Player Matchup

Hachiman
Hachiman
GaZiMAN
Hachiman
Level 108
God Stats
2W - 5L
1,525 SR
Queue Stats
206W - 200L
1,502 Elo+
Party 3
Pele
Pele
Kemb
Pele
Level 84
God Stats
37W - 23L
1,679 SR
Queue Stats
421W - 449L
1,577 Elo+
Solo
Thoth
Thoth
NikitaTiriPiri
Thoth
Level 137
God Stats
0W - 2L
1,363 SR
Queue Stats
33W - 36L
1,486 Elo+
Party 3
Chaac
Chaac
XMorrinX
Chaac
Level 148
God Stats
16W - 12L
1,591 SR
Queue Stats
216W - 223L
1,476 Elo+
Party 3
Cthulhu
Cthulhu
Xokmyn
Cthulhu
Level 127
God Stats
5W - 3L
1,750 SR
Queue Stats
41W - 28L
1,535 Elo+
Solo
Team Averages
Level 121
1,582 SR
1,515 Elo+

VS

Team Averages
Level 104
1,523 SR
1,493 Elo+
Arachne
Arachne
DDkillDD
Arachne
Level 87
God Stats
10W - 17L
1,403 SR
Queue Stats
172W - 151L
1,541 Elo+
Party 2
Bacchus
Bacchus
JumboJeth
Bacchus
Level 122
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 4L
1,151 Elo+
Party 1
Hel
Hel
Skarmore
Hel
Level 125
God Stats
4W - 3L
1,624 SR
Queue Stats
30W - 32L
1,712 Elo+
Party 1
Guan Yu
Guan Yu
TisTisBang
Guan Yu
Level 64
God Stats
21W - 14L
1,647 SR
Queue Stats
199W - 200L
1,506 Elo+
Solo
Neith
Neith
yxxyx
Neith
Level 120
God Stats
5W - 7L
1,405 SR
Queue Stats
319W - 310L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GaZiMAN
Hachiman
20
8 / 7 / 4
18,205
467
25,674
29,314
12,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
Kemb
Pele
20
12 / 12 / 6
21,520
552
30,343
39,074
17,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 11 / 7
20,401
523
30,331
30,401
12,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
XMorrinX
Chaac
20
0 / 6 / 3
18,055
463
23,590
47,406
57,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Xokmyn
Cthulhu
20
3 / 5 / 18
18,491
474
28,186
38,115
49,112
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DDkillDD
Arachne
20
9 / 7 / 15
21,641
555
23,510
34,160
22,494
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
JumboJeth
Bacchus
20
6 / 1 / 24
21,740
557
37,624
48,598
73,698
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 9 / 7
21,795
559
26,089
40,434
19,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
TisTisBang
Guan Yu
20
8 / 1 / 10
23,066
591
40,204
40,247
83,623
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
yxxyx
Neith
20
10 / 14 / 5
20,382
523
24,662
35,721
16,142
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
102
32
Kills
41
41
Deaths
32
38
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Arachne
DDkillDD
Arachne
9
7
15
2.36
L
Hachiman
GaZiMAN
Hachiman
8
7
4
1.43
W
Bacchus
JumboJeth
Bacchus
6
1
24
18
L
Pele
Kemb
Pele
12
12
6
1.25
L
9
11
7
1.14
W
8
9
7
1.28
W
Guan Yu
TisTisBang
Guan Yu
8
1
10
13
L
Chaac
XMorrinX
Chaac
0
6
3
0.25
L
Cthulhu
Xokmyn
Cthulhu
3
5
18
2.4
W
Neith
yxxyx
Neith
10
14
5
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,124
Damage
152,089
184,310
Taken
199,160
149,093
Mitigated
215,260
51,282
Healing
99,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DDkillDD
Arachne
23,510
17,002
0
14,908
34,160
22,494
2,331
10,758
23,352
0
162,746
L
Hachiman
GaZiMAN
Hachiman
25,674
13,686
0
3,536
29,314
12,028
804
9,839
19,425
0
126,611
W
Bacchus
JumboJeth
Bacchus
37,624
4,736
0
6,282
48,598
73,698
1,946
15,652
32,899
122,411
0
L
Pele
Kemb
Pele
30,343
7,613
0
10,156
39,074
17,867
0
14,825
24,224
0
227,547
L
30,331
426
0
6,268
30,401
12,275
967
15,676
14,675
151,114
0
W
26,089
1,353
17,969
23,861
40,434
19,303
1,821
13,779
26,580
201,152
0
W
Guan Yu
TisTisBang
Guan Yu
40,204
8,021
2,216
20,013
40,247
83,623
3,559
7,031
32,141
1,220
168,481
L
Chaac
XMorrinX
Chaac
23,590
5,813
0
24,274
47,406
57,811
1,336
12,393
33,763
0
134,595
L
Cthulhu
Xokmyn
Cthulhu
28,186
1,201
2,546
4,502
38,115
49,112
471
12,850
25,240
98,204
0
W
Neith
yxxyx
Neith
24,662
15,661
0
14,100
35,721
16,142
3,215
12,032
23,689
0
150,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,672
Gold Earned
108,624
1,029
Minions Killed
1,036
0
Camps Cleared
0
3,178,338
Distance Traveled
3,605,889
45
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
21,641
555
162
4
0
816,119
3
L
Hachiman
18,205
467
193
5
0
611,748
12
W
Bacchus
21,740
557
122
3
0
765,275
5
L
Pele
21,520
552
239
6
0
671,081
12
L
Thoth
20,401
523
249
6
0
542,826
2
W
Hel
21,795
559
270
7
0
683,396
5
W
Guan Yu
23,066
591
295
8
0
776,610
3
L
Chaac
18,055
463
236
6
0
679,236
9
L
Cthulhu
18,491
474
112
3
0
673,447
10
W
Neith
20,382
523
187
5
0
564,489
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role