Player Matchup

Fenrir
Fenrir
NDC_Gaming
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 204L
1,447 Elo+
Solo
Medusa
Medusa
Shurosse
Medusa
Level 7
God Stats
3W - 2L
1,347 SR
Queue Stats
7W - 4L
1,575 Elo+
Solo
Sol
Sol
Stillewasser0815
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 186L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
cakeman68
Cu Chulainn
Level 7
God Stats
3W - 1L
1,394 SR
Queue Stats
3W - 2L
1,407 Elo+
Solo
Danzaburou
Danzaburou
mihailovic87
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,363 Elo+
Solo
Team Averages
Level 13
1,448 SR
1,436 Elo+

VS

Team Averages
Level 23
1,576 SR
1,404 Elo+
Ares
Ares
DaerbcilraG
Ares
Level 27
God Stats
15W - 2L
1,726 SR
Queue Stats
122W - 94L
1,481 Elo+
Party 1
Ratatoskr
Ratatoskr
Jaster_8
Ratatoskr
Level 27
God Stats
3W - 3L
1,533 SR
Queue Stats
78W - 83L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kalle93
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,236 Elo+
Solo
Chaac
Chaac
PHILjim1
Chaac
Level 26
God Stats
69W - 48L
1,624 SR
Queue Stats
96W - 74L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
draduill
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NDC_Gaming
Fenrir
17
3 / 10 / 4
11,131
856
12,849
18,366
7,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Shurosse
Medusa
18
2 / 7 / 3
11,557
889
12,801
13,472
5,535
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 5 / 4
11,286
868
11,745
12,767
4,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
cakeman68
Cu Chulainn
19
5 / 7 / 5
13,091
1,007
21,017
21,876
28,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
mihailovic87
Danzaburou
18
1 / 11 / 5
11,479
883
19,422
23,064
10,373
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 28
14,916
1,147
16,233
18,610
30,725
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ratatoskr
Jaster_8
Ratatoskr
20
16 / 2 / 11
15,541
1,195
23,834
18,228
14,373
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Kalle93
Ah Muzen Cab
19
0 / 5 / 20
11,854
912
10,598
13,117
7,556
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Chaac
PHILjim1
Chaac
20
15 / 0 / 19
15,342
1,180
20,315
20,982
24,682
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
draduill
Baron Samedi
20
4 / 5 / 22
12,882
991
11,327
18,591
15,361
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
12
Kills
40
40
Deaths
12
21
Assists
100
Player
Kills
Deaths
Assists
KDA
W
5
0
28
19
W
Ratatoskr
Jaster_8
Ratatoskr
16
2
11
10.75
W
Ah Muzen Cab
Kalle93
Ah Muzen Cab
0
5
20
2
L
Fenrir
NDC_Gaming
Fenrir
3
10
4
0.5
W
Chaac
PHILjim1
Chaac
15
0
19
24.5
L
Medusa
Shurosse
Medusa
2
7
3
0.5
L
1
5
4
0.6
L
Cu Chulainn
cakeman68
Cu Chulainn
5
7
5
1.07
W
Baron Samedi
draduill
Baron Samedi
4
5
22
3
L
Danzaburou
mihailovic87
Danzaburou
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,834
Damage
82,307
89,545
Taken
89,528
55,914
Mitigated
92,697
8,322
Healing
25,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,233
2,082
1,570
2,686
18,610
30,725
0
4,320
14,115
28,834
0
W
Ratatoskr
Jaster_8
Ratatoskr
23,834
9,411
0
2,906
18,228
14,373
0
1,626
16,352
0
50,096
W
Ah Muzen Cab
Kalle93
Ah Muzen Cab
10,598
4,518
0
2,719
13,117
7,556
0
753
12,264
0
21,305
L
Fenrir
NDC_Gaming
Fenrir
12,849
4,334
0
1,069
18,366
7,461
0
4,075
14,145
0
18,686
W
Chaac
PHILjim1
Chaac
20,315
6,922
0
9,158
20,982
24,682
0
3,651
15,504
0
50,330
L
Medusa
Shurosse
Medusa
12,801
7,918
0
870
13,472
5,535
0
5,103
8,294
0
28,463
L
11,745
3,747
0
3,798
12,767
4,425
0
3,942
8,700
39,066
0
L
Cu Chulainn
cakeman68
Cu Chulainn
21,017
4,973
0
825
21,876
28,120
0
7,312
14,374
0
48,846
W
Baron Samedi
draduill
Baron Samedi
11,327
1,595
4,626
2,275
18,591
15,361
0
1,395
16,948
46,073
0
L
Danzaburou
mihailovic87
Danzaburou
19,422
9,887
0
1,760
23,064
10,373
0
7,128
15,811
0
42,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
70,535
239
Minions Killed
267
3
Camps Cleared
15
1,093,282
Distance Traveled
1,130,857
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,916
1,147
13
1
4
250,278
1
W
Ratatoskr
15,541
1,195
80
6
4
262,366
0
W
Ah Muzen Cab
11,854
912
27
2
1
181,677
0
L
Fenrir
11,131
856
18
1
0
207,882
0
W
Chaac
15,342
1,180
70
5
6
253,245
0
L
Medusa
11,557
889
42
3
0
200,151
0
L
Sol
11,286
868
63
5
0
246,330
0
L
Cu Chulainn
13,091
1,007
68
5
3
234,522
0
W
Baron Samedi
12,882
991
77
6
0
183,291
2
L
Danzaburou
11,479
883
48
4
0
204,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role