Player Matchup
Team Averages
Level 46
1,546 SR
1,310
Elo+
VS
Team Averages
Level 24
1,394 SR
1,326
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DavidtheSerb
Nemesis
6
0 / 0 / 1
4,234
847
842
1,988
626
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Katana
+7
Physical Power
+3%
Movement Speed
This item and all upgrades are only available to Assassins and Warriors.
masaki77
Ares
8
3 / 0 / 0
5,031
1,006
2,233
3,294
1,713
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
subjectzhero
Kukulkan
7
0 / 0 / 3
4,471
894
1,863
999
367
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Y10 Polynomicon
+65
Magical Power
+300
Mana
+8%
Magical Lifesteal
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DarthSemaj
Discordia
7
0 / 1 / 0
3,962
792
962
2,416
753
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Lost Artifact
+20
Magical Power
+5
Mp 5
aGiantDewsh
Bacchus
7
0 / 2 / 0
4,005
801
2,050
5,099
2,607
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Emerald Mail
+200
Health
+10
Hp 5
PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
2,082
416
0
0
0
0
0
L
3,962
792
16
3
0
81,880
1
W
4,234
847
22
4
0
106,351
0
L
4,005
801
15
3
0
112,304
1
W
5,031
1,006
14
3
0
108,103
0
W
4,471
894
17
3
0
93,128
1