Player Matchup

Cu Chulainn
Cu Chulainn
ChunkDaGOAT702
Cu Chulainn
Level 28
God Stats
2W - 2L
1,512 SR
Queue Stats
54W - 50L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
Dirty Denzz
Ao Kuang
Level 10
God Stats
6W - 5L
1,532 SR
Queue Stats
29W - 24L
1,515 Elo+
Solo
Achilles
Achilles
Jetti The Chef
Achilles
Level 16
God Stats
8W - 9L
1,411 SR
Queue Stats
24W - 23L
1,331 Elo+
Solo
Hun Batz
Hun Batz
QatanaSyria1
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,140 Elo+
Solo
Chang'e
Chang'e
toomsstone284
Chang'e
Level 15
God Stats
15W - 9L
1,544 SR
Queue Stats
28W - 38L
1,426 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,371 Elo+

VS

Team Averages
Level 17
1,517 SR
1,532 Elo+
Neith
Neith
Eric_Uchiiwa
Neith
Level 10
God Stats
7W - 1L
1,497 SR
Queue Stats
7W - 3L
1,458 Elo+
Solo
Danzaburou
Danzaburou
JSFW229
Danzaburou
Level 18
God Stats
1W - 0L
1,306 SR
Queue Stats
5W - 5L
1,429 Elo+
Solo
Nu Wa
Nu Wa
NHS-Mash
Nu Wa
Level 28
God Stats
10W - 3L
1,648 SR
Queue Stats
20W - 10L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
NHS-Rex
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
SGC_Skolas
Cthulhu
Level 28
God Stats
15W - 6L
1,633 SR
Queue Stats
59W - 44L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChunkDaGOAT702
Cu Chulainn
18
4 / 10 / 7
11,903
992
14,360
29,473
19,776
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Dirty Denzz
Ao Kuang
18
8 / 10 / 3
12,996
1,083
13,048
22,593
6,183
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
17
2 / 1 / 5
11,215
935
5,966
12,400
12,407
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
QatanaSyria1
Hun Batz
17
1 / 16 / 5
10,972
914
8,667
25,032
6,880
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
18
3 / 5 / 2
12,072
1,006
7,794
21,362
5,231
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 14
11,360
947
11,478
12,184
4,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Danzaburou
JSFW229
Danzaburou
18
3 / 4 / 15
11,779
982
9,977
11,817
4,786
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
NHS-Mash
Nu Wa
20
14 / 0 / 22
15,745
1,312
37,731
7,957
2,788
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
NHS-Rex
Kukulkan
20
13 / 1 / 19
14,301
1,192
23,166
7,075
2,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
SGC_Skolas
Cthulhu
18
10 / 7 / 12
13,452
1,121
17,563
17,765
7,196
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
124
18
Kills
42
42
Deaths
18
22
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChunkDaGOAT702
Cu Chulainn
4
10
7
0.75
L
Ao Kuang
Dirty Denzz
Ao Kuang
8
10
3
0.95
W
2
6
14
1.5
W
Danzaburou
JSFW229
Danzaburou
3
4
15
2.63
L
Achilles
2
1
5
4.5
W
Nu Wa
NHS-Mash
Nu Wa
14
0
22
25
W
Kukulkan
NHS-Rex
Kukulkan
13
1
19
22.5
L
Hun Batz
QatanaSyria1
Hun Batz
1
16
5
0.22
W
Cthulhu
SGC_Skolas
Cthulhu
10
7
12
2.29
L
Chang'e
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,835
Damage
99,915
110,860
Taken
56,798
50,477
Mitigated
22,010
10,038
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChunkDaGOAT702
Cu Chulainn
14,360
5,188
0
3,499
29,473
19,776
0
18,219
11,254
484
30,133
L
Ao Kuang
Dirty Denzz
Ao Kuang
13,048
4,287
0
1,008
22,593
6,183
0
15,723
6,870
30,783
0
W
11,478
6,140
0
510
12,184
4,407
0
3,689
8,399
0
30,516
W
Danzaburou
JSFW229
Danzaburou
9,977
4,730
0
1,296
11,817
4,786
0
5,218
6,524
0
25,921
L
Achilles
5,966
1,476
0
305
12,400
12,407
0
9,168
3,232
0
11,837
W
Nu Wa
NHS-Mash
Nu Wa
37,731
10,213
0
1,656
7,957
2,788
0
2,707
5,250
64,497
0
W
Kukulkan
NHS-Rex
Kukulkan
23,166
2,499
912
2,293
7,075
2,833
0
1,523
5,427
40,290
0
L
Hun Batz
QatanaSyria1
Hun Batz
8,667
490
0
0
25,032
6,880
0
18,739
6,293
0
33,799
W
Cthulhu
SGC_Skolas
Cthulhu
17,563
2,346
8
833
17,765
7,196
0
7,970
8,705
31,136
0
L
Chang'e
7,794
45
1,669
3,557
21,362
5,231
0
16,611
4,751
47,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,158
Gold Earned
66,637
196
Minions Killed
203
4
Camps Cleared
6
1,150,168
Distance Traveled
1,082,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,903
992
21
2
0
217,285
0
L
Ao Kuang
12,996
1,083
22
2
4
240,471
1
W
Neith
11,360
947
53
4
1
184,426
1
W
Danzaburou
11,779
982
36
3
0
179,101
1
L
Achilles
11,215
935
6
1
0
229,643
0
W
Nu Wa
15,745
1,312
45
4
2
249,130
0
W
Kukulkan
14,301
1,192
39
3
3
256,241
1
L
Hun Batz
10,972
914
53
4
0
234,610
0
W
Cthulhu
13,452
1,121
30
3
0
213,682
0
L
Chang'e
12,072
1,006
94
8
0
228,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role