Player Matchup

Merlin
Merlin
R41N Equinox
Merlin
Level 79
God Stats
9W - 9L
1,525 SR
Queue Stats
209W - 215L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
X UnD34D Wolf X
Cthulhu
Level 27
God Stats
7W - 5L
1,660 SR
Queue Stats
82W - 60L
1,406 Elo+
Party 1
Neith
Neith
happyjacob123
Neith
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,478 Elo+
Party 1
Team Averages
Level 58
1,562 SR
1,434 Elo+

VS

Team Averages
Level 13
1,455 SR
1,358 Elo+
Achilles
Achilles
Devilishx5150
Achilles
Level 29
God Stats
16W - 23L
1,540 SR
Queue Stats
147W - 180L
1,354 Elo+
Solo
Artemis
Artemis
SDS_sastoque22
Artemis
Level 5
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
unkox_
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 3 / 10
8,999
750
8,266
6,688
2,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 5 / 11
9,006
751
6,661
10,493
9,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
10 / 1 / 6
10,373
864
12,816
8,364
2,619
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devilishx5150
Achilles
13
7 / 2 / 2
9,050
754
8,825
14,862
14,456
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 10 / 4
7,554
630
4,429
12,336
3,826
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
unkox_
Olorun
8
1 / 6 / 3
7,348
612
2,412
7,444
2,402
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
9
9
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Devilishx5150
Achilles
7
2
2
4
W
Merlin
4
3
10
3
L
1
10
4
0.3
W
4
5
11
1.9
W
10
1
6
13
L
Olorun
unkox_
Olorun
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
15,666
25,545
Taken
34,642
13,992
Mitigated
20,684
9,531
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Devilishx5150
Achilles
8,825
2,022
342
2,390
14,862
14,456
0
6,192
8,670
0
22,908
W
Merlin
8,266
456
660
1,412
6,688
2,173
0
471
5,980
31,957
0
L
4,429
1,832
0
1,003
12,336
3,826
0
5,120
7,216
0
16,881
W
6,661
198
802
1,318
10,493
9,200
0
918
9,299
22,948
0
W
12,816
7,617
123
5,216
8,364
2,619
1,506
1,047
7,040
0
45,390
L
Olorun
unkox_
Olorun
2,412
830
153
1,640
7,444
2,402
0
3,639
3,805
12,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
23,952
124
Minions Killed
69
0
Camps Cleared
0
630,776
Distance Traveled
485,307
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,050
754
32
3
0
238,652
2
W
Merlin
8,999
750
44
4
0
191,403
1
L
Artemis
7,554
630
20
2
0
144,882
1
W
Cthulhu
9,006
751
32
3
0
223,136
4
W
Neith
10,373
864
48
4
0
216,237
1
L
Olorun
7,348
612
17
1
0
101,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role