Player Matchup

Kukulkan
Kukulkan
Banasazi
Kukulkan
Level 120
God Stats
22W - 13L
1,563 SR
Queue Stats
459W - 453L
1,415 Elo+
Solo
Anhur
Anhur
Laueh
Anhur
Level 64
God Stats
6W - 0L
1,909 SR
Queue Stats
76W - 75L
1,463 Elo+
Party 1
Sobek
Sobek
QcNic
Sobek
Level 88
God Stats
3W - 3L
1,476 SR
Queue Stats
63W - 63L
1,447 Elo+
Party 1
Fenrir
Fenrir
SenDogg716
Fenrir
Level 108
God Stats
10W - 9L
1,436 SR
Queue Stats
459W - 455L
1,505 Elo+
Solo
Janus
Janus
syfer_eray
Janus
Level 107
God Stats
3W - 2L
1,320 SR
Queue Stats
226W - 194L
1,505 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,467 Elo+

VS

Team Averages
Level 135
1,542 SR
1,481 Elo+
Chernobog
Chernobog
 
Chernobog
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Tideride12
Ravana
Level 121
God Stats
5W - 3L
1,677 SR
Queue Stats
426W - 424L
1,490 Elo+
Solo
Agni
Agni
Yosoyunonelove
Agni
Level 158
God Stats
4W - 10L
1,355 SR
Queue Stats
443W - 437L
1,418 Elo+
Solo
Hun Batz
Hun Batz
wikirey
Hun Batz
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 51L
1,520 Elo+
Solo
Artemis
Artemis
xdarkenigma
Artemis
Level 157
God Stats
18W - 10L
1,681 SR
Queue Stats
525W - 525L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Banasazi
Kukulkan
20
8 / 3 / 14
12,653
791
24,633
15,129
8,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Laueh
Anhur
18
4 / 3 / 15
11,192
700
9,479
13,852
6,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
QcNic
Sobek
20
4 / 2 / 18
12,686
793
9,029
28,396
34,945
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Fenrir
SenDogg716
Fenrir
17
3 / 6 / 9
10,662
666
4,702
15,292
7,425
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
19
8 / 3 / 8
11,740
734
17,100
14,697
6,928
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
3 / 6 / 11
10,657
666
22,218
15,451
6,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Tideride12
Ravana
16
1 / 5 / 10
9,737
609
6,301
15,556
17,216
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 6 / 8
10,393
650
19,624
13,092
5,096
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
wikirey
Hun Batz
17
1 / 5 / 12
10,137
634
13,406
14,140
7,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
xdarkenigma
Artemis
17
8 / 5 / 4
10,741
671
16,449
12,446
5,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
62
27
Kills
17
17
Deaths
27
64
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
6
11
1.42
W
Kukulkan
Banasazi
Kukulkan
8
3
14
5
W
Anhur
Laueh
Anhur
4
3
15
3.83
W
Sobek
QcNic
Sobek
4
2
18
6.5
W
Fenrir
SenDogg716
Fenrir
3
6
9
1.25
L
Ravana
Tideride12
Ravana
1
5
10
1.2
L
4
6
8
1.33
W
Janus
8
3
8
4
L
Hun Batz
wikirey
Hun Batz
1
5
12
1.4
L
Artemis
xdarkenigma
Artemis
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,943
Damage
77,998
87,366
Taken
70,685
63,618
Mitigated
42,197
35,892
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
22,218
13,191
1,594
1,761
15,451
6,569
0
10,638
4,813
0
46,007
W
Kukulkan
Banasazi
Kukulkan
24,633
540
3,280
4,343
15,129
8,210
1,321
4,052
11,077
62,361
0
W
Anhur
Laueh
Anhur
9,479
2,624
4,992
2,172
13,852
6,110
1,149
4,338
9,514
0
16,671
W
Sobek
QcNic
Sobek
9,029
73
2,049
9,908
28,396
34,945
706
5,703
22,693
18,970
0
W
Fenrir
SenDogg716
Fenrir
4,702
841
2,345
2,723
15,292
7,425
1,455
3,211
12,081
0
9,719
L
Ravana
Tideride12
Ravana
6,301
663
1,196
2,597
15,556
17,216
0
11,199
4,357
723
13,115
L
19,624
1,389
3,104
3,274
13,092
5,096
30
9,322
3,770
27,332
0
W
Janus
17,100
481
2,587
1,493
14,697
6,928
474
2,449
12,248
39,238
0
L
Hun Batz
wikirey
Hun Batz
13,406
1,302
3,017
2,514
14,140
7,902
0
10,213
3,927
0
31,054
L
Artemis
xdarkenigma
Artemis
16,449
4,504
2,679
2,177
12,446
5,414
316
9,390
3,056
0
26,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,933
Gold Earned
51,665
174
Minions Killed
147
0
Camps Cleared
0
1,382,258
Distance Traveled
1,212,252
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,657
666
55
3
0
246,309
3
W
Kukulkan
12,653
791
71
4
0
271,091
0
W
Anhur
11,192
700
25
2
0
246,104
0
W
Sobek
12,686
793
12
1
0
294,170
1
W
Fenrir
10,662
666
11
1
0
281,149
0
L
Ravana
9,737
609
7
0
0
242,218
0
L
Agni
10,393
650
27
2
0
227,536
0
W
Janus
11,740
734
55
3
0
289,744
4
L
Hun Batz
10,137
634
30
2
0
269,865
2
L
Artemis
10,741
671
28
2
0
226,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role