Player Matchup

Cthulhu
Cthulhu
Bitterrune
Cthulhu
Level 69
God Stats
1W - 1L
1,486 SR
Queue Stats
101W - 85L
1,486 Elo+
Party 2
Ymir
Ymir
Orange Bambeedo
Ymir
Level 27
God Stats
5W - 4L
1,371 SR
Queue Stats
10W - 9L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
Spanked Buttock
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 19L
1,616 Elo+
Party 2
Team Averages
Level 53
1,452 SR
1,515 Elo+

VS

Team Averages
Level 64
1,703 SR
1,502 Elo+
Cthulhu
Cthulhu
Bass8000
Cthulhu
Level 13
God Stats
2W - 3L
1,450 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Artemis
Artemis
Dizhe FN
Artemis
Level 25
God Stats
3W - 2L
1,817 SR
Queue Stats
13W - 8L
1,548 Elo+
Party 1
Nox
Nox
ToxiicSleaze
Nox
Level 154
God Stats
1W - 1L
1,842 SR
Queue Stats
51W - 51L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bitterrune
Cthulhu
17
7 / 4 / 10
12,850
714
20,826
21,452
14,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 1 / 17
12,686
705
4,384
15,499
14,532
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Spanked Buttock
Danzaburou
17
14 / 2 / 3
13,997
778
18,436
15,195
5,478
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bass8000
Cthulhu
14
2 / 10 / 2
10,637
591
11,042
21,601
6,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Dizhe FN
Artemis
14
1 / 6 / 3
10,990
611
9,837
11,626
2,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 5 / 2
11,945
664
14,987
19,405
15,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
7
7
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bass8000
Cthulhu
2
10
2
0.3
W
Cthulhu
Bitterrune
Cthulhu
7
4
10
3
L
Artemis
Dizhe FN
Artemis
1
6
3
0.42
W
0
1
17
8.5
W
Danzaburou
Spanked Buttock
Danzaburou
14
2
3
7.75
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,646
Damage
35,866
52,146
Taken
52,632
34,238
Mitigated
25,105
15,569
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bass8000
Cthulhu
11,042
245
98
2,227
21,601
6,774
0
10,594
11,007
39,790
0
W
Cthulhu
Bitterrune
Cthulhu
20,826
1,283
93
4,919
21,452
14,228
320
10,351
11,101
84,085
0
L
Artemis
Dizhe FN
Artemis
9,837
5,036
0
1,910
11,626
2,925
160
5,186
6,440
0
39,541
W
4,384
67
0
4,041
15,499
14,532
342
8,562
6,937
22,363
0
W
Danzaburou
Spanked Buttock
Danzaburou
18,436
11,510
0
6,516
15,195
5,478
2,646
7,215
7,980
0
71,120
L
14,987
1,132
0
3,146
19,405
15,406
0
9,486
9,919
47,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
33,572
209
Minions Killed
159
0
Camps Cleared
0
940,588
Distance Traveled
732,797
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,637
591
54
3
0
257,922
2
W
Cthulhu
12,850
714
96
5
0
344,811
1
L
Artemis
10,990
611
49
3
0
205,553
1
W
Ymir
12,686
705
29
2
0
312,847
0
W
Danzaburou
13,997
778
84
5
0
282,930
2
L
Nox
11,945
664
56
3
0
269,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role