Player Matchup

Neith
Neith
LordProgres
Neith
Level 2
God Stats
21W - 20L
1,258 SR
Queue Stats
31W - 24L
1,218 Elo+
Party 2
Hercules
Hercules
NoxitCZ
Hercules
Level 87
God Stats
2W - 10L
1,251 SR
Queue Stats
58W - 64L
1,378 Elo+
Party 2
Nemesis
Nemesis
Spapsus
Nemesis
Level 22
God Stats
7W - 3L
1,327 SR
Queue Stats
55W - 56L
1,423 Elo+
Solo
Ra
Ra
megaSchnabeltier
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
He Bo
He Bo
rrdd
He Bo
Level 29
God Stats
1W - 1L
1,558 SR
Queue Stats
125W - 99L
1,567 Elo+
Solo
Team Averages
Level 29
1,379 SR
1,417 Elo+

VS

Team Averages
Level 40
1,564 SR
1,519 Elo+
Nemesis
Nemesis
Catafroff
Nemesis
Level 124
God Stats
8W - 14L
1,367 SR
Queue Stats
238W - 192L
1,525 Elo+
Party 1
Ullr
Ullr
EnOhAyAitch
Ullr
Level 28
God Stats
3W - 0L
1,678 SR
Queue Stats
15W - 12L
1,649 Elo+
Solo
Kukulkan
Kukulkan
KirbyChan
Kukulkan
Level 7
God Stats
2W - 0L
1,702 SR
Queue Stats
9W - 9L
1,471 Elo+
Party 1
Rama
Rama
Wendaric
Rama
Level 28
God Stats
8W - 3L
1,573 SR
Queue Stats
101W - 78L
1,551 Elo+
Solo
Ra
Ra
badooae
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,935
994
7,560
8,117
3,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hercules
NoxitCZ
Hercules
16
0 / 3 / 8
9,672
967
11,957
18,506
18,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Spapsus
Nemesis
16
4 / 8 / 5
10,604
1,060
6,414
18,946
8,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 13 / 5
9,744
974
3,885
17,526
6,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
rrdd
He Bo
16
3 / 6 / 4
10,202
1,020
16,659
12,084
4,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

63

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catafroff
Nemesis
18
11 / 1 / 15
12,476
1,248
13,847
11,302
5,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 21
10,600
1,060
10,608
10,497
4,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
KirbyChan
Kukulkan
18
5 / 2 / 18
11,216
1,122
11,478
6,924
3,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
18
6 / 3 / 20
11,932
1,193
14,802
9,944
4,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
9 / 1 / 16
11,577
1,158
16,994
10,663
4,784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
124
10
Kills
34
34
Deaths
10
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Catafroff
Nemesis
11
1
15
18.5
W
3
3
21
4.5
W
Kukulkan
KirbyChan
Kukulkan
5
2
18
7
L
2
4
3
0.88
L
Hercules
NoxitCZ
Hercules
0
3
8
1.33
L
Nemesis
Spapsus
Nemesis
4
8
5
0.81
W
Rama
6
3
20
5.33
W
9
1
16
17
L
1
13
5
0.27
L
He Bo
rrdd
He Bo
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,475
Damage
67,729
75,179
Taken
49,330
41,214
Mitigated
22,289
8,644
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Catafroff
Nemesis
13,847
8,012
0
932
11,302
5,327
0
4,636
6,666
0
27,031
W
10,608
5,535
0
1,856
10,497
4,500
0
4,060
6,437
0
21,679
W
Kukulkan
KirbyChan
Kukulkan
11,478
1,867
0
0
6,924
3,620
0
1,866
5,058
31,411
0
L
7,560
3,590
0
2,097
8,117
3,387
0
1,760
6,357
0
34,995
L
Hercules
NoxitCZ
Hercules
11,957
2,788
0
4,548
18,506
18,988
0
7,555
10,951
0
26,986
L
Nemesis
Spapsus
Nemesis
6,414
1,951
0
912
18,946
8,079
0
7,925
11,021
0
23,421
W
Rama
14,802
12,955
0
3,838
9,944
4,058
0
5,172
4,772
0
32,856
W
16,994
1,870
2,748
3,865
10,663
4,784
0
4,810
5,853
38,033
0
L
3,885
1,616
533
554
17,526
6,525
0
6,728
10,798
12,761
0
L
He Bo
rrdd
He Bo
16,659
799
0
0
12,084
4,235
0
4,504
7,580
41,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
57,801
190
Minions Killed
211
4
Camps Cleared
7
947,872
Distance Traveled
1,011,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,476
1,248
19
2
2
245,510
0
W
Ullr
10,600
1,060
26
3
0
165,569
0
W
Kukulkan
11,216
1,122
60
6
3
193,785
0
L
Neith
9,935
994
50
5
1
178,040
0
L
Hercules
9,672
967
33
3
1
222,974
0
L
Nemesis
10,604
1,060
51
5
1
209,705
0
W
Rama
11,932
1,193
39
4
2
184,302
0
W
Ra
11,577
1,158
67
7
0
222,190
0
L
Ra
9,744
974
14
1
0
132,063
0
L
He Bo
10,202
1,020
42
4
1
205,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role