284
0
1,356
3,561
823
0
83
3,453
0
12,384
W
1,887
1,253
135
500
1,742
420
0
680
987
0
11,084
L
Skadi
Bobert661
Skadi
1,028
647
0
808
3,381
690
0
685
2,696
0
10,576
W
Scylla
Charanza52
Scylla
2,397
128
159
1,044
2,090
630
31
1,431
659
13,511
0
W
Baron Samedi
CurvedGosling35
Baron Samedi
1,190
365
0
864
1,213
329
555
0
1,188
15,314
0
W
Cerberus
Fatboy13203
Cerberus
525
31
0
1,069
3,548
1,208
0
637
2,761
6,458
0
L
Cthulhu
GeicoGreens
Cthulhu
1,650
35
0
675
2,442
897
0
203
2,239
10,284
0
L
117
44
0
1,385
2,237
891
0
1,063
1,174
0
5,226
L
1,431
0
0
740
2,134
649
0
1,595
539
15,375
0
L
Ratatoskr
monochrowolf
Ratatoskr
1,970
804
0
572
2,440
626
0
566
1,874
0
12,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,207
Gold Earned
17,846
120
Minions Killed
102
0
Camps Cleared
0
519,180
Distance Traveled
534,039
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,954
659
26
4
0
130,424
2
W
Neith
3,698
616
24
4
0
100,303
1
L
Skadi
3,543
591
26
4
0
104,122
3
W
Scylla
4,117
686
24
4
0
107,735
2
W
Baron Samedi
4,049
675
29
5
0
93,241
2
W
Cerberus
3,389
565
17
3
0
87,477
0
L
Cthulhu
3,697
616
12
2
0
111,455
2
L
Guan Yu
3,188
531
11
2
0
82,285
1
L
Janus
3,830
638
28
5
0
103,680
0
L
Ratatoskr
3,588
598
25
4
0
132,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role