Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DINOSAURKING140
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
NightTempest
Ne Zha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
x_Dr3am_Shak3_x
Bellona
Level 28
God Stats
2W - 7L
1,251 SR
Queue Stats
114W - 143L
1,193 Elo+
Solo
Team Averages
Level 38
1,417 SR
1,398 Elo+

VS

Team Averages
Level 51
1,458 SR
1,229 Elo+
Kali
Kali
Chase The 260
Kali
Level 27
God Stats
23W - 13L
1,564 SR
Queue Stats
47W - 40L
1,244 Elo+
Solo
Terra
Terra
SauceMiyagii
Terra
Level 99
God Stats
3W - 8L
1,466 SR
Queue Stats
191W - 222L
1,266 Elo+
Party 1
Sol
Sol
UlteriorHen324
Sol
Level 28
God Stats
63W - 91L
1,344 SR
Queue Stats
111W - 152L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DINOSAURKING140
Ah Muzen Cab
10
0 / 8 / 0
8,365
523
5,608
13,449
3,535
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
10
0 / 12 / 1
8,332
521
4,195
15,721
7,383
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 5 / 0
9,023
564
12,061
18,167
12,128
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 7
14,193
887
16,426
15,008
6,695
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 15
10,577
661
10,620
15,488
15,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 11
10,359
647
9,902
8,328
2,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
1
Kills
25
25
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
17
0
7
20.5
L
Ah Muzen Cab
DINOSAURKING140
Ah Muzen Cab
0
8
0
0
L
Ne Zha
0
12
1
0.04
W
4
0
15
11.5
W
4
1
11
9.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
36,948
47,337
Taken
38,824
23,046
Mitigated
24,834
8,338
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,426
11,312
0
8,177
15,008
6,695
613
136
13,826
0
96,120
L
Ah Muzen Cab
DINOSAURKING140
Ah Muzen Cab
5,608
1,933
0
1,831
13,449
3,535
0
4,751
8,698
0
26,456
L
Ne Zha
4,195
1,886
839
1,420
15,721
7,383
0
8,139
7,582
0
12,527
W
10,620
2,348
1,933
5,195
15,488
15,334
665
66
15,047
25,945
0
W
9,902
4,609
0
3,552
8,328
2,805
1,035
0
8,203
35,801
0
L
12,061
1,833
0
4,248
18,167
12,128
0
7,632
10,535
0
40,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
35,129
117
Minions Killed
201
0
Camps Cleared
0
685,816
Distance Traveled
890,821
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,193
887
110
7
0
344,821
0
L
Ah Muzen Cab
8,365
523
39
2
0
203,340
2
L
Ne Zha
8,332
521
18
1
0
214,101
6
W
Terra
10,577
661
39
2
0
282,593
1
W
Sol
10,359
647
52
3
0
263,407
1
L
Bellona
9,023
564
60
4
0
268,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role