Player Matchup

Baba Yaga
Baba Yaga
EdgyCult
Baba Yaga
Level 27
God Stats
15W - 20L
1,475 SR
Queue Stats
56W - 63L
1,247 Elo+
Solo
Cthulhu
Cthulhu
Markos1001
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 41L
999 Elo+
Solo
Vamana
Vamana
Treats the best
Vamana
Level 24
God Stats
7W - 4L
1,598 SR
Queue Stats
91W - 108L
1,316 Elo+
Solo
Camazotz
Camazotz
killer400death42
Camazotz
Level 17
God Stats
13W - 11L
1,761 SR
Queue Stats
80W - 90L
1,205 Elo+
Solo
Neith
Neith
manderrr
Neith
Level 8
God Stats
3W - 10L
976 SR
Queue Stats
3W - 12L
762 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,106 Elo+

VS

Team Averages
Level 12
1,527 SR
1,148 Elo+
Cthulhu
Cthulhu
BrownQTee82
Cthulhu
Level 9
God Stats
5W - 4L
1,471 SR
Queue Stats
9W - 18L
1,098 Elo+
Solo
Sylvanus
Sylvanus
HIZZOfoSHIZZO
Sylvanus
Level 8
God Stats
2W - 1L
1,763 SR
Queue Stats
9W - 9L
1,068 Elo+
Solo
Ra
Ra
Lgmmarins
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,186 Elo+
Solo
Set
Set
RodrigoArq7062
Set
Level 12
God Stats
7W - 6L
1,525 SR
Queue Stats
16W - 24L
1,184 Elo+
Solo
Olorun
Olorun
extra-raziel
Olorun
Level 23
God Stats
91W - 102L
1,375 SR
Queue Stats
93W - 109L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EdgyCult
Baba Yaga
20
9 / 1 / 16
15,982
1,065
38,483
13,126
5,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Markos1001
Cthulhu
20
2 / 6 / 8
13,073
872
6,211
18,426
24,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
16 / 2 / 11
16,720
1,115
38,358
18,907
9,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
8 / 0 / 15
15,617
1,041
27,869
17,957
11,166
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
manderrr
Neith
15
0 / 0 / 0
10,620
708
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrownQTee82
Cthulhu
18
3 / 3 / 2
12,422
828
5,729
19,848
8,052
Sylvanus
HIZZOfoSHIZZO
Sylvanus
19
0 / 4 / 7
13,514
901
11,566
24,762
37,670
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 10 / 5
13,173
878
16,908
23,996
11,132
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 7 / 6
11,866
791
6,114
22,435
12,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
19
3 / 11 / 3
13,421
895
15,127
30,737
14,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
35
Kills
9
9
Deaths
35
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrownQTee82
Cthulhu
3
3
2
1.33
W
Baba Yaga
EdgyCult
Baba Yaga
9
1
16
17
L
Sylvanus
HIZZOfoSHIZZO
Sylvanus
0
4
7
0.88
L
3
10
5
0.55
W
Cthulhu
Markos1001
Cthulhu
2
6
8
1
L
0
7
6
0.43
W
16
2
11
10.75
L
Olorun
3
11
3
0.41
W
8
0
15
15.5
W
Neith
manderrr
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,921
Damage
55,444
68,416
Taken
121,778
50,825
Mitigated
83,666
16,639
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrownQTee82
Cthulhu
5,729
110
907
0
19,848
8,052
0
10,647
8,743
17,782
0
W
Baba Yaga
EdgyCult
Baba Yaga
38,483
6,564
0
1,820
13,126
5,478
0
10,376
2,750
69,612
0
L
Sylvanus
HIZZOfoSHIZZO
Sylvanus
11,566
4,419
3,528
4,087
24,762
37,670
0
8,427
15,860
26,616
0
L
16,908
6,156
1,346
848
23,996
11,132
0
12,338
11,458
42,064
0
W
Cthulhu
Markos1001
Cthulhu
6,211
568
125
0
18,426
24,433
0
12,459
5,967
20,158
0
L
6,114
4,236
0
194
22,435
12,307
0
7,012
15,298
0
18,002
W
38,358
26,561
0
3,886
18,907
9,748
0
12,909
5,998
0
67,537
L
Olorun
15,127
9,128
625
5,546
30,737
14,505
0
6,270
24,027
44,270
0
W
27,869
8,970
0
10,808
17,957
11,166
0
13,586
4,371
0
42,071
W
Neith
manderrr
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,012
Gold Earned
64,396
229
Minions Killed
218
4
Camps Cleared
1
1,087,168
Distance Traveled
1,081,917
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,422
828
41
3
0
217,074
6
W
Baba Yaga
15,982
1,065
77
5
1
278,117
0
L
Sylvanus
13,514
901
32
2
0
228,963
1
L
Ra
13,173
878
66
4
0
222,516
0
W
Cthulhu
13,073
872
40
3
1
232,063
1
L
Set
11,866
791
22
1
1
193,634
1
W
Vamana
16,720
1,115
65
4
2
295,096
0
L
Olorun
13,421
895
57
4
0
219,730
0
W
Camazotz
15,617
1,041
47
3
0
281,892
0
W
Neith
10,620
708
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role