Player Matchup

Hun Batz
Hun Batz
Apex_ClampxX
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,174 Elo+
Solo
Artemis
Artemis
Helgenator
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,341 Elo+
Solo
Neith
Neith
Snipzz_z_79
Neith
Level 8
God Stats
6W - 6L
1,389 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 1
Ra
Ra
TTVxoxBrandon
Ra
Level 27
God Stats
5W - 5L
1,489 SR
Queue Stats
75W - 48L
1,496 Elo+
Party 1
Anubis
Anubis
diaz2817
Anubis
Level 28
God Stats
19W - 8L
1,587 SR
Queue Stats
55W - 45L
1,360 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,341 Elo+

VS

Team Averages
Level 17
1,443 SR
1,388 Elo+
Kuzenbo
Kuzenbo
Coqe Jr
Kuzenbo
Level 29
God Stats
4W - 2L
1,357 SR
Queue Stats
91W - 84L
1,440 Elo+
Solo
Kukulkan
Kukulkan
NAANPS
Kukulkan
Level 8
God Stats
3W - 5L
1,467 SR
Queue Stats
7W - 13L
1,324 Elo+
Solo
Hera
Hera
cbt8059
Hera
Level 27
God Stats
2W - 3L
1,378 SR
Queue Stats
21W - 34L
1,380 Elo+
Solo
Ratatoskr
Ratatoskr
elperroac
Ratatoskr
Level 15
God Stats
52W - 40L
1,515 SR
Queue Stats
92W - 75L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
minty-knuckle4
Erlang Shen
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apex_ClampxX
Hun Batz
8
2 / 3 / 1
8,148
302
2,315
8,324
2,333
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Helgenator
Artemis
17
1 / 8 / 4
10,076
373
9,990
19,748
7,106
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 5 / 0
10,300
381
5,152
11,490
3,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
3 / 1 / 4
12,281
455
11,588
10,615
4,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
diaz2817
Anubis
20
7 / 5 / 2
12,710
471
21,187
15,265
8,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Coqe Jr
Kuzenbo
20
6 / 1 / 1
15,278
566
11,395
19,618
22,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
NAANPS
Kukulkan
17
0 / 7 / 2
12,417
460
5,106
16,729
4,735
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
cbt8059
Hera
20
2 / 2 / 2
14,467
536
11,674
15,078
7,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
elperroac
Ratatoskr
18
8 / 3 / 5
14,572
540
12,361
17,916
5,494
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
minty-knuckle4
Erlang Shen
20
6 / 2 / 5
16,551
613
11,257
25,659
22,334
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
14
Kills
22
22
Deaths
15
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Apex_ClampxX
Hun Batz
2
3
1
0.83
W
Kuzenbo
Coqe Jr
Kuzenbo
6
1
1
6.5
L
Artemis
Helgenator
Artemis
1
8
4
0.38
W
Kukulkan
NAANPS
Kukulkan
0
7
2
0.14
L
1
5
0
0.2
L
3
1
4
5
W
Hera
cbt8059
Hera
2
2
2
1.5
L
Anubis
diaz2817
Anubis
7
5
2
1.6
W
Ratatoskr
elperroac
Ratatoskr
8
3
5
3.5
W
Erlang Shen
minty-knuckle4
Erlang Shen
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,232
Damage
51,793
65,442
Taken
95,000
26,166
Mitigated
62,655
17,753
Healing
30,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Apex_ClampxX
Hun Batz
2,315
837
159
3,030
8,324
2,333
0
1,323
7,001
0
14,397
W
Kuzenbo
Coqe Jr
Kuzenbo
11,395
3,082
894
4,340
19,618
22,382
3,094
9,430
10,188
72,141
0
L
Artemis
Helgenator
Artemis
9,990
4,616
0
1,136
19,748
7,106
0
7,220
12,528
0
43,437
W
Kukulkan
NAANPS
Kukulkan
5,106
879
0
4,007
16,729
4,735
1,565
6,619
10,110
84,083
0
L
5,152
2,049
0
2,863
11,490
3,903
657
7,457
4,033
0
47,717
L
11,588
441
701
4,040
10,615
4,673
0
4,642
5,973
97,455
0
W
Hera
cbt8059
Hera
11,674
1,737
0
8,277
15,078
7,710
2,399
2,862
12,216
115,196
0
L
Anubis
diaz2817
Anubis
21,187
777
0
5,824
15,265
8,151
0
7,533
7,732
91,438
0
W
Ratatoskr
elperroac
Ratatoskr
12,361
4,708
0
2,908
17,916
5,494
820
7,362
10,554
0
76,694
W
Erlang Shen
minty-knuckle4
Erlang Shen
11,257
5,416
0
9,671
25,659
22,334
9,931
6,502
19,157
0
121,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,515
Gold Earned
73,285
501
Minions Killed
736
0
Camps Cleared
0
1,914,320
Distance Traveled
2,395,203
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,148
302
31
1
0
193,590
3
W
Kuzenbo
15,278
566
116
4
0
547,117
2
L
Artemis
10,076
373
55
2
0
371,687
2
W
Kukulkan
12,417
460
106
4
0
322,987
0
L
Neith
10,300
381
98
4
0
412,382
2
L
Ra
12,281
455
163
6
0
490,349
3
W
Hera
14,467
536
184
7
0
471,605
2
L
Anubis
12,710
471
154
6
0
446,312
4
W
Ratatoskr
14,572
540
98
4
0
502,157
1
W
Erlang Shen
16,551
613
232
9
0
551,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role