Player Matchup

Cthulhu
Cthulhu
JACKKAS950
Cthulhu
Level 13
God Stats
13W - 6L
1,649 SR
Queue Stats
16W - 11L
1,572 Elo+
Party 2
He Bo
He Bo
TTVFLaco69
He Bo
Level 17
God Stats
6W - 4L
1,647 SR
Queue Stats
23W - 15L
1,580 Elo+
Party 2
Aphrodite
Aphrodite
luminouslily
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
rare-crescent
Ymir
Level 8
God Stats
7W - 5L
1,685 SR
Queue Stats
12W - 8L
1,591 Elo+
Party 2
Rama
Rama
santiago0s
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,585 Elo+
Party 2
Team Averages
Level 38
1,596 SR
1,566 Elo+

VS

Team Averages
Level 43
1,675 SR
1,559 Elo+
Odin
Odin
Ewsies
Odin
Level 26
God Stats
7W - 3L
1,618 SR
Queue Stats
71W - 58L
1,552 Elo+
Solo
Cerberus
Cerberus
FruitSalad881
Cerberus
Level 137
God Stats
2W - 1L
1,693 SR
Queue Stats
37W - 32L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
Go4PapaPalpatine
Heimdallr
Level 28
God Stats
39W - 44L
1,613 SR
Queue Stats
160W - 125L
1,551 Elo+
Solo
Aphrodite
Aphrodite
Slownunnos
Aphrodite
Level 11
God Stats
10W - 1L
1,951 SR
Queue Stats
15W - 7L
1,584 Elo+
Party 1
Ra
Ra
Zrl28
Ra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JACKKAS950
Cthulhu
18
2 / 6 / 7
11,496
958
17,454
20,907
18,028
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
18
7 / 9 / 2
13,049
1,087
18,047
18,367
5,846
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
luminouslily
Aphrodite
17
1 / 3 / 10
10,997
916
7,955
10,060
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 5 / 11
10,747
896
7,263
21,566
22,033
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 9 / 8
11,001
917
11,998
18,329
6,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

73

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ewsies
Odin
19
4 / 3 / 19
12,532
1,044
16,012
18,666
17,742
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
FruitSalad881
Cerberus
20
7 / 0 / 23
13,557
1,130
15,779
17,471
15,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
19
11 / 3 / 15
13,890
1,158
23,194
10,114
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Slownunnos
Aphrodite
19
6 / 1 / 21
12,976
1,081
18,781
12,980
7,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
18
4 / 4 / 11
11,532
961
11,220
10,961
4,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
121
11
Kills
32
32
Deaths
11
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Odin
Ewsies
Odin
4
3
19
4.5
W
Cerberus
FruitSalad881
Cerberus
7
0
23
18.5
W
Heimdallr
11
3
15
6.17
L
Cthulhu
JACKKAS950
Cthulhu
2
6
7
0.92
W
Aphrodite
Slownunnos
Aphrodite
6
1
21
16.5
L
He Bo
7
9
2
0.89
W
Ra
4
4
11
2.38
L
Aphrodite
luminouslily
Aphrodite
1
3
10
2
L
0
5
11
1.1
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
84,986
89,229
Taken
70,192
58,508
Mitigated
49,239
14,503
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ewsies
Odin
16,012
5,643
0
465
18,666
17,742
0
13,061
5,605
0
32,932
W
Cerberus
FruitSalad881
Cerberus
15,779
707
0
3,297
17,471
15,056
0
11,482
5,989
29,569
0
W
Heimdallr
23,194
10,627
0
0
10,114
4,276
0
7,845
2,269
0
53,380
L
Cthulhu
JACKKAS950
Cthulhu
17,454
302
1,876
1,516
20,907
18,028
0
13,096
7,691
42,395
0
W
Aphrodite
Slownunnos
Aphrodite
18,781
3,197
9,099
9,125
12,980
7,361
0
9,348
3,632
37,563
0
L
He Bo
18,047
58
324
1,146
18,367
5,846
0
8,388
9,854
52,462
0
W
Ra
11,220
1,460
967
2,122
10,961
4,804
0
8,983
1,978
28,316
0
L
Aphrodite
luminouslily
Aphrodite
7,955
167
5,581
2,853
10,060
6,219
0
4,611
5,424
17,236
0
L
7,263
77
0
13
21,566
22,033
0
9,520
11,925
13,415
0
L
11,998
9,674
160
1,034
18,329
6,382
0
10,165
7,989
0
39,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,290
Gold Earned
64,487
230
Minions Killed
239
7
Camps Cleared
7
1,167,061
Distance Traveled
1,154,468
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,532
1,044
44
4
0
247,960
1
W
Cerberus
13,557
1,130
30
3
2
240,970
2
W
Heimdallr
13,890
1,158
81
7
2
225,582
1
L
Cthulhu
11,496
958
61
5
0
223,896
3
W
Aphrodite
12,976
1,081
42
4
2
238,115
3
L
He Bo
13,049
1,087
81
7
3
269,870
2
W
Ra
11,532
961
42
4
1
201,841
0
L
Aphrodite
10,997
916
21
2
0
259,559
0
L
Ymir
10,747
896
12
1
0
189,275
0
L
Rama
11,001
917
55
5
4
224,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role