Player Matchup

Danzaburou
Danzaburou
DaMetrognome
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 86L
1,322 Elo+
Party 1
Chang'e
Chang'e
FLARZz
Chang'e
Level 30
God Stats
9W - 9L
1,478 SR
Queue Stats
67W - 61L
1,264 Elo+
Solo
Chaac
Chaac
MasterLexxus
Chaac
Level 28
God Stats
8W - 14L
1,347 SR
Queue Stats
63W - 78L
1,316 Elo+
Party 1
Sol
Sol
UnmadeMad
Sol
Level 31
God Stats
0W - 2L
1,198 SR
Queue Stats
76W - 106L
1,296 Elo+
Party 2
Yemoja
Yemoja
mozcot
Yemoja
Level 26
God Stats
12W - 10L
1,569 SR
Queue Stats
47W - 73L
1,295 Elo+
Party 2
Team Averages
Level 27
1,418 SR
1,299 Elo+

VS

Team Averages
Level 25
1,503 SR
1,363 Elo+
Odin
Odin
DIABLO058
Odin
Level 17
God Stats
9W - 13L
1,423 SR
Queue Stats
19W - 30L
1,278 Elo+
Solo
Neith
Neith
Pevgi
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,122 Elo+
Solo
Cthulhu
Cthulhu
SuperShredder18
Cthulhu
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
jinrou2310
Danzaburou
Level 29
God Stats
102W - 87L
1,590 SR
Queue Stats
183W - 164L
1,461 Elo+
Solo
Nemesis
Nemesis
rdl_hunter
Nemesis
Level 68
God Stats
8W - 6L
1,499 SR
Queue Stats
210W - 207L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaMetrognome
Danzaburou
8
0 / 3 / 1
7,089
308
1,160
4,030
901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
FLARZz
Chang'e
11
2 / 7 / 2
8,361
364
3,723
14,485
4,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
7 / 4 / 0
11,082
482
18,730
19,427
19,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 9 / 3
9,092
395
13,347
20,598
6,357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
mozcot
Yemoja
14
0 / 6 / 7
10,015
435
6,239
20,557
12,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
5 / 3 / 3
13,171
573
12,052
17,953
7,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Pevgi
Neith
15
3 / 6 / 2
11,462
498
8,752
10,436
3,959
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 8
12,706
552
7,437
12,251
7,844
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
jinrou2310
Danzaburou
20
13 / 1 / 2
15,803
687
22,845
16,197
7,300
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
rdl_hunter
Nemesis
19
5 / 2 / 6
13,470
586
13,621
18,017
8,459
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
29
29
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
5
3
3
2.17
L
Danzaburou
DaMetrognome
Danzaburou
0
3
1
0.17
L
Chang'e
FLARZz
Chang'e
2
7
2
0.43
L
7
4
0
1.75
W
Neith
Pevgi
Neith
3
6
2
0.67
W
3
2
8
3.5
L
2
9
3
0.39
W
Danzaburou
jinrou2310
Danzaburou
13
1
2
14
L
Yemoja
mozcot
Yemoja
0
6
7
0.58
W
Nemesis
rdl_hunter
Nemesis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,199
Damage
64,707
79,097
Taken
74,854
43,325
Mitigated
35,335
23,661
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
12,052
7,668
0
5,256
17,953
7,773
3,115
5,903
11,693
0
71,540
L
Danzaburou
DaMetrognome
Danzaburou
1,160
387
0
229
4,030
901
0
421
3,609
0
13,741
L
Chang'e
FLARZz
Chang'e
3,723
141
995
3,905
14,485
4,224
0
988
13,497
28,405
0
L
18,730
6,221
146
10,519
19,427
19,445
712
2,331
17,096
0
61,053
W
Neith
Pevgi
Neith
8,752
5,577
0
1,450
10,436
3,959
947
4,642
5,794
0
51,241
W
7,437
126
255
255
12,251
7,844
420
2,345
9,821
37,973
0
L
13,347
6,137
0
5,665
20,598
6,357
1,107
1,559
19,039
53,041
0
W
Danzaburou
jinrou2310
Danzaburou
22,845
9,417
0
10,187
16,197
7,300
4,879
4,514
11,558
0
139,614
L
Yemoja
mozcot
Yemoja
6,239
1,379
690
1,512
20,557
12,398
88
2,138
18,419
28,534
0
W
Nemesis
rdl_hunter
Nemesis
13,621
8,014
0
5,292
18,017
8,459
4,049
5,905
11,837
0
96,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
66,612
260
Minions Killed
577
0
Camps Cleared
0
1,492,094
Distance Traveled
1,981,979
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,171
573
101
4
0
373,501
9
L
Danzaburou
7,089
308
22
1
0
161,068
0
L
Chang'e
8,361
364
34
1
0
292,025
2
L
Chaac
11,082
482
88
4
0
330,878
0
W
Neith
11,462
498
92
4
0
301,906
1
W
Cthulhu
12,706
552
40
2
0
408,942
0
L
Sol
9,092
395
78
3
0
336,303
0
W
Danzaburou
15,803
687
194
8
0
404,137
2
L
Yemoja
10,015
435
38
2
0
371,820
1
W
Nemesis
13,470
586
150
7
0
493,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role