Player Matchup

Ra
Ra
Dilster150
Ra
Level 16
God Stats
2W - 0L
1,446 SR
Queue Stats
13W - 21L
1,305 Elo+
Party 1
Vamana
Vamana
My Pet Hydra
Vamana
Level 81
God Stats
3W - 1L
1,535 SR
Queue Stats
80W - 82L
1,412 Elo+
Party 1
He Bo
He Bo
Poftlo
He Bo
Level 39
God Stats
7W - 3L
1,749 SR
Queue Stats
55W - 42L
1,467 Elo+
Party 1
Team Averages
Level 45
1,577 SR
1,395 Elo+

VS

Team Averages
Level 32
1,455 SR
1,193 Elo+
Odin
Odin
HitThatdistrac
Odin
Level 52
God Stats
2W - 2L
1,636 SR
Queue Stats
178W - 170L
1,363 Elo+
Party 2
Ah Puch
Ah Puch
RapidDeathDog
Ah Puch
Level 27
God Stats
0W - 1L
1,217 SR
Queue Stats
14W - 27L
1,175 Elo+
Solo
Cthulhu
Cthulhu
VividJoey289533
Cthulhu
Level 16
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 4L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
10,395
693
6,924
8,080
3,259
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
14
7 / 3 / 7
11,131
742
11,717
13,411
10,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Poftlo
He Bo
14
4 / 2 / 7
10,622
708
9,629
8,193
2,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 0
10,825
722
8,285
14,085
10,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
11
0 / 5 / 1
8,424
562
4,923
9,793
3,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 2
8,581
572
4,674
13,907
7,441
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
6
6
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
6
4
0
1.5
W
Vamana
7
3
7
3.5
W
He Bo
Poftlo
He Bo
4
2
7
3.75
L
Ah Puch
0
5
1
0.1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,270
Damage
17,882
29,684
Taken
37,785
16,568
Mitigated
22,320
12,091
Healing
1,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,924
1,113
1,369
3,099
8,080
3,259
638
3,478
4,602
33,134
0
L
8,285
1,851
0
915
14,085
10,986
0
5,256
8,554
0
31,352
W
Vamana
11,717
4,015
0
4,095
13,411
10,688
732
3,069
10,342
0
49,556
W
He Bo
Poftlo
He Bo
9,629
674
0
3,528
8,193
2,621
783
3,381
4,812
48,628
0
L
Ah Puch
4,923
860
0
139
9,793
3,893
159
5,013
4,655
25,002
0
L
4,674
97
189
0
13,907
7,441
0
6,350
7,267
24,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
27,830
203
Minions Killed
123
0
Camps Cleared
0
762,353
Distance Traveled
749,341
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,395
693
68
5
0
265,062
0
L
Odin
10,825
722
41
3
0
283,289
2
W
Vamana
11,131
742
47
3
0
273,714
0
W
He Bo
10,622
708
88
6
0
223,577
4
L
Ah Puch
8,424
562
47
3
0
224,625
2
L
Cthulhu
8,581
572
35
2
0
241,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role