Player Matchup

Achilles
Achilles
DyNasTy_Raptor18
Achilles
Level 16
God Stats
20W - 19L
1,481 SR
Queue Stats
36W - 44L
1,197 Elo+
Party 1
Thanatos
Thanatos
DyNasTy_Sensei18
Thanatos
Level 13
God Stats
33W - 34L
1,274 SR
Queue Stats
79W - 80L
1,061 Elo+
Party 1
Mercury
Mercury
DyNasTy_Skaikru
Mercury
Level 14
God Stats
1W - 1L
1,519 SR
Queue Stats
102W - 99L
1,089 Elo+
Party 1
Hel
Hel
DyNasTy_T-rex18
Hel
Level 16
God Stats
4W - 6L
1,297 SR
Queue Stats
89W - 92L
1,214 Elo+
Party 1
Anubis
Anubis
Fida_mohamed
Anubis
Level 25
God Stats
52W - 45L
1,471 SR
Queue Stats
65W - 69L
1,281 Elo+
Solo
Team Averages
Level 17
1,408 SR
1,168 Elo+

VS

Team Averages
Level 17
1,481 SR
1,391 Elo+
Artemis
Artemis
Blackwarh
Artemis
Level 15
God Stats
1W - 1L
1,299 SR
Queue Stats
19W - 18L
1,401 Elo+
Solo
Pele
Pele
CyaJoker
Pele
Level 10
God Stats
4W - 3L
1,604 SR
Queue Stats
16W - 15L
1,621 Elo+
Party 2
Achilles
Achilles
MidwayCheetah85
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,254 Elo+
Solo
Bastet
Bastet
P-SoOniiC
Bastet
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 93L
1,176 Elo+
Solo
Anubis
Anubis
TrApSp0TleE
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,411
412
6,775
19,568
12,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 13 / 2
8,409
467
5,551
15,896
4,512
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 10 / 3
5,988
333
1,705
14,050
2,415
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 11 / 2
6,652
370
5,979
13,716
3,479
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
12
1 / 10 / 3
7,187
399
6,440
13,584
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blackwarh
Artemis
17
6 / 0 / 2
11,277
627
12,228
7,253
2,754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
17
19 / 1 / 3
12,525
696
14,595
14,644
5,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
16
13 / 2 / 7
11,253
625
13,397
11,216
10,548
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
P-SoOniiC
Bastet
15
5 / 2 / 11
9,951
553
6,775
10,807
3,509
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
17
8 / 1 / 11
11,195
622
16,174
9,456
3,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
5
Kills
51
52
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blackwarh
Artemis
6
0
2
7
W
Pele
19
1
3
20.5
L
0
8
2
0.13
L
3
13
2
0.31
L
0
10
3
0.15
L
1
11
2
0.18
L
Anubis
1
10
3
0.25
W
Achilles
13
2
7
8.25
W
Bastet
P-SoOniiC
Bastet
5
2
11
5.25
W
Anubis
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
63,169
76,814
Taken
53,376
26,440
Mitigated
26,427
12,097
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blackwarh
Artemis
12,228
8,857
0
4,963
7,253
2,754
4,925
148
7,105
0
66,550
W
Pele
14,595
3,348
0
7,205
14,644
5,624
562
1,418
13,226
0
91,175
L
6,775
1,486
0
376
19,568
12,094
0
1,817
17,751
0
41,862
L
5,551
2,821
0
3,006
15,896
4,512
0
922
14,699
0
19,877
L
1,705
814
0
295
14,050
2,415
0
5,526
8,499
0
14,427
L
5,979
869
1,855
2,061
13,716
3,479
36
205
13,161
24,272
0
L
Anubis
6,440
302
0
4,504
13,584
3,940
33
7,704
5,880
34,301
0
W
Achilles
13,397
5,383
0
3,216
11,216
10,548
704
2,714
8,502
0
40,461
W
Bastet
P-SoOniiC
Bastet
6,775
3,093
0
851
10,807
3,509
3,043
2,745
8,062
0
43,306
W
Anubis
16,174
723
318
5,532
9,456
3,992
1,161
5,394
4,062
66,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,647
Gold Earned
56,201
221
Minions Killed
475
0
Camps Cleared
0
1,329,381
Distance Traveled
1,585,405
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,277
627
129
7
0
271,022
1
W
Pele
12,525
696
117
7
0
380,670
2
L
Achilles
7,411
412
77
4
0
272,379
0
L
Thanatos
8,409
467
31
2
0
294,603
0
L
Mercury
5,988
333
24
1
0
290,741
0
L
Hel
6,652
370
43
2
0
287,277
0
L
Anubis
7,187
399
46
3
0
184,381
0
W
Achilles
11,253
625
63
4
0
341,491
0
W
Bastet
9,951
553
65
4
0
289,868
1
W
Anubis
11,195
622
101
6
0
302,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role