Player Matchup

Cthulhu
Cthulhu
Frakkio89
Cthulhu
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 41L
1,297 Elo+
Party 1
Bastet
Bastet
SBOMBARINGHIO
Bastet
Level 12
God Stats
1W - 11L
1,257 SR
Queue Stats
57W - 94L
1,298 Elo+
Party 1
Sol
Sol
Snakebite898
Sol
Level 7
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 42
1,357 SR
1,365 Elo+

VS

Team Averages
Level 29
1,366 SR
1,192 Elo+
Ymir
Ymir
CodeBlue100
Ymir
Level 6
God Stats
1W - 1L
1,238 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 2
Arachne
Arachne
EST Blazin
Arachne
Level 17
God Stats
3W - 5L
1,434 SR
Queue Stats
3W - 5L
1,158 Elo+
Party 2
Vulcan
Vulcan
Fake Newser
Vulcan
Level 63
God Stats
2W - 3L
1,426 SR
Queue Stats
6W - 9L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frakkio89
Cthulhu
9
1 / 5 / 2
6,715
672
6,294
10,075
7,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 0
7,192
719
5,284
7,535
2,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 1
5,892
589
786
4,877
1,170
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 9
7,749
775
2,358
6,689
3,331
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
EST Blazin
Arachne
11
8 / 1 / 4
8,287
829
5,977
5,749
2,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
10
3 / 2 / 6
7,455
746
7,155
5,373
1,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Arachne
EST Blazin
Arachne
8
1
4
10
W
Vulcan
3
2
6
3
L
Cthulhu
Frakkio89
Cthulhu
1
5
2
0.4
L
2
2
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
15,490
22,487
Taken
17,811
10,804
Mitigated
7,208
2,507
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,358
299
0
742
6,689
3,331
450
3,014
3,675
4,488
0
W
Arachne
EST Blazin
Arachne
5,977
5,089
0
2,026
5,749
2,089
1,382
2,604
3,145
0
12,299
W
Vulcan
7,155
2,352
342
671
5,373
1,788
804
1,597
3,776
27,896
0
L
Cthulhu
Frakkio89
Cthulhu
6,294
156
421
624
10,075
7,131
146
4,921
5,154
24,661
0
L
5,284
983
564
543
7,535
2,503
0
3,690
3,845
0
15,357
L
786
197
0
355
4,877
1,170
61
990
3,887
7,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,799
Gold Earned
23,491
67
Minions Killed
64
0
Camps Cleared
0
491,176
Distance Traveled
597,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,749
775
10
1
0
210,682
0
W
Arachne
8,287
829
14
1
0
207,708
0
W
Vulcan
7,455
746
40
4
0
179,143
0
L
Cthulhu
6,715
672
35
4
0
179,059
0
L
Bastet
7,192
719
21
2
0
188,647
0
L
Sol
5,892
589
11
1
0
123,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role