Player Matchup

Fafnir
Fafnir
AlbertoJ507
Fafnir
Level 5
God Stats
0W - 1L
1,599 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Bellona
Bellona
Cristian3966
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Dad_Lifts
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Demorikai
Sun Wukong
Level 3
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ExoduKamikaze
Izanami
Level 24
God Stats
34W - 24L
1,462 SR
Queue Stats
89W - 84L
1,202 Elo+
Solo
Team Averages
Level 7
1,565 SR
1,440 Elo+

VS

Team Averages
Level 18
1,585 SR
1,280 Elo+
Izanami
Izanami
B0rN 4T 20
Izanami
Level 22
God Stats
32W - 20L
1,589 SR
Queue Stats
35W - 30L
1,259 Elo+
Solo
Kukulkan
Kukulkan
Dogsourcee
Kukulkan
Level 24
God Stats
4W - 0L
1,828 SR
Queue Stats
37W - 54L
1,182 Elo+
Solo
Nemesis
Nemesis
Naynix_bsk
Nemesis
Level 26
God Stats
13W - 9L
1,508 SR
Queue Stats
65W - 87L
1,228 Elo+
Solo
Artemis
Artemis
Tricky Mr Dab
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
UrbanAndruw RAF
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 0 / 1
3,709
618
83
2,086
1,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Cristian3966
Bellona
1
0 / 0 / 0
2,712
452
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 3 / 1
3,765
628
2,104
2,970
592
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Demorikai
Sun Wukong
5
0 / 2 / 1
3,198
533
916
2,796
1,578
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
5
3 / 0 / 0
3,964
661
1,610
3,705
683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B0rN 4T 20
Izanami
7
2 / 2 / 1
4,335
723
1,965
3,141
792
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Dogsourcee
Kukulkan
7
1 / 0 / 1
4,233
706
1,125
846
196
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Naynix_bsk
Nemesis
6
1 / 0 / 1
4,018
670
1,513
4,211
869
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
4
1 / 2 / 0
3,435
573
434
2,004
420
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
2,862
477
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
0
1
0.5
W
Izanami
B0rN 4T 20
Izanami
2
2
1
1.25
L
Bellona
Cristian3966
Bellona
0
0
0
0
L
1
3
1
0.5
L
Sun Wukong
Demorikai
Sun Wukong
0
2
1
0.25
W
Kukulkan
Dogsourcee
Kukulkan
1
0
1
1.5
L
Izanami
3
0
0
3
W
Nemesis
Naynix_bsk
Nemesis
1
0
1
1.5
W
Artemis
1
2
0
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,713
Damage
5,037
11,557
Taken
10,202
4,155
Mitigated
2,277
1,418
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
83
0
0
0
2,086
1,302
115
0
2,086
5,357
0
W
Izanami
B0rN 4T 20
Izanami
1,965
1,386
123
357
3,141
792
842
1,155
1,986
0
14,945
L
Bellona
Cristian3966
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
2,104
572
0
470
2,970
592
124
0
2,970
11,567
0
L
Sun Wukong
Demorikai
Sun Wukong
916
90
0
100
2,796
1,578
0
1,125
1,671
0
4,254
W
Kukulkan
Dogsourcee
Kukulkan
1,125
123
0
99
846
196
979
0
771
15,673
0
L
Izanami
1,610
1,256
0
848
3,705
683
0
0
3,705
0
14,632
W
Nemesis
Naynix_bsk
Nemesis
1,513
650
135
1,124
4,211
869
205
644
3,567
0
11,893
W
Artemis
434
434
0
0
2,004
420
297
388
1,566
0
2,759
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,348
Gold Earned
18,883
52
Minions Killed
87
0
Camps Cleared
0
470,784
Distance Traveled
441,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,709
618
4
1
0
106,848
0
W
Izanami
4,335
723
24
4
0
108,963
0
L
Bellona
2,712
452
0
0
0
9,038
0
L
Ra
3,765
628
17
3
0
123,664
0
L
Sun Wukong
3,198
533
6
1
0
120,289
0
W
Kukulkan
4,233
706
26
4
0
89,465
0
L
Izanami
3,964
661
25
4
0
110,945
0
W
Nemesis
4,018
670
27
5
0
126,487
1
W
Artemis
3,435
573
10
2
0
116,724
0
W
Cupid
2,862
477
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role