Player Matchup

Anubis
Anubis
DejaTLGanso
Anubis
Level 88
God Stats
6W - 5L
1,681 SR
Queue Stats
99W - 91L
1,542 Elo+
Solo
Yemoja
Yemoja
Metalhead969
Yemoja
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
Zaqamap
Sun Wukong
Level 126
God Stats
5W - 6L
1,559 SR
Queue Stats
167W - 157L
1,510 Elo+
Solo
Susano
Susano
brusleepy
Susano
Level 156
God Stats
0W - 1L
1,449 SR
Queue Stats
156W - 121L
1,577 Elo+
Solo
Hel
Hel
greenienator
Hel
Level 88
God Stats
21W - 27L
1,100 SR
Queue Stats
210W - 201L
1,507 Elo+
Solo
Team Averages
Level 107
1,458 SR
1,567 Elo+

VS

Team Averages
Level 83
1,580 SR
1,483 Elo+
Cerberus
Cerberus
FlipSide101
Cerberus
Level 122
God Stats
8W - 2L
1,799 SR
Queue Stats
343W - 319L
1,515 Elo+
Solo
Anubis
Anubis
Hundred_Round
Anubis
Level 60
God Stats
10W - 10L
1,486 SR
Queue Stats
551W - 534L
1,538 Elo+
Solo
Artemis
Artemis
IMxRUFFYx
Artemis
Level 64
God Stats
17W - 5L
1,558 SR
Queue Stats
146W - 157L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
KnobShlobber
Tsukuyomi
Level 93
God Stats
4W - 4L
1,585 SR
Queue Stats
19W - 20L
1,407 Elo+
Solo
Vulcan
Vulcan
Naimer
Vulcan
Level 74
God Stats
4W - 3L
1,471 SR
Queue Stats
90W - 76L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 6 / 10
17,590
1,099
37,076
29,496
13,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
1 / 6 / 14
14,630
914
5,408
19,907
27,304
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Zaqamap
Sun Wukong
20
6 / 4 / 16
17,064
1,067
25,507
35,227
42,638
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
brusleepy
Susano
20
6 / 10 / 10
15,865
992
18,894
36,090
13,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 5 / 11
15,466
967
15,505
32,546
15,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlipSide101
Cerberus
20
9 / 4 / 17
17,794
1,112
29,120
40,601
30,740
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 1 / 4
12,096
756
1,034
1,342
499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
IMxRUFFYx
Artemis
20
6 / 14 / 20
15,877
992
33,938
27,354
9,137
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
KnobShlobber
Tsukuyomi
20
9 / 8 / 14
17,304
1,082
37,686
25,864
9,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Naimer
Vulcan
20
7 / 3 / 16
17,302
1,081
40,524
15,798
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
102
30
Kills
31
31
Deaths
30
61
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anubis
11
6
10
2.67
W
Cerberus
FlipSide101
Cerberus
9
4
17
4.38
W
0
1
4
2
W
Artemis
IMxRUFFYx
Artemis
6
14
20
1.14
W
Tsukuyomi
KnobShlobber
Tsukuyomi
9
8
14
2
L
Yemoja
1
6
14
1.33
W
Vulcan
Naimer
Vulcan
7
3
16
5
L
Sun Wukong
Zaqamap
Sun Wukong
6
4
16
3.5
L
Susano
brusleepy
Susano
6
10
10
1.1
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,390
Damage
142,302
153,266
Taken
110,959
113,075
Mitigated
56,026
57,428
Healing
23,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
37,076
327
0
10,922
29,496
13,844
0
15,460
14,036
90,161
0
W
Cerberus
FlipSide101
Cerberus
29,120
1,511
994
14,030
40,601
30,740
0
24,961
15,440
60,125
0
W
1,034
305
0
0
1,342
499
0
426
891
4,233
0
W
Artemis
IMxRUFFYx
Artemis
33,938
17,509
0
1,150
27,354
9,137
0
15,189
11,990
0
60,825
W
Tsukuyomi
KnobShlobber
Tsukuyomi
37,686
10,800
0
4,851
25,864
9,870
0
10,662
15,102
0
73,966
L
Yemoja
5,408
1,103
10,179
1,864
19,907
27,304
0
8,502
11,405
13,882
0
W
Vulcan
Naimer
Vulcan
40,524
12,656
292
2,641
15,798
5,780
0
6,751
8,872
98,317
0
L
Sun Wukong
Zaqamap
Sun Wukong
25,507
5,814
0
7,157
35,227
42,638
0
15,369
19,858
0
73,744
L
Susano
brusleepy
Susano
18,894
2,707
0
3,489
36,090
13,388
0
16,170
19,920
0
46,222
L
15,505
1,400
12,933
10,884
32,546
15,901
0
15,177
17,369
37,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,615
Gold Earned
80,373
324
Minions Killed
367
17
Camps Cleared
5
1,548,682
Distance Traveled
1,361,402
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
17,590
1,099
124
8
2
281,771
0
W
Cerberus
17,794
1,112
105
7
2
365,706
4
W
Anubis
12,096
756
9
1
1
45,635
0
W
Artemis
15,877
992
51
3
2
245,111
0
W
Tsukuyomi
17,304
1,082
63
4
0
332,398
0
L
Yemoja
14,630
914
19
1
1
251,406
0
W
Vulcan
17,302
1,081
139
9
0
372,552
1
L
Sun Wukong
17,064
1,067
81
5
13
336,382
3
L
Susano
15,865
992
54
3
0
329,073
2
L
Hel
15,466
967
46
3
1
350,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role