Player Matchup

Pele
Pele
KevonDaBoss9819
Pele
Level 16
God Stats
13W - 12L
1,462 SR
Queue Stats
19W - 20L
1,252 Elo+
Solo
Thor
Thor
MVPD4000
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
NoSwxsher
Cupid
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
elPatriarca48
Nemesis
Level 18
God Stats
2W - 0L
1,567 SR
Queue Stats
25W - 25L
1,293 Elo+
Solo
Hel
Hel
gabopro2543
Hel
Level 17
God Stats
12W - 8L
1,196 SR
Queue Stats
41W - 46L
1,183 Elo+
Solo
Team Averages
Level 11
1,445 SR
1,346 Elo+

VS

Team Averages
Level 14
1,469 SR
1,157 Elo+
Zeus
Zeus
Giant-Killing95
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,060 Elo+
Solo
Chernobog
Chernobog
Reclhotdal3z
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,212 Elo+
Solo
Hel
Hel
bombagra
Hel
Level 16
God Stats
47W - 34L
1,435 SR
Queue Stats
55W - 48L
1,149 Elo+
Party 1
Hercules
Hercules
nicolaskalik013
Hercules
Level 12
God Stats
21W - 19L
1,408 SR
Queue Stats
28W - 36L
1,207 Elo+
Solo
Guan Yu
Guan Yu
solek3898lepper
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 1
13,667
569
14,725
12,096
6,199
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
10
1 / 8 / 4
8,707
363
889
8,668
2,349
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
NoSwxsher
Cupid
20
16 / 0 / 4
14,539
606
32,008
13,418
5,920
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
16
0 / 2 / 9
9,798
408
7,384
13,755
5,825
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
7,705
321
1,960
2,350
463
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 15 / 2
10,512
438
6,158
19,684
7,889
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Reclhotdal3z
Chernobog
15
4 / 4 / 7
9,758
407
12,105
15,116
6,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 5 / 3
9,157
382
7,835
16,954
16,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
6
1 / 0 / 0
7,408
309
740
2,532
1,025
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
3 / 4 / 2
9,177
382
1,985
19,130
12,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
27
Kills
10
11
Deaths
28
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
15
2
0.2
W
10
0
1
10.5
W
Thor
1
8
4
0.38
W
Cupid
NoSwxsher
Cupid
16
0
4
18
L
Chernobog
Reclhotdal3z
Chernobog
4
4
7
1.88
L
0
5
3
0.3
W
Nemesis
0
2
9
2.25
W
0
1
0
0
L
Hercules
1
0
0
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,966
Damage
28,823
50,287
Taken
73,416
20,756
Mitigated
44,303
18,747
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,158
1,158
0
1,948
19,684
7,889
1,051
0
19,684
53,657
0
W
14,725
4,263
0
5,568
12,096
6,199
3,178
2,441
9,655
0
109,582
W
Thor
889
766
0
191
8,668
2,349
260
1,195
7,423
0
6,969
W
Cupid
NoSwxsher
Cupid
32,008
21,917
0
8,471
13,418
5,920
5,182
4,819
8,091
0
119,167
L
Chernobog
Reclhotdal3z
Chernobog
12,105
7,823
0
3,627
15,116
6,353
578
432
14,684
303
43,477
L
7,835
1,713
854
4,143
16,954
16,357
2,066
0
16,954
49,790
0
W
Nemesis
7,384
2,449
0
3,305
13,755
5,825
910
5,487
8,230
0
34,485
W
1,960
683
75
1,137
2,350
463
180
0
2,275
11,227
0
L
Hercules
740
235
0
646
2,532
1,025
21
1,528
1,004
0
4,895
L
1,985
346
592
3,886
19,130
12,679
698
0
19,130
915
42,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,416
Gold Earned
46,012
453
Minions Killed
322
0
Camps Cleared
0
1,690,994
Distance Traveled
1,484,827
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,512
438
114
5
0
299,078
0
W
Pele
13,667
569
168
7
0
523,774
0
W
Thor
8,707
363
10
0
0
204,331
0
W
Cupid
14,539
606
197
8
0
409,321
1
L
Chernobog
9,758
407
63
3
0
424,835
0
L
Hel
9,157
382
64
3
0
307,073
1
W
Nemesis
9,798
408
52
2
0
460,038
0
W
Hel
7,705
321
26
1
0
93,530
0
L
Hercules
7,408
309
11
0
0
100,353
0
L
Guan Yu
9,177
382
70
3
0
353,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role