Player Matchup

Cthulhu
Cthulhu
Metricmaxlog
Cthulhu
Level 7
God Stats
2W - 4L
1,412 SR
Queue Stats
4W - 11L
1,045 Elo+
Party 2
Cerberus
Cerberus
Sora iwnl
Cerberus
Level 8
God Stats
5W - 11L
1,369 SR
Queue Stats
5W - 12L
1,105 Elo+
Party 2
Izanami
Izanami
Y7920
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,290 Elo+
Party 2
Team Averages
Level 14
1,427 SR
1,146 Elo+

VS

Team Averages
Level 42
1,300 SR
1,341 Elo+
Izanami
Izanami
KatieM80
Izanami
Level 29
God Stats
10W - 24L
1,234 SR
Queue Stats
135W - 145L
1,261 Elo+
Party 1
Osiris
Osiris
KephriBlood
Osiris
Level 69
God Stats
7W - 12L
1,315 SR
Queue Stats
183W - 195L
1,279 Elo+
Party 1
Hades
Hades
VoidicVortex
Hades
Level 29
God Stats
3W - 4L
1,350 SR
Queue Stats
111W - 95L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Metricmaxlog
Cthulhu
15
4 / 5 / 9
12,224
643
17,791
21,896
20,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Sora iwnl
Cerberus
14
4 / 9 / 9
12,026
633
9,161
25,080
17,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Y7920
Izanami
17
12 / 7 / 6
13,781
725
22,463
18,684
6,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KatieM80
Izanami
16
3 / 7 / 8
12,625
664
10,537
13,745
4,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
16
4 / 8 / 12
13,570
714
15,508
20,417
10,232
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
13 / 5 / 7
15,666
825
26,865
29,397
16,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
20
Kills
20
21
Deaths
20
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
KatieM80
Izanami
3
7
8
1
W
Osiris
4
8
12
1.25
L
Cthulhu
Metricmaxlog
Cthulhu
4
5
9
1.7
L
Cerberus
Sora iwnl
Cerberus
4
9
9
0.94
W
13
5
7
3.3
L
Izanami
Y7920
Izanami
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,415
Damage
52,910
65,660
Taken
63,559
44,697
Mitigated
31,897
13,908
Healing
22,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KatieM80
Izanami
10,537
4,614
573
3,493
13,745
4,960
762
7,395
6,350
0
53,281
W
Osiris
15,508
6,285
0
2,000
20,417
10,232
2,189
7,923
12,494
0
44,205
L
Cthulhu
Metricmaxlog
Cthulhu
17,791
913
406
2,854
21,896
20,325
124
8,808
13,088
43,425
0
L
Cerberus
Sora iwnl
Cerberus
9,161
992
0
5,426
25,080
17,747
315
11,297
13,783
41,628
0
W
26,865
1,843
1,269
15,011
29,397
16,705
414
11,684
17,713
79,205
0
L
Izanami
Y7920
Izanami
22,463
16,667
796
4,426
18,684
6,625
2,145
6,786
11,898
0
65,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
41,861
199
Minions Killed
193
0
Camps Cleared
0
889,839
Distance Traveled
914,928
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,625
664
61
3
0
287,798
0
W
Osiris
13,570
714
33
2
0
321,885
4
L
Cthulhu
12,224
643
54
3
0
322,474
2
L
Cerberus
12,026
633
73
4
0
287,134
3
W
Hades
15,666
825
99
5
0
305,245
1
L
Izanami
13,781
725
72
4
0
280,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role