Player Matchup

Sobek
Sobek
PeerPressure-420
Sobek
Level 29
God Stats
65W - 52L
1,493 SR
Queue Stats
76W - 63L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
SlimThiccCaddy
Cthulhu
Level 15
God Stats
1W - 3L
1,439 SR
Queue Stats
28W - 25L
1,304 Elo+
Party 2
Hun Batz
Hun Batz
biggdiccdaddy
Hun Batz
Level 69
God Stats
6W - 6L
1,394 SR
Queue Stats
121W - 119L
1,348 Elo+
Party 2
Merlin
Merlin
dabsweats420661
Merlin
Level 22
God Stats
36W - 34L
1,456 SR
Queue Stats
72W - 56L
1,308 Elo+
Party 2
Cernunnos
Cernunnos
daddysimpGod
Cernunnos
Level 14
God Stats
2W - 5L
1,342 SR
Queue Stats
4W - 6L
1,334 Elo+
Party 2
Team Averages
Level 30
1,425 SR
1,337 Elo+

VS

Team Averages
Level 14
1,420 SR
1,359 Elo+
Hercules
Hercules
GersonWx
Hercules
Level 25
God Stats
31W - 37L
1,278 SR
Queue Stats
135W - 174L
1,392 Elo+
Party 1
Nemesis
Nemesis
HuevoSplashh
Nemesis
Level 19
God Stats
20W - 18L
1,412 SR
Queue Stats
82W - 102L
1,236 Elo+
Party 3
Danzaburou
Danzaburou
MLeo01
Danzaburou
Level 13
God Stats
30W - 23L
1,410 SR
Queue Stats
101W - 131L
1,377 Elo+
Party 1
Erlang Shen
Erlang Shen
ViolaLeos
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
newplatyer
Aphrodite
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 69L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
9,973
475
8,392
18,672
21,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 0 / 4
11,761
560
18,232
16,315
19,295
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
biggdiccdaddy
Hun Batz
16
4 / 4 / 5
10,904
519
14,173
19,153
7,675
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 3 / 1
10,302
491
9,737
9,791
3,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
daddysimpGod
Cernunnos
14
0 / 2 / 2
8,652
412
5,061
9,364
3,089
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GersonWx
Hercules
14
0 / 2 / 5
9,513
453
7,013
16,285
11,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
HuevoSplashh
Nemesis
15
6 / 4 / 1
10,682
509
12,620
16,065
6,455
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MLeo01
Danzaburou
14
2 / 3 / 2
8,962
427
6,079
9,203
2,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
ViolaLeos
Erlang Shen
14
0 / 9 / 0
9,107
434
4,414
16,327
7,279
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
newplatyer
Aphrodite
17
3 / 2 / 3
10,752
512
12,256
18,457
9,735
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
20
Kills
11
11
Deaths
20
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
GersonWx
Hercules
0
2
5
1.25
L
Nemesis
HuevoSplashh
Nemesis
6
4
1
1.63
L
Danzaburou
MLeo01
Danzaburou
2
3
2
1
W
4
2
3
2.75
W
10
0
4
12
L
Erlang Shen
ViolaLeos
Erlang Shen
0
9
0
0
W
Hun Batz
biggdiccdaddy
Hun Batz
4
4
5
1.63
W
2
3
1
0.83
W
Cernunnos
daddysimpGod
Cernunnos
0
2
2
0.5
L
Aphrodite
newplatyer
Aphrodite
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,595
Damage
42,382
73,295
Taken
76,337
55,741
Mitigated
38,182
22,025
Healing
27,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GersonWx
Hercules
7,013
1,510
0
3,431
16,285
11,887
210
5,158
11,127
0
26,862
L
Nemesis
HuevoSplashh
Nemesis
12,620
7,562
0
4,506
16,065
6,455
0
5,922
10,018
0
66,136
L
Danzaburou
MLeo01
Danzaburou
6,079
2,522
0
2,430
9,203
2,826
1,603
1,703
7,486
0
36,899
W
8,392
501
495
4,320
18,672
21,787
326
1,961
16,711
31,278
0
W
18,232
2,176
1,240
5,880
16,315
19,295
1,011
3,593
12,722
46,896
0
L
Erlang Shen
ViolaLeos
Erlang Shen
4,414
2,532
0
1,682
16,327
7,279
706
10,553
5,274
0
41,274
W
Hun Batz
biggdiccdaddy
Hun Batz
14,173
4,273
0
5,350
19,153
7,675
270
3,162
15,991
0
88,712
W
9,737
1,005
0
2,313
9,791
3,895
1,275
3,216
6,575
67,305
0
W
Cernunnos
daddysimpGod
Cernunnos
5,061
2,160
393
2,034
9,364
3,089
341
324
9,040
0
38,052
L
Aphrodite
newplatyer
Aphrodite
12,256
1,396
1,883
13,102
18,457
9,735
980
12,211
6,071
71,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,592
Gold Earned
49,016
427
Minions Killed
396
0
Camps Cleared
0
1,807,025
Distance Traveled
1,810,803
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,513
453
36
2
0
371,871
1
L
Nemesis
10,682
509
73
3
0
426,988
7
L
Danzaburou
8,962
427
63
3
0
284,211
2
W
Sobek
9,973
475
31
1
0
355,015
2
W
Cthulhu
11,761
560
76
4
0
374,314
2
L
Erlang Shen
9,107
434
77
4
0
362,972
1
W
Hun Batz
10,904
519
123
6
0
389,160
1
W
Merlin
10,302
491
118
6
0
331,019
6
W
Cernunnos
8,652
412
79
4
0
357,517
0
L
Aphrodite
10,752
512
147
7
0
364,761
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role