Player Matchup

Fenrir
Fenrir
CHOIJUCHIHA
Fenrir
Level 84
God Stats
0W - 2L
1,343 SR
Queue Stats
60W - 83L
1,399 Elo+
Solo
Hel
Hel
MiloKymru
Hel
Level 103
God Stats
18W - 20L
1,562 SR
Queue Stats
104W - 118L
1,481 Elo+
Solo
Arachne
Arachne
koby1kenobi
Arachne
Level 128
God Stats
76W - 90L
1,447 SR
Queue Stats
187W - 204L
1,440 Elo+
Solo
Team Averages
Level 105
1,451 SR
1,440 Elo+

VS

Team Averages
Level 68
1,415 SR
1,417 Elo+
Fenrir
Fenrir
ANDILOSO
Fenrir
Level 71
God Stats
269W - 287L
1,435 SR
Queue Stats
344W - 413L
1,458 Elo+
Solo
Cerberus
Cerberus
Aidang91
Cerberus
Level 66
God Stats
3W - 1L
1,329 SR
Queue Stats
28W - 30L
1,353 Elo+
Solo
The Morrigan
The Morrigan
ZLMeny
The Morrigan
Level 66
God Stats
9W - 11L
1,481 SR
Queue Stats
341W - 366L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 7 / 3
9,986
624
6,627
22,327
17,596
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 5 / 3
9,896
619
11,386
14,375
6,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
koby1kenobi
Arachne
13
1 / 0 / 5
9,425
589
5,892
12,701
7,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANDILOSO
Fenrir
13
3 / 3 / 8
10,345
647
14,540
14,041
6,656
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Aidang91
Cerberus
13
4 / 2 / 7
11,001
688
11,274
18,908
20,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
ZLMeny
The Morrigan
15
5 / 2 / 7
10,923
683
15,553
5,583
2,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
12
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANDILOSO
Fenrir
3
3
8
2.33
W
Cerberus
Aidang91
Cerberus
4
2
7
3.75
L
Fenrir
3
7
3
0.64
L
3
5
3
0.9
W
The Morrigan
ZLMeny
The Morrigan
5
2
7
4.25
L
Arachne
koby1kenobi
Arachne
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
41,367
49,403
Taken
38,532
31,332
Mitigated
29,800
20,819
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANDILOSO
Fenrir
14,540
3,377
231
3,677
14,041
6,656
575
4,134
9,753
0
52,942
W
Cerberus
Aidang91
Cerberus
11,274
812
0
5,879
18,908
20,788
52
5,785
12,944
41,413
0
L
Fenrir
6,627
2,510
801
1,123
22,327
17,596
624
11,358
10,969
0
20,031
L
11,386
841
5,902
5,815
14,375
6,437
340
9,328
5,047
57,637
0
W
The Morrigan
ZLMeny
The Morrigan
15,553
1,749
0
0
5,583
2,356
220
1,563
3,966
55,827
2,124
L
Arachne
koby1kenobi
Arachne
5,892
3,928
725
6,453
12,701
7,299
238
5,253
7,448
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,307
Gold Earned
32,269
153
Minions Killed
257
0
Camps Cleared
0
844,383
Distance Traveled
845,620
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,345
647
66
4
0
286,446
1
W
Cerberus
11,001
688
87
5
0
296,008
2
L
Fenrir
9,986
624
33
2
0
290,630
2
L
Hel
9,896
619
86
5
0
268,529
3
W
The Morrigan
10,923
683
104
7
0
263,166
3
L
Arachne
9,425
589
34
2
0
285,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role