Player Matchup

King Arthur
King Arthur
Jave_NLD
King Arthur
Level 17
God Stats
10W - 7L
1,568 SR
Queue Stats
23W - 21L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Zieeeeewek
Danzaburou
Level 28
God Stats
4W - 3L
1,570 SR
Queue Stats
80W - 77L
1,334 Elo+
Solo
Arachne
Arachne
benvanecc211
Arachne
Level 28
God Stats
1W - 1L
1,295 SR
Queue Stats
40W - 36L
1,303 Elo+
Solo
Ra
Ra
ciociek
Ra
Level 27
God Stats
8W - 4L
1,715 SR
Queue Stats
89W - 103L
1,322 Elo+
Solo
Sol
Sol
micoto
Sol
Level 17
God Stats
9W - 5L
1,555 SR
Queue Stats
36W - 45L
1,236 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,308 Elo+

VS

Team Averages
Level 27
1,508 SR
1,480 Elo+
Nemesis
Nemesis
 
Nemesis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DannyYoshida
Neith
Level 6
God Stats
4W - 2L
1,523 SR
Queue Stats
26W - 21L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
RossDW
Cthulhu
Level 26
God Stats
30W - 24L
1,481 SR
Queue Stats
57W - 45L
1,416 Elo+
Party 1
Agni
Agni
ThePickle123123
Agni
Level 21
God Stats
8W - 6L
1,539 SR
Queue Stats
30W - 30L
1,388 Elo+
Party 1
Thanatos
Thanatos
UniversalSou1ja
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jave_NLD
King Arthur
11
1 / 0 / 0
6,658
605
912
3,259
1,636
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Danzaburou
Zieeeeewek
Danzaburou
10
2 / 1 / 7
6,589
599
5,101
6,313
2,123
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Arachne
benvanecc211
Arachne
10
4 / 0 / 1
7,102
646
3,265
6,729
2,236
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 2 / 3
6,668
606
5,313
5,116
1,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
micoto
Sol
12
6 / 0 / 1
7,381
671
4,394
4,911
1,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 3 / 0
5,248
477
3,383
7,309
1,773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 0
4,327
393
1,526
6,129
1,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
RossDW
Cthulhu
9
2 / 2 / 0
6,057
551
4,872
7,376
3,336
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,813
438
1,373
3,093
905
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
7
0 / 6 / 0
4,634
421
914
5,593
2,176
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
18
Kills
3
3
Deaths
19
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
L
0
6
0
0
W
King Arthur
Jave_NLD
King Arthur
1
0
0
1
L
Cthulhu
RossDW
Cthulhu
2
2
0
1
L
0
2
0
0
L
Thanatos
0
6
0
0
W
Danzaburou
Zieeeeewek
Danzaburou
2
1
7
5.5
W
Arachne
benvanecc211
Arachne
4
0
1
4.5
W
5
2
3
3.25
W
Sol
micoto
Sol
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,985
Damage
12,068
26,328
Taken
29,500
9,126
Mitigated
9,763
10,534
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,383
1,242
0
2,239
7,309
1,773
0
1,627
5,657
0
25,984
L
1,526
1,110
0
691
6,129
1,573
0
2,079
4,050
0
11,886
W
King Arthur
Jave_NLD
King Arthur
912
51
0
411
3,259
1,636
502
299
2,960
0
28,028
L
Cthulhu
RossDW
Cthulhu
4,872
115
0
0
7,376
3,336
0
2,198
5,178
21,970
0
L
1,373
0
0
140
3,093
905
238
1,191
1,852
17,394
0
L
Thanatos
914
153
0
924
5,593
2,176
0
2,612
2,981
0
10,466
W
Danzaburou
Zieeeeewek
Danzaburou
5,101
1,994
248
3,351
6,313
2,123
1,558
3,023
3,290
0
18,616
W
Arachne
benvanecc211
Arachne
3,265
2,489
0
3,049
6,729
2,236
44
619
6,060
0
32,175
W
5,313
515
423
1,494
5,116
1,640
1,348
1,651
3,465
32,481
0
W
Sol
micoto
Sol
4,394
1,002
0
1,558
4,911
1,491
2,785
653
4,183
27,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,398
Gold Earned
25,079
250
Minions Killed
154
0
Camps Cleared
0
1,028,319
Distance Traveled
966,729
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,248
477
36
3
0
223,951
1
L
Neith
4,327
393
23
2
0
174,019
0
W
King Arthur
6,658
605
67
6
0
222,498
2
L
Cthulhu
6,057
551
36
3
0
241,873
0
L
Agni
4,813
438
39
4
0
158,287
1
L
Thanatos
4,634
421
20
2
0
168,599
2
W
Danzaburou
6,589
599
38
3
0
182,722
0
W
Arachne
7,102
646
53
5
0
246,729
0
W
Ra
6,668
606
39
4
0
196,805
2
W
Sol
7,381
671
53
5
0
179,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role