Player Matchup

Kukulkan
Kukulkan
MisterMantys
Kukulkan
Level 24
God Stats
1W - 0L
1,399 SR
Queue Stats
2W - 2L
1,240 Elo+
Solo
Nemesis
Nemesis
MrzGhost
Nemesis
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 39L
1,300 Elo+
Party 1
Cerberus
Cerberus
SrDeadStroke
Cerberus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 60L
1,594 Elo+
Party 1
Fenrir
Fenrir
ZG0182
Fenrir
Level 27
God Stats
10W - 2L
1,917 SR
Queue Stats
116W - 99L
1,281 Elo+
Solo
Artemis
Artemis
gismogoto
Artemis
Level 29
God Stats
79W - 97L
1,395 SR
Queue Stats
104W - 135L
1,231 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,329 Elo+

VS

Team Averages
Level 9
1,356 SR
1,077 Elo+
Anubis
Anubis
Deadly ClapZ265
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
945 Elo+
Party 2
Ymir
Ymir
DuckzAreCracked
Ymir
Level 6
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 12L
966 Elo+
Solo
Olorun
Olorun
R3AL Clap3874
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 2
Fenrir
Fenrir
R3AL Shock
Fenrir
Level 8
God Stats
0W - 4L
1,011 SR
Queue Stats
1W - 10L
961 Elo+
Party 2
Skadi
Skadi
zelnator
Skadi
Level 22
God Stats
8W - 6L
1,491 SR
Queue Stats
41W - 34L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MisterMantys
Kukulkan
14
5 / 1 / 4
9,397
553
5,735
4,519
1,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
MrzGhost
Nemesis
11
2 / 7 / 5
7,822
460
3,402
7,952
2,534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
SrDeadStroke
Cerberus
11
1 / 3 / 2
7,441
438
972
9,601
4,592
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ZG0182
Fenrir
18
17 / 0 / 2
12,048
709
13,545
9,599
4,128
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
gismogoto
Artemis
16
11 / 2 / 7
10,190
599
16,801
10,849
4,332
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,993
353
529
4,492
1,217
10
1 / 4 / 0
7,379
434
1,440
9,759
6,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 8 / 0
7,252
427
5,528
11,681
3,368
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
R3AL Shock
Fenrir
9
1 / 15 / 2
6,664
392
3,230
17,555
5,156
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Skadi
zelnator
Skadi
15
7 / 7 / 0
9,280
546
8,812
9,674
3,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
36
Kills
11
13
Deaths
38
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
0
0.25
W
Kukulkan
MisterMantys
Kukulkan
5
1
4
7
W
Nemesis
MrzGhost
Nemesis
2
7
5
0.64
L
2
8
0
0.25
L
Fenrir
R3AL Shock
Fenrir
1
15
2
0.13
W
Cerberus
SrDeadStroke
Cerberus
1
3
2
0.67
W
Fenrir
ZG0182
Fenrir
17
0
2
18
W
Artemis
gismogoto
Artemis
11
2
7
7.25
L
Skadi
zelnator
Skadi
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,455
Damage
19,539
42,520
Taken
53,161
17,350
Mitigated
19,716
12,769
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
529
448
0
0
4,492
1,217
154
0
4,492
6,914
0
L
1,440
506
0
0
9,759
6,961
0
2,388
7,371
19,296
0
W
Kukulkan
MisterMantys
Kukulkan
5,735
523
0
500
4,519
1,764
1,185
204
4,315
51,053
0
W
Nemesis
MrzGhost
Nemesis
3,402
1,102
0
341
7,952
2,534
1,165
1,014
6,938
0
16,836
L
5,528
4,230
759
2,914
11,681
3,368
406
1,229
10,452
27,602
0
L
Fenrir
R3AL Shock
Fenrir
3,230
1,042
0
1,208
17,555
5,156
0
2,256
15,299
0
15,557
W
Cerberus
SrDeadStroke
Cerberus
972
62
0
628
9,601
4,592
302
1,348
8,253
22,984
0
W
Fenrir
ZG0182
Fenrir
13,545
5,721
0
5,703
9,599
4,128
2,844
1,032
8,567
0
76,319
W
Artemis
gismogoto
Artemis
16,801
10,316
0
5,597
10,849
4,332
4,196
3,899
6,950
0
57,678
L
Skadi
zelnator
Skadi
8,812
5,495
0
0
9,674
3,014
3,627
834
8,840
0
52,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
36,568
348
Minions Killed
206
0
Camps Cleared
0
1,403,391
Distance Traveled
1,216,902
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,993
353
20
1
0
170,123
2
L
Ymir
7,379
434
34
2
0
273,478
0
W
Kukulkan
9,397
553
83
5
0
285,804
3
W
Nemesis
7,822
460
32
2
0
317,529
0
L
Olorun
7,252
427
51
3
0
224,964
0
L
Fenrir
6,664
392
19
1
0
292,307
0
W
Cerberus
7,441
438
45
3
0
244,179
1
W
Fenrir
12,048
709
116
7
0
304,675
0
W
Artemis
10,190
599
72
4
0
251,204
1
L
Skadi
9,280
546
82
5
0
256,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role