Player Matchup

Mercury
Mercury
Angel3602622
Mercury
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Medusa
Medusa
Candy024
Medusa
Level 8
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 1
Discordia
Discordia
Lil Grape9959
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo
Danzaburou
Danzaburou
RaccWSforRS
Danzaburou
Level 14
God Stats
9W - 12L
1,399 SR
Queue Stats
19W - 23L
1,280 Elo+
Solo
Ymir
Ymir
temp-633812
Ymir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 7
1,521 SR
1,448 Elo+

VS

Team Averages
Level 15
1,513 SR
1,402 Elo+
Danzaburou
Danzaburou
Jacob48pearson
Danzaburou
Level 28
God Stats
4W - 4L
1,498 SR
Queue Stats
24W - 20L
1,322 Elo+
Party 2
Apollo
Apollo
MrWonkQc
Apollo
Level 15
God Stats
5W - 10L
1,500 SR
Queue Stats
48W - 45L
1,427 Elo+
Solo
Ra
Ra
VZLAFabian
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
WolfCry777
Nemesis
Level 27
God Stats
9W - 4L
1,568 SR
Queue Stats
48W - 45L
1,263 Elo+
Party 2
Thor
Thor
alemmaid
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angel3602622
Mercury
8
3 / 10 / 1
6,868
429
2,016
8,335
1,700
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Candy024
Medusa
14
1 / 5 / 1
8,267
517
2,457
6,480
1,980
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Lil Grape9959
Discordia
11
5 / 6 / 2
8,270
517
4,722
6,301
1,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RaccWSforRS
Danzaburou
13
3 / 10 / 0
8,390
524
4,982
11,769
3,298
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 2
8,652
541
2,302
9,043
7,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jacob48pearson
Danzaburou
15
11 / 0 / 3
10,020
626
11,340
4,937
2,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
MrWonkQc
Apollo
14
4 / 2 / 6
8,614
538
4,345
6,339
2,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 3 / 0
5,133
321
425
1,508
338
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
WolfCry777
Nemesis
16
13 / 0 / 6
10,849
678
12,514
9,550
4,124
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
10
3 / 11 / 5
7,356
460
1,762
11,967
4,108
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
14
Kills
31
34
Deaths
16
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Angel3602622
Mercury
3
10
1
0.35
L
Medusa
Candy024
Medusa
1
5
1
0.3
W
Danzaburou
Jacob48pearson
Danzaburou
11
0
3
12.5
L
Discordia
Lil Grape9959
Discordia
5
6
2
1
W
Apollo
MrWonkQc
Apollo
4
2
6
3.5
L
Danzaburou
RaccWSforRS
Danzaburou
3
10
0
0.3
W
0
3
0
0
W
Nemesis
WolfCry777
Nemesis
13
0
6
16
W
Thor
3
11
5
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
30,386
41,928
Taken
34,301
16,119
Mitigated
13,358
2,028
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Angel3602622
Mercury
2,016
1,333
0
0
8,335
1,700
529
258
8,077
0
8,651
L
Medusa
Candy024
Medusa
2,457
700
0
550
6,480
1,980
1,783
0
6,480
0
33,655
W
Danzaburou
Jacob48pearson
Danzaburou
11,340
5,084
0
729
4,937
2,060
2,413
0
4,937
0
56,667
L
Discordia
Lil Grape9959
Discordia
4,722
1,685
0
576
6,301
1,253
1,983
167
6,134
30,031
0
W
Apollo
MrWonkQc
Apollo
4,345
1,821
0
1,768
6,339
2,728
1,284
894
5,445
0
32,510
L
Danzaburou
RaccWSforRS
Danzaburou
4,982
2,594
0
902
11,769
3,298
4,774
0
11,769
0
39,908
W
425
204
0
0
1,508
338
0
720
788
1,086
0
W
Nemesis
WolfCry777
Nemesis
12,514
8,778
0
2,920
9,550
4,124
553
1,340
8,210
0
67,897
W
Thor
1,762
794
0
0
11,967
4,108
0
4,070
7,897
0
15,298
L
2,302
875
0
0
9,043
7,888
606
0
9,043
24,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
41,972
264
Minions Killed
267
0
Camps Cleared
0
1,122,233
Distance Traveled
1,195,868
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,868
429
20
1
0
200,394
0
L
Medusa
8,267
517
65
4
0
227,484
1
W
Danzaburou
10,020
626
93
6
0
256,349
2
L
Discordia
8,270
517
47
3
0
139,756
0
W
Apollo
8,614
538
58
4
0
263,909
0
L
Danzaburou
8,390
524
73
5
0
275,426
0
W
Ra
5,133
321
0
0
0
53,676
0
W
Nemesis
10,849
678
100
6
0
331,960
2
W
Thor
7,356
460
16
1
0
289,974
0
L
Ymir
8,652
541
59
4
0
279,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role